Plants
Plants are found all across a Terraria world, and may grow from certain block types given various conditions. Most can be harvested for use, and may additionally drop seeds for replanting, such as Jungle grass and Jungle grass seeds. Different biomes generally have distinct plant life.
Grass
Grass is a type of block which covers most of the above-ground landscape. It enables many different plants to grow on it.
Natural grass types
These types of grass occur naturally throughout the world. They can also be planted manually with their respective seeds. Regular grass can furthermore be planted with the Staff of Regrowth or Axe of Regrowth(Desktop, Console and Mobile versions).
If there is room below a grass block, the respective type of vine can grow downward from it. Acorns planted in grass (except Mushroom grass) will grow into the respective type of tree.
Type | Soil type | Seeds | Notes | |
---|---|---|---|---|
GrassInternal Tile ID: 2 | Dirt |
| ||
Corrupt grassInternal Tile ID: 23 | Dirt |
| ||
Corrupt Jungle grass(Desktop, Console and Mobile versions)Internal Tile ID: 661 | Mud |
| ||
Crimson grassInternal Tile ID: 199 | Dirt |
| ||
Crimson Jungle grass(Desktop, Console and Mobile versions)Internal Tile ID: 662 | Mud |
| ||
Mushroom grassInternal Tile ID: 70 | Mud |
| ||
Jungle grassInternal Tile ID: 60 | Mud |
| ||
Hallowed grassInternal Tile ID: 109 | Dirt |
| ||
Ash grass(Desktop, Console and Mobile versions)Internal Tile ID: 633 | Ash |
|
Mowed grass types (Desktop, Console and Mobile versions)
These types of grass have certain special properties. See Lawn Mower for details.
Type | Soil type | Source | |
---|---|---|---|
Mowed grass(Desktop, Console and Mobile versions)Internal Tile ID: 477 | Dirt | Lawn Mower(Desktop, Console and Mobile versions) used on grass | |
Mowed Hallowed grass(Desktop, Console and Mobile versions)Internal Tile ID: 492 | Dirt | Lawn Mower(Desktop, Console and Mobile versions) used on Hallowed grass |
Wild plants on grass
These weeds and flowers grow naturally on the different types of grass on the surface. They do not grow below the surface (except on Jungle, Mushroom, and Ash grass), and do not grow on mowed grass. Plants growing on painted grass blocks will take on the block's color.
Some of these plants can be planted manually with Flower Seeds(Desktop, Console and Mobile versions), Flower Boots(Desktop, Console and Mobile versions), and the Rubblemaker(Desktop, Console and Mobile versions). The rest cannot be planted manually.
Images | Tile ID | Grows on | Notes |
---|---|---|---|
3 (0–5) |
Grass |
| |
3 (6–7, 9–20) | |||
73 (0–5) | |||
73 (6–7, 9–20) | |||
24 (0–5) |
Corrupt grass Corrupt Jungle grass |
| |
24 (6–7, 9–20) | |||
201 (0–5) |
Crimson grass Crimson Jungle grass |
| |
201 (6–14, 16–22) | |||
71 (0–4) |
Mushroom grass |
| |
61 (0–5) |
Jungle grass |
| |
61 (10–22) | |||
233 (0–7) | |||
233 (9–20) | |||
74 (0–5) | |||
74 (6–7, 9–16) | |||
110 (0–5) |
Hallowed grass |
| |
110 (6–7, 9–20) | |||
113 (0–5) | |||
113 (6–7) | |||
637 (0–5) |
Ash grass |
| |
637 (6–10) |
Walls eligible for plant growth
When trying to grow some types of plants, the tile of the soil block and the tile above the soil block must not occupied by walls, or occupied by one of the walls listed below.[1]
- Grass Wall(unsafe)Internal Wall ID: 63
- Jungle Wall(unsafe)Internal Wall ID: 64
- Flower Wall(unsafe)Internal Wall ID: 65
- Grass Wall(safe)Internal Wall ID: 66
- Jungle Wall(safe)Internal Wall ID: 67
- Flower Wall(safe)Internal Wall ID: 68
