Frostbrand

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Frostbrand
  • Frostbrand item sprite
Autoswing
Stack digit 1.png
Statistics
Type
Damage49 (Melee)
Knockback4.5 (Average)
Critical chance4%
Use time23 (Fast)
Velocity12
TooltipShoots an icy bolt
RarityRarity level: 5
Sell5 GC
Research1 required
Inflicts Debuff
DebuffFrostbiteFrostbite(Desktop, Console and Mobile versions)
Debuff tooltipIt's either really hot or really cold. Either way it REALLY hurts
Chance100% (Frost Bolt)
Duration4 seconds
Projectile created
  • Frost Bolt
    Frost Bolt
Obtained from Obtained from
Classic Mode.png Classic
Expert Mode.png Expert
Master Mode.png Master
EntityQty.Rate
Ice MimicIce Mimic.pngIce Mimic131.67%
The Frostbrand being used to attack Target Dummies. Note the piercing projectile and debuff.

The Frostbrand is a Hardmode sword which intermittently fires a blue Frost Bolt projectile when swung which inflicts the Frostbite debuff for a duration of 4 seconds. It costs no ammunition or mana, emits light, deals the same damage as the sword, is not affected by gravity, and can pierce twice, dissipating upon hitting a third enemy or a solid block. The Frostbrand has a 19/60 (31.67%) chance of being dropped by Ice Mimics.

Its best modifier is Legendary.

Notes

  • The Frost Bolt projectile has a cooldown of 0.5 seconds.
  • Melee speed will affect the speed of the Frost Bolt. Its cooldown will remain unchanged, however.

Tips

  • The Frostbrand is a rather powerful Hardmode sword, even when compared to the Excalibur: It is far easier to obtain (since no Hardmode bosses have to be defeated) and has added ranged capabilities. It also can be more useful than the Beam Sword in some scenarios, because while the Beam Sword does slightly more damage, the Frostbrand's projectile will pierce enemies, hitting some bosses more than once.

Trivia

  • The Frostbrand's projectile is similar to the one fired by the Frost Staff magic weapon, except that the staff costs mana, auto-fires rapidly, has slightly higher velocity, and does slightly less damage.
  • The Frostbrand appears in the video game Dungeon Defenders 2 as part of a crossover.
  • It can be considered a Hardmode upgrade to the Ice Blade, as both swords are located in the Ice biome, have similar-looking features, and fire a blue projectile with a small cooldown in between each one.

See also

History

  • Desktop 1.4.4:
    • Projectile cooldown reduced from 0.92 seconds to 0.5 seconds.
    • No longer uses the "chirp" sound when in cooldown.
    • Projectile now inflicts Frostbite.
    • Pierce count increased from 2 to 3.
    • Projectile now inflicts static immunity, meaning it will no longer interfere with other sources of piercing damage.