Flails
Flails are melee weapons that are used in a limited ranged manner. They consist of an object linked to the player by a chain.
Their best modifier is normally Godly or Demonic, both of which increase the average damage output by the same amount.
Types
There are 15 different types of flails, 8 of which are Hardmode-exclusive. There are two types of flails: thrown and launched.
Thrown
Thrown flails have special mechanics unlike any other weapon type. Holding down ⚒ Use / Attack will cause the flail to be rapidly swung around the player, dealing 60% of the flail's base damage and 35% of its knockback. Releasing ⚒ Use / Attack during this state will throw the flail in the direction of the cursor, which deals its full base damage and pierces an infinite number of enemies.[1] After the flail is thrown, holding ⚒ Use / Attack again will cause the flail to drop to the ground and remain on solid blocks, dealing 50% of the flail's base damage and knockback to enemies.
| Name | Damage | Velocity | Use time | Knockback | Crit | HM | Rarity | Sell | Source | ||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Ball O' HurtInternal Item ID: 162 | 30 | 12 | 45 (Very slow)
|
5.5 (Average)
|
4% | ❌ | ❌ | 1 GC50 SC | Dropped by Shadow Orbs and found in Corrupt(Desktop, Console and Mobile versions) and Defiled Crates(Desktop, Console and Mobile versions). | ||
| Blue MoonInternal Item ID: 163 | 54 | 12 | 45 (Very slow)
|
6 (Average)
|
4% | ❌ | ❌ | 1 GC75 SC | Found in Locked Gold Chests and Golden Lock Boxes(Desktop, Console and Mobile versions). | ||
| Dao of PowInternal Item ID: 389 | 100 | 15 | 45 (Very slow)
|
6 (Average)
|
4% | ❌ | ✔️ | 2 GC88 SC | Crafted: | ||
| Drippler Crippler(Desktop, Console and Mobile versions)Internal Item ID: 4272 | 110 | 15.9 | 40 (Very slow)
|
6.5 (Strong)
|
4% | ❌ | ✔️ | 4 GC | Dropped by Blood Eels. | ||
| Flaming Mace(Desktop, Console and Mobile versions)Internal Item ID: 5012 | 18 | 11 | 45 (Very slow)
|
4.6 (Average)
|
4% | ❌ | ❌ | 2 GC | Crafted: | ||
| Flower PowInternal Item ID: 1259 | 130 | 15.9 | 40 (Very slow)
|
6.5 (Strong)
|
4% | ❌ | ✔️ | 6 GC | Dropped by Plantera. | ||
| Mace(Desktop, Console and Mobile versions)Internal Item ID: 5011 | 18 | 11 | 45 (Very slow)
|
4.6 (Average)
|
4% | ❌ | ❌ | 2 GC | Found in Gold Chests underground. | ||
| SunfuryInternal Item ID: 220 | 64 | 12 | 45 (Very slow)
|
6.75 (Strong)
|
11% | ❌ | ❌ | 2 GC50 SC | Found in Shadow Chests and Obsidian Lock Boxes(Desktop, Console and Mobile versions). | ||
| The MeatballInternal Item ID: 801 | 34 | 12 | 45 (Very slow)
|
5.5 (Average)
|
4% | ❌ | ❌ | 54 SC | Crafted: 10 | ||
Launched
Launched flails lack the physics of thrown flails and cannot be swung around by holding the attack button. They instead fire rapidly and are unaffected by gravity (except for the Anchor). This generally makes them easier to aim. Rather than smoothly stretching and then swinging back, a launched flail will extend at a fixed speed until it strikes a block or enemy or reaches its maximum length, and then retract at a slightly faster, fixed speed.
| Name | Damage | Velocity | Use time | Knockback | Crit | HM | Rarity | Sell | Source | ||
|---|---|---|---|---|---|---|---|---|---|---|---|
| AnchorInternal Item ID: 2424 | 70 | 20 | 20 (Very fast)
|
8 (Very strong)
|
4% | ❌ | ✔️ | 1 GC | Found in Pearlwood Crates(Desktop, Console and Mobile versions). | ||
| Chain Guillotines(Desktop, Console and Mobile versions)Internal Item ID: 3012 | 59 | 9 | 14 (Very fast)
|
3.25 (Weak)
|
4% | ✔️ | ✔️ | 8 GC | Dropped by Corrupt Mimics. | ||
| Chain KnifeInternal Item ID: 1325 | 12 | 12 | 20 (Very fast)
|
3.5 (Weak)
|
4% | ❌ | ❌ | 25 SC | Dropped by Cave Bats. | ||
| FlaironInternal Item ID: 2611 | 66 | 14 | 20 (Very fast)
|
4.5 (Average)
|
4% | ✔️ | ✔️ | 5 GC | Dropped by Duke Fishron. | ||
| Golem FistInternal Item ID: 1297 | 90 | 28 | 24 (Fast)
|
12 (Insane)
|
4% | ✔️ | ✔️ | 7 GC | Dropped by Golem. | ||
| KO CannonInternal Item ID: 1314 | 40 | 15 | 28 (Average)
|
6.5 (Strong)
|
4% | ✔️ | ✔️ | 3 GC50 SC | Dropped by Clowns. | ||
Notes
- Technically, the actual base damage of thrown flails is half value of the base damage listed on this wiki. The listed damage in the item tooltip is two times of the actual base damage. [2] For example, the Sunfury has a base damage of 64, while its actual base damage is 32.
- Flails will always knock the enemies away from the player.
- The Piranha Gun and the Harpoon are similar to launched flails, but inflict ranged damage.
- Thrown flails are not affected by the autoswing granted by Feral Claws and its upgrades, unless the flail reaches its maximum range after being dropped to ground and is automatically retracted.
- Opening the full screen minimap while using a thrown flail will instantly despawn the flail projectile.
- Thrown flails projectiles will automatically despawn if their distance from the player is more than 56.25 tiles.
History
- Desktop 1.4.4:
- Knockback when spinning flails has been increased from 25% to 35% of normal knockback.
- Spinning flails now hit up to 4 times a second instead of 3 times a second. Flails which already hit 4 times a second have been increased to 5 times a second.
- Desktop 1.4.0.5: Should no longer continue spinning when the player is Cursed, Frozen, or Stoned.
- Desktop 1.4.0.1:
- Added the Mace, Flaming Mace, and Drippler Crippler.
- Changed the combat style of flails.
- Rebalanced various flails.
- Desktop 1.3.0.1: Added the Chain Guillotines.
- Desktop 1.2.4: Added the Anchor and Flairon.
- Desktop 1.2: Added the Chain Knife, Flower Pow, Golem Fist, KO Cannon, and The Meatball.
- Desktop 1.1: Added the Dao of Pow.
- Desktop 1.0.6: Introduced with the Ball O' Hurt, Blue Moon, and Sunfury.
- Console 1.0.750.0: Added the Chain Guillotines.
- Console 1.07: Added the Anchor and Flairon.
- Console 1.02: Added the Chain Knife, Flower Pow, Golem Fist, KO Cannon, and The Meatball.
- Console-Release: Introduced with the Ball O' Hurt, Blue Moon, Dao of Pow, and Sunfury.
- Switch 1.0.711.6: Introduced.
- Mobile-Release: Introduced.
- 3DS-Release: Introduced.