- Corrupt Grass Wall(unsafe)Internal Wall ID: 69
- Hallowed Grass Wall(unsafe)Internal Wall ID: 70
- Mushroom Wall(safe)Internal Wall ID: 74
- Mushroom Wall(unsafe)Internal Wall ID: 80
- Crimson Grass Wall(unsafe)Internal Wall ID: 81
- Wooden Fence(safe)Internal Wall ID: 106
- Lead Fence(safe)Internal Wall ID: 107
- Ebonwood Fence(safe)Internal Wall ID: 138
- Rich Mahogany Fence(safe)Internal Wall ID: 139
- Pearlwood Fence(safe)Internal Wall ID: 140
- Shadewood Fence(safe)Internal Wall ID: 141
- Iron Fence(safe)Internal Wall ID: 145
- Boreal Wood Fence(Desktop, Console, Old-gen console and Mobile versions)(safe)Internal Wall ID: 150
- Palm Wood Fence(Desktop, Console, Old-gen console and Mobile versions)(safe)Internal Wall ID: 152
- Wrought Iron Fence(Desktop, Console and Mobile versions)(safe)Internal Wall ID: 245
- Corrupt Grass Wall(safe)Internal Wall ID: 264
- Hallowed Grass Wall(safe)Internal Wall ID: 265
- Crimson Grass Wall(safe)Internal Wall ID: 268
- Bamboo Fence(Desktop, Console and Mobile versions)(safe)Internal Wall ID: 315
- Ash Wood Fence(Desktop, Console and Mobile versions)(safe)Internal Wall ID: 317
Spread
Grass of any type spreads from existing blocks to other blocks of the correct soil type. The following restrictions apply:
- Pure, mowed, and mowed Hallowed grass does not spread below the surface whatsoever.[2] The player needs to be at least at 4 feet (on the Depth Meter) on the surface for these types of grass underneath to be able to spread.
- Grass only spreads to an adjacent block, i.e., a block within the eight tiles directly surrounding the grass block.
- Grass does not spread to blocks that have lava in one of their adjacent tiles.
- Grass only spreads to blocks that have at least one tile of open space within their adjacent tiles (i.e., grass does not spread to blocks that are fully surrounded by eight solid blocks).
Additionally:
- Dirt Blocks and Mud Blocks are both eligible soils for both types of the evil grasses. For instance, Corrupt Jungle grass can spread onto Dirt Blocks (resulting in regular Corrupt grass), and regular Corrupt grass can spread onto Mud Blocks (resulting in Corrupt Jungle grass).
- The mowed grasses also spread to adjacent Dirt Blocks (only above the surface), but the resulting new grass will not be mowed.
- Painted grass will spread its paint, too.
- Corruption and Crimson thorny bushes can create Corrupt/Crimson grass on adjacent Dirt Blocks (Desktop, Console and Mobile versions) and Corrupt/Crimson Jungle grass on adjacent Mud Blocks.
Tips
- When mining blocks with grass, the grass will absorb the first hit from the pickaxe/drill. Hence, unlike mining most blocks, a tool with high mining speed will actually always outperform a slower tool, even if the slower one has higher pickaxe power. This means that the best pre-Hardmode item for digging grass would be the Bone Pickaxe. In theory, the Shroomite Digging Claw(Desktop, Console, Old-gen console and Mobile versions) has the best speed out of the Hardmode tools.
- This becomes particularly important in the Jungle biome, due to the prevalence of Jungle grass.
Trivia
- There are unused graphics for two other grass types in the game's files. One is a yellow-green grass akin to Jungle grass, although it is tiled on dirt. Its internal name
Tiles_2_Beach.png
implies that it was originally intended for the Ocean. The second is a variation of Flesh Blocks, tiled to work as a grass.- Crimson grass is referred to as
FleshGrass
internally, so the second grass variation may have been an early Crimson grass sprite.
