Meteor Staff
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Meteor Staff
Statistics
| Type | |
|---|---|
| Damage | 50