Crystal Vile Shard
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Obtained from
Classic
Expert
Master
Crystal Vile Shard
Statistics
| Type | |
|---|---|
| Damage | 25 (Magic) |
| Knockback | 3 (Very weak) |
| Mana | 13 |
| Critical chance | 4% |
| Use time | 33 (Slow) |
| Velocity | 32 |
| Tooltip | Summons a massive crystal spike Ignores 10 points of enemy Defense |
| Rarity | |
| Sell | 8 GC |
| Research | 1 required |
Projectiles created
- Crystal Vile Shard Head

- Crystal Vile Shard Shaft

Sounds
| Use | |
|---|---|
- Internal Item ID: 3051 (Desktop, Console and Mobile versions)
- Internal Projectile ID: 493, 494
| Entity | Qty. | Rate |
|---|---|---|
Hallowed Mimic | 1 | 25% |
The Crystal Vile Shard attacking Target Dummies. Note how it pierces through walls.
The Crystal Vile Shard is a Hardmode wand that has a 1/4 (25%) chance of being dropped by Hallowed Mimics. When used, it extends a crystal spike from the player's position, which passes through blocks and pierces infinite enemies. It also has 10 armor penetration.
Its best modifier is Mythical.
Notes
- Upon use, the Crystal Vile Shard always spawns 7–8 shaft projectiles, followed by one head projectile. The head deals 125% of the weapon's damage and knockback (31 base damage and 3.75 base knockback (Weak)).[1] Each projectile has a length of two tiles; hence the weapon has a range of 16–18 tiles.
Tips
- It can be considered an upgrade to the Vilethorn and a precursor to the Nettle Burst.
- Due to the weapon's relatively low base damage, it is heavily affected by enemy defense. Inflicting the Ichor debuff beforehand may help somewhat, though it is still advised to find alternatives.
- Its lack of range and damage might be compensated for by its ability to stun-lock some enemies with its repeated knockback.
- The Crystal Vile Shard is effective against enemies with multiple segments like The Destroyer or Wyverns due to its infinite piercing.
History
- Desktop 1.4.1: Now has 10 armor penetration.
- Desktop 1.4.0.1:
- Damage increased from 19 to 25.
- The duration that the projectiles linger (and deal damage) is increased by roughly 70%.
- Desktop 1.3.4.4: Fixed projectiles making liquid ripples when they should not.
- Desktop 1.3.0.1: Introduced.
- Console 1.0.933.1: Introduced. (
)
- Console 1.0.750.0: Introduced. (
)
- Switch 1.0.711.6: Introduced.
- Mobile 1.3.0.7: Introduced.