- Crimson grass is referred to as
Gallery
History
- Desktop 1.4.4:
- Added Ash grass.
- Corrupt grass and Crimson grass can now grow and spread on mud.
- Mushroom grass can now glow different colors when painted.
- Desktop 1.4.0.1:
- Artificial Jungle biomes now require 140 Jungle grass blocks instead of 100.
- Added mowed grass.
- Wild plants on Jungle grass and Glowing Mushrooms no longer grow on actuated blocks (which used to result in their items immediately breaking off and falling to be collected).
- Desktop 1.2.4:
- Replaced grass graphics for when they are surrounded.
- Grass is now removed when a player covers it in solid tiles.
- Desktop 1.2: Crimson grass variant introduced.
- Desktop 1.1: Hallowed grass variant introduced.
- Desktop-Release: Introduced.
References
- ↑ Information taken from the Desktop 1.4.4.9 source code, method
PlaceTile()
inTerraria.WorldGen.cs
and fieldSets.AllowsPlantsToGrow
inTerraria.ID.WallID.cs
. - ↑ Information taken from the Desktop 1.4.4.9 source code, method
UpdateWorld_UndergroundTile()
inTerraria.WorldGen.cs
and fieldSets.SpreadUnderground
inTerraria.ID.TileID.cs
.
Moss
Moss is a grass-like plant that grows on Stone Blocks. It comes in several different colors and can be found either randomly on cave surfaces or in moss chambers with a matching mossy wall. Moss sprouts fuzz that can be cut like grass weeds. On the Desktop version, Console version, and Mobile version, it can be collected as an item using a Paint Scraper and used for replanting or crafting mossy walls.
This content is transcluded from Moss § Types.
Type | Placed on | ||
---|---|---|---|
Stone Block | Gray Brick((Desktop, Console and Mobile versions)) | ||
Green MossInternal Item ID: 4349 | |||
Brown MossInternal Item ID: 4350 | |||
Red MossInternal Item ID: 4351 | |||
Blue MossInternal Item ID: 4352 | |||
Purple MossInternal Item ID: 4353 | |||
Lava Moss(Desktop, Console and Mobile versions)Internal Item ID: 4354 | |||
Krypton Moss(Desktop, Console and Mobile versions)Internal Item ID: 4377 | |||
Xenon Moss(Desktop, Console and Mobile versions)Internal Item ID: 4378 | |||
Argon Moss(Desktop, Console and Mobile versions)Internal Item ID: 4389 | |||
Neon Moss(Desktop, Console and Mobile versions)Internal Item ID: 5127 | |||
Helium Moss(Desktop, Console and Mobile versions)Internal Item ID: 5128 |
Herbs
Herbs are used at a Placed Bottle or an Alchemy Table to craft potions. They can be found all across the world, or in Herb Bags(Desktop, Console and Mobile versions), and can be harvested with almost any weapon or tool. Each herb will bloom when certain requirements are met. Herbs harvested while blooming will drop 1-3 seeds of their kind in addition.
This content is transcluded from Herbs § Types.There are 7 different types of herbs.
