Crawltipede
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Classic
Expert
Master
Classic
Expert
Master
Crawltipede




Statistics
Type | |
---|---|
Environment | |
AI Type | Worm AI |
Max Life | 10000/20000/30000 |
Banner | ![]() |
Immune to | ![]() ![]() |
Sounds
Hurt | |
---|---|
Killed |
The Crawltipede is a Hardmode, post-Lunatic Cultist, worm enemy which spawns in Solar Pillar area during the Lunar Events. Uniquely, it has no visible health bar, and its tail is the only segment that is vulnerable to attacks, which takes 10 times damage. It flies directly at airborne players and deals high damage, while ignoring players on the ground.
Crawltipedes' primary role seems to be forcing the player to stay near the ground, opening them up to melee attacks from the other Solar Pillar enemies.
Segments



2 values: Pre-Hardmode › Hardmode
3 values: Pre-Hardmode › Hardmode › Post-Plantera
3 values: Pre-Hardmode › Hardmode › Post-Plantera
NPC ID | Type | Damage | Defense | |
---|---|---|---|---|
412 | ![]() |
Solar Crawltipede Head | 120/240/360 | 1000 |
413 | ![]() |
Solar Crawltipede Body | 80/160/240 | 1000 |
414 | ![]() |
Solar Crawltipede Tail | 50/100/150 | 0 |
Notes
- The Crawltipede determines if the player is airborne by checking a rectangle area consisting of 2 tiles from the center of the player to the left and right, and 15 tiles below (a 4×15 or 5×15 rectangle, depending on the position of the center of the player). If there are no "solid tiles" in the area, then the player is considered airborne.[1] "Solid tiles" include following tiles:
- Solid blocks that are not hammered.
- All platforms, except platforms hammered to "bottom" position.
- Planter Boxes.
- Standing on the surface of a liquid (e.g. with Water Walking Boots) is not considered to be standing on the ground.
Tips
- The Crawltipede will approach flying players quickly and can deal massive damage. It moves swiftly and is able to make quick sharp turns; its mobility is far beyond any other worm-like enemies. It is very hard to dodge even with high-tier wings. Therefore, players should avoid this enemy as much as possible.
- However, wings combined with the Frog Leg and/or the Soaring Insignia are able to outrun the Crawltipede.
- Short jumps into the air are usually possible, but it is important to land again quickly.
- Homing and fast hitting weapons such as the Razorblade Typhoon, Possessed Hatchet, or Chlorophyte Bullets will make fighting a Crawltipede much easier. Likewise, minions make short work of this enemy as they will target the tail without the need for the player to aim.
- Vampire Knives are very effective against Crawltipedes, due to the overall increased damage against them. This in turn rewards increased lifesteal, and thus players can very swiftly restore up to 40 HP with just one or two successful attacks.
- If using a powerful magic weapon and wearing Spectre armor with the Spectre Hood, hitting the tail can heal for 600+ HP, the highest self-heal per hit in the game.
- However, due to how lifesteal works, this will result in no healing for the next few seconds.
- If the Solar Pillar has been defeated before, the Solar Eruption is somewhat effective against the Crawltipede. Its swinging motion and long length can easily hit Crawltipedes' tails.
- Since Crawltipedes will not target players standing on platforms, placing a lot of layers of platforms in the area may help fighting Crawltipedes.
- An unusual and perhaps somewhat dangerous method of dealing with the Crawltipede is waiting for it to curl up, then using the Cosmic Car Key to hover on the inside of its curl. The Crawltipede cannot turn sharply enough to reach the player, instead forming a circle around them. It can then be attacked from within its own "trap". The only issue is that there is not much room to move without touching the Crawltipede's body, which makes the player susceptible to Corites until the Crawltipede has been killed.
Trivia
- It is the only destructible enemy without a health bar.
- The Crawltipede may be a reference to Moldorm from the fantasy action-adventure video game franchise The Legend of Zelda – more specifically, Link's Awakening, A Link to the Past, or A Link Between Worlds – where Moldorm appears as a giant black or yellow centipede that can only be damaged by striking its tail. It has a habit of attempting to knock Link into the pit surrounding the arena, similar to the Crawltipedes' habit of flying directly into an airborne player.
- Its name is a portmanteau of crawl and centipede.
- The
Bestiary entry for the Crawltipede: "Wrapped in celestial energy, this worm-like creature seems invincible. Having no eyes, it seeks vibrations throughout the air."
- Although this states that the Crawltipede has no eyes, it has four black eyes on its head.
History
- Desktop 1.4.4: Head damage reduced from 150 to 120, and Body damage reduced from 100 to 80.
- Desktop 1.3.1: Fixed Crawltipede Banner not being obtainable.
- Desktop 1.3.0.1: Introduced.
- Console 1.0.933.1: Introduced. (
)
- Console 1.0.750.0: Introduced. (
)
- Switch 1.0.711.6: Introduced.
- Mobile 1.3.0.7: Introduced.