Flails

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Desktop versionConsole versionMobile version
This is the main page whose information applies to the Desktop, Console, and Mobile versions of Terraria.
For the differences of this information on Old-gen console and 3DS, see Legacy:Flails.

Flails are melee weapons that are used in a limited ranged manner. They consist of an object linked to the player by a chain.

Their best modifier is normally Godly or Demonic, both of which increase the average damage output by the same amount.

Types

There are 15 different types of flails, 8 of which are Hardmode-exclusive. There are two types of flails: thrown and launched.

Thrown

Thrown flail in use (1.4).
Thrown flail in use.

Thrown flails have special mechanics unlike any other weapon type. Holding down Use / Attack will cause the flail to be rapidly swung around the player, dealing 60% of the flail's base damage and 35% of its knockback. Releasing Use / Attack during this state will throw the flail in the direction of the cursor, which deals its full base damage and pierces an infinite number of enemies.[1] After the flail is thrown, holding Use / Attack again will cause the flail to drop to the ground and remain on solid blocks, dealing 50% of the flail's base damage and knockback to enemies.

Name Damage Velocity Use time Knockback Crit Autoswing HM Rarity Sell Source
Ball O' Hurt Ball O' HurtInternal Item ID: 162 30 12 45
(Very slow)
5.5
(Average)
4% Blue (Rarity level: 1) 1 GC50 SC Dropped by Shadow Orbs and found in Corrupt(Desktop, Console and Mobile versions) and Defiled Crates(Desktop, Console and Mobile versions).
Blue Moon Blue MoonInternal Item ID: 163 54 12 45
(Very slow)
6
(Average)
4% Green (Rarity level: 2) 1 GC75 SC Found in Locked Gold Chests and Golden Lock Boxes(Desktop, Console and Mobile versions).
Dao of Pow Dao of PowInternal Item ID: 389 100 15 45
(Very slow)
6
(Average)
4% ✔️ Pink (Rarity level: 5) 2 GC88 SC Crafted: Dark Shard + Light Shard + 7 Soul of Night + 7 Soul of Light ( @ Mythril Anvil / Orichalcum Anvil )
Drippler Crippler Drippler Crippler(Desktop, Console and Mobile versions)Internal Item ID: 4272 110 15.9 40
(Very slow)
6.5
(Strong)
4% ✔️ Light Red (Rarity level: 4) 4 GC Dropped by Blood Eels.
Flaming Mace Flaming Mace(Desktop, Console and Mobile versions)Internal Item ID: 5012 18 11 45
(Very slow)
4.6
(Average)
4% Blue (Rarity level: 1) 2 GC Crafted: Mace + 99 Torch
Flower Pow Flower PowInternal Item ID: 1259 130 15.9 40
(Very slow)
6.5
(Strong)
4% ✔️ Lime (Rarity level: 7) 6 GC Dropped by Plantera.
Mace Mace(Desktop, Console and Mobile versions)Internal Item ID: 5011 18 11 45
(Very slow)
4.6
(Average)
4% Blue (Rarity level: 1) 2 GC Found in Gold Chests underground.
Sunfury SunfuryInternal Item ID: 220 64 12 45
(Very slow)
6.75
(Strong)
11% Orange (Rarity level: 3) 2 GC50 SC Found in Shadow Chests and Obsidian Lock Boxes(Desktop, Console and Mobile versions).
The Meatball The MeatballInternal Item ID: 801 34 12 45
(Very slow)
5.5
(Average)
4% Blue (Rarity level: 1) 54 SC Crafted: 10 Crimtane Bar + 5 Tissue Sample ( @ Iron Anvil / Lead Anvil )

Launched

Launched flail in use.
Launched flail in use.

Launched flails lack the physics of thrown flails and cannot be swung around by holding the attack button. They instead fire rapidly and are unaffected by gravity (except for the Anchor). This generally makes them easier to aim. Rather than smoothly stretching and then swinging back, a launched flail will extend at a fixed speed until it strikes a block or enemy or reaches its maximum length, and then retract at a slightly faster, fixed speed.

Name Damage Velocity Use time Knockback Crit Autoswing HM Rarity Sell Source
Anchor AnchorInternal Item ID: 2424 70 20 20
(Very fast)
8
(Very strong)
4% ✔️ Orange (Rarity level: 3) 1 GC Found in Pearlwood Crates(Desktop, Console and Mobile versions).
Chain Guillotines Chain Guillotines(Desktop, Console and Mobile versions)Internal Item ID: 3012 59 9 14
(Very fast)
3.25
(Weak)
4% ✔️ ✔️ Pink (Rarity level: 5) 8 GC Dropped by Corrupt Mimics.
Chain Knife Chain KnifeInternal Item ID: 1325 12 12 20
(Very fast)
3.5
(Weak)
4% Blue (Rarity level: 1) 25 SC Dropped by Cave Bats.
Flairon FlaironInternal Item ID: 2611 66 14 20
(Very fast)
4.5
(Average)
4% ✔️ ✔️ Yellow (Rarity level: 8) 5 GC Dropped by Duke Fishron.
Golem Fist Golem FistInternal Item ID: 1297 90 28 24
(Fast)
12
(Insane)
4% ✔️ ✔️ Lime (Rarity level: 7) 7 GC Dropped by Golem.
KO Cannon KO CannonInternal Item ID: 1314 40 15 28
(Average)
6.5
(Strong)
4% ✔️ ✔️ Light Red (Rarity level: 4) 3 GC50 SC Dropped by Clowns.

Notes

  • Technically, the actual base damage of thrown flails is half value of the base damage listed on this wiki. The listed damage in the item tooltip is two times of the actual base damage. [2] For example, the Sunfury has a base damage of 64, while its actual base damage is 32.
  • Flails will always knock the enemies away from the player.
  • The Piranha Gun and the Harpoon are similar to launched flails, but inflict ranged damage.
  • Thrown flails are not affected by the autoswing granted by Feral Claws and its upgrades, unless the flail reaches its maximum range after being dropped to ground and is automatically retracted.
  • Opening the full screen minimap while using a thrown flail will instantly despawn the flail projectile.
  • Thrown flails projectiles will automatically despawn if their distance from the player is more than 56.25 tiles.

History

  • Desktop 1.4.4:
    • Knockback when spinning flails has been increased from 25% to 35% of normal knockback.
    • Spinning flails now hit up to 4 times a second instead of 3 times a second. Flails which already hit 4 times a second have been increased to 5 times a second.

References

  1. Information taken from the Desktop version Desktop 1.4.4.9 source code, method Damage() in Terraria.Projectile.cs.
  2. Information taken from the Desktop version Desktop 1.4.4.9 source code, field ToolTipDamageMultiplier in Terraria.ID.ItemID.Sets.cs.