Plant | Seeds | Suitable soil | Blooming condition[1] | |
---|---|---|---|---|
BlinkrootInternal Item ID: 315 | At random | |||
DaybloomInternal Item ID: 313 |
|
Daytime (4:30 AM to 7:29 PM) | ||
DeathweedInternal Item ID: 316 |
|
Blood Moon or (Desktop, Console and Mobile versions) Full Moon at nighttime (7:30 PM to 4:29 AM) | ||
FireblossomInternal Item ID: 318 | (Desktop, Console and Mobile versions) Sunset (3:45 PM to 7:30 PM) unless it is raining (Old-gen console and 3DS versions) Submersion in lava | |||
MoonglowInternal Item ID: 314 | Nighttime (7:30 PM to 4:29 AM) | |||
Shiverthorn(Desktop, Console, Old-gen console and Mobile versions)Internal Item ID: 2358 | At random, blooms permanently until harvested | |||
WaterleafInternal Item ID: 317 | (Desktop, Console, Old-gen console and Mobile versions) Rain (3DS version) Submersion in water |
Mushrooms
Mushrooms are plants which grow randomly on many grasses and other blocks. Biome spread or artificial biome change methods (solutions, Thrown Powders, Thrown Water, etc.) can convert regular Mushroom, Vile Mushroom, and Vicious Mushroom between each other, and convert Glowing Mushrooms and Jungle Spores between each other.
There are 6 types of mushrooms:
Name | Location | Notes |
---|---|---|
MushroomInternal Item ID: 5 | Surface/Space, on regular/Hallow grass |
|
Glowing MushroomInternal Item ID: 183 | Any layer, on Mushroom grass |
|
Vile MushroomInternal Item ID: 60 | Any layer, on Corrupt grass |
|
Vicious Mushroom(Desktop, Console and Mobile versions)Internal Item ID: 2887 | Any layer, on Crimson grass |
|
Green MushroomInternal Item ID: 1108 | Underground and Cavern |
|
Teal MushroomInternal Item ID: 1107 | Underground |
|
Regular Mushrooms can be turned into Vile Mushrooms and vice versa using Purification Powder, Unholy Water, or Holy Water, respectively.
Vines
Vines | |||||
---|---|---|---|---|---|
Regular vine | Jungle vine | Hallowed vine | Crimson vine | Flower vine | Mushroom vine |
Vines are plants that grow downward from blocks. Given there is enough empty space, they can reach a length of up to ten tiles. Although they block light(excluding Glowing Mushroom vines, which produce light), they do not impede movement and can easily be destroyed with nearly any weapon or tool. Destroying a tile of a vine destroys all tiles of the vine below it and destroying the topmost tile or mining the block it hangs from will destroy the entire vine.
There are six different types of vines: Regular vines (growing from Grass and Leaf Blocks), Flower vines (growing from Grass in grassy caves, or in front of player-placed Grass or Flower walls), Jungle vines (growing from Jungle grass blocks), Glowing Mushroom vines (growing from Mushroom grass), Hallowed vines (growing from Hallowed grass blocks), and Crimson vines (growing from Crimson grass blocks). There is no Corruption variant of vines. Vines can only grow above the surface (with the exception of Jungle and Glowing Mushroom vines which can grow at any elevation) and only from blocks that are not sloped on their underside.
Vines can be painted. New vines growing from painted blocks will take on the color of that block and vine tiles spawned by naturally extending vines will take on the color of the existing tip of the vine. In Hardmode, Crimson and Hallowed vines qualify as spreading tiles in regard to biome spread. The Guide to Plant Fiber Cordage(Desktop, Console and Mobile versions) allows the collection of Vine Ropes(Desktop, Console and Mobile versions) from vines.
Vines will never drop the Vine object; this is an uncommon Man Eater drop. In spite of this, Glowing Mushroom vines will drop Glowing Mushrooms when destroyed.
Cattails
Cattails are plants that grow naturally on blocks submerged underwater 1-7 blocks deep. They are background objects and can be destroyed with most weapons or tools, but only Glowing Mushroom cattails yield drops. They can grow up to 1 tile above the surface of the water. Destroying a tile of the cattail will destroy all tiles of the cattail above it and destroying the base or block it's attached to will completely destroy the cattail.
There are 6 types of cattails: Regular cattails (growing from Grass), Jungle cattails (growing from Jungle grass and Sand Blocks in an Oasis), Hallowed cattails (growing from Hallowed grass), Glowing Mushroom cattails (growing from Mushroom grass), Corruption cattails (growing from Corrupt grass) and Crimson cattails (growing from Crimson grass). Excluding Glowing Mushroom cattails, cattails can only grow above surface level.
