Golden Key

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Golden Key
  • Golden Key item spriteold Golden Key item sprite
Stack digit 9.pngStack digit 9.pngStack digit 9.pngStack digit 9.png
TooltipOpens one locked Gold Chest or Lock Box (Desktop, Console and Mobile versions)
Opens one Gold Chest (Old-gen console and 3DS versions)
RarityRarity level: 0
Research3 required
Obtained from Obtained from
Classic mode icon.png Classic
Expert mode icon.png Expert
Master mode icon.png Master
Angry BonesAngry Bones 1.gifAngry Bones11.52%
Cursed SkullCursed Skull.gifCursed Skull11.52%
Dragon SkullDragon Skull.gifDragon Skull11.5%
Dark CasterDark Caster.pngDark Caster11.52%
Dungeon SlimeDungeon Slime.gifDungeon Slime1100%

Golden Keys are required to unlock the Locked Gold Chests found in the Dungeon and Golden Lock Boxes(Desktop, Console and Mobile versions) obtained by fishing in the Dungeon, as well as to free the Elder Slime(Desktop, Console and Mobile versions) from an Old Shaking Chest(Desktop, Console and Mobile versions). A Golden Key is consumed upon use, so each unlock will require an additional key.

Golden Keys can be acquired by:

  • Finding one in an unlocked normal Chest in the Dungeon.
  • Killing a Dungeon Slime (100% chance).
  • Killing any other Dungeon enemy, excluding post-Plantera enemies (1.52% chance[1]).
  • Breaking a Pot in the Dungeon (1/35 (2.86%)[2] chance ((Desktop, Console and Mobile versions)) / 1/40 (2.5%) chance ((Old-gen console and 3DS versions))).


  • On the Mobile version Mobile version, to open a Gold Chest, the player must have a Golden Key in the inventory, and tap on a locked Gold Chest.
  • It is possible to obtain a Golden Key before defeating Skeletron when a Chest spawns in the Dungeon entrance.


Achievement Dungeon Heist.png
Dungeon Heist • Steal a key from the dungeon's undead denizens, and unlock one of their precious golden chests.
Unlock your first Gold Chest within the Dungeon. (Desktop, Console and Mobile versions)
Category: Explorer Explorer

See also


  • Desktop 1.1: Increased chance of getting Golden Keys from Dungeon enemies (1/75 (1.33%) to 1/65 (1.54%)) and from Pots (1/45 (2.22%) to 1/40 (2.5%)).
  1. Information taken from the Desktop version Desktop source code, method RegisterMiscDrops() in Terraria.GameContent.ItemDropRules.ItemDropDatabase.cs.
  2. Information taken from the Desktop version Desktop source code, method SpawnThingsFromPot() in Terraria.WorldGen.cs.