Glowing Mushroom cattails drop Glowing Mushrooms when destroyed.
Lily pads
Lily pads are plants that grow on the water's surface above suitable blocks. They are background objects and are destroyed by most weapons and tools.
There are 5 types of lily pads with 18 variants each adding up to a total of 90 lily pads. These are: Regular lily pads (above Grass), Jungle lily pads (above Jungle grass and Sand Blocks in an Oasis), Hallowed lily pads (above Hallowed grass), Corruption lily pads (above Corrupt grass) and Crimson lily pads (above Crimson grass).
Cactus
Cactus grows naturally on Sand Blocks in the Desert biome, and persists even if the Desert becomes infected with Corruption, Crimson, or Hallow. They can be cut down with any axe and can be used to make cacti-themed weapons, armor, furniture, or just be placed and used as a building material. Occasionally, a Pink Prickly Pear will grow on top of a cactus. In 1.3.5.3(Desktop, Console and Mobile versions) and before, mining the Sand Block underneath a cactus will cause the entire plant to drop, but since 1.4.0.1(Desktop, Console and Mobile versions) this is no longer possible.
Jungle Vegetation
Jungle vegetation are plants that grow naturally on Mud Blocks in the Jungle and Underground Jungle biomes.
Destroying vegetation in a Surface or Underground Jungle Biome has a chance to spawn various Bait Critters that can be collected with the Bug Net (Worm, Grasshopper, Grubby, Sluggy, Buggy).
Oasis Vegetation
Oasis vegetation are plants that grow naturally on Sand Blocks in the Oasis biome.
Bamboo
Bamboo grows naturally on Jungle grass that is submerged under water 2-5 blocks deep. It grows in straight columns at a very slow rate. Bamboo can be cut down with a pickaxe and can be used to make furniture or Large Bamboo.
Tile ID- 571
Seaweeds
Seaweeds are plants that naturally grow on Sand Blocks submerged under water at the Underground layer, most notably in Ocean Caves.
Sea Oats
Sea Oats are plants that naturally grow on Sand Blocks in the Oasis and Ocean biomes.
Thorny bushes
Thorny bushes or thorns grow naturally in the Corruption, Crimson and Underground Jungle, and will damage any player on contact. There are currently three types of thorny bushes: brown bushes from the Underground Jungle deal 17 base damage; purple and red bushes from the Corruption and Crimson, respectively, deal 10 base damage.[2] Thorny bushes are destroyed after contact with a weapon, tool or the player, but invisible projectiles (Medusa Head, Life Drain, etc.) do not destroy them. All NPCs and enemies are immune to them, and they cannot be obtained as an item. Thorny bushes can grow six tiles in all directions, although their growth is blocked by solid objects and various other scenery. The purple and red variants spread the Corruption/Crimson; the brown variant, however, does not spread Jungle grass.
Thorny bushes from the Corruption
Thorny bushes from the Underground Jungle
Thorny bushes from the Crimson
Sunflower
Sunflowers are surface plants that prevent the spread of the Corruption, Crimson ((Desktop, Console and Mobile versions) and Hallow) on the blocks they are planted, and provide the Happy!(Desktop, Console and Mobile versions) buff to nearby players, mildly increasing movement speed and reducing enemy spawn rate.
Life Fruit
Life Fruits are consumables that permanently increase the player's maximum health by 5, up to a total of 500 (If 20 are used). They are found in the Underground Jungle after defeating at least one mechanical boss ((Desktop, Console and Mobile versions)) / during Hardmode ((Old-gen console and 3DS versions)). Life Fruits become more common once more mechanical bosses have been defeated. Life Fruits will glow under the effect of spelunker potions.
Dye Plants
Placed | Inventory |
---|---|
Dye Plants can be crafted into Dyes at a Dye Vat. They can be encountered in various biomes, and show on the map.
Strange Plants
Placed strange plants. |
Strange Plants are uncommon quest items that can be traded with the Dye Trader, who rewards the player with 1 out of 33 special dyes in accordance to which bosses and/or events have been defeated. Only two dyes are not quest-exclusive (the player receives a quantity of 3 of the randomly chosen dye type).
Plantera's Bulb
Plantera's Bulb is a pink plant in the Underground Jungle that will begin to grow after all 3 mechanical bosses have been defeated (1 will suffice on the 3DS version) and the world is in Hardmode. It will summon Plantera when mined with a pickaxe/drill, broken by explosives, hit by a Clentaminator with Solution, or if the jungle grass under it is hammered or converted to another block. Though it cannot be broken by other weapons or projectiles, caution should still be taken if these conditions are met to prevent any unwanted boss fights. One bulb will spawn about every six minutes (roughly one quarter of an in-game day.)
Pumpkin
Pumpkins grow naturally during Halloween and can be planted with Pumpkin Seeds sold by the Dryad. It can be placed as well as crafted into armor, furniture, walls, and Pumpkin Moon Medallions. There is also a chance to get the Magical Pumpkin Seed.
Decorative, Furniture, and Wall Plants
Players using this page to look for plant-themed decorations should also note that there are several walls, blocks, and furniture items with plant-based themes for decorative use.
Decorative
Flower Seeds are sold by the Dryad, with varieties for specific colour flowers, random flowers and tall grass available.
Furniture
Potted Trees are available in Hardmode. They are sold by the Dryad, with different varities available during different moon phases.
She also sells Planter Boxes.
Hanging herbs are decorative plants that can be hung from ceilings similar to candelabra.
Clay Pots, that can be crafted with clay and a furnace, can grow a random plant or you may plant a specific seed in them.
Potted Lava Plants may also be obtained by lava-based fishing.
The Christmas Tree is another furniture/decorative plant.
Blocks and Walls
For foliage walls, the Living Leaf Wall, Grass Wall, Flower Wall, Jungle Wall are available
For foliage blocks, the Leaf Block and Mahogany Leaf Block are available
See also
History
- Desktop 1.4.0.1:
- Added oasis vegetation, cattails, lily pads, sea oats, bamboo, glowing mushroom vines and seaweeds.
- Added Argon, Krypton, and Xenon moss variants.
- Added flower vines to grassy caves.
- Strange Plants now show up on the Metal Detector and only appear during Hardmode.
- Desktop 1.3.0.4: Dye plants now glow from spelunking effects.
- Desktop 1.3.0.1:
- Strange Plants introduced.
- Vicious Mushrooms introduced.
- Sunflowers give a new buff "Happy" when near them, just like the Campfire.
- Thorny bushes added to the Crimson.
- Desktop 1.2.1:
- Sunflowers reduce Crimson's effects
- Desktop 1.2:
- New plants.
- Crimson grass introduced.
- Desktop 1.1:
- Cacti no longer damage players that touch them.
- Desktop 1.0.6:
- Thorny bushes are now destroyed on contact with the player.
- Cacti will no longer cause knockback or destroy blocks as they grow.
- Desktop 1.0.5:
- Rate of plant growth is slowed.
- Vines that refused to grow longer than 1 tile in length while underwater will now grow correctly.
- Desktop 1.0.4: Jungle plants now grow underwater.
References
- ↑ Information taken from the Desktop 1.4.4.9 source code, method
IsAlchemyPlantHarvestable()
inTerraria.GameContent.Drawing.TileDrawing.cs
. - ↑ Information taken from the Desktop 1.4.3.6 source code, methods
HurtTiles()
inTerraria.Collision.cs
andUpdate()
inTerraria.Player.cs
. There may be inaccuracies, as the current Desktop version is 1.4.4.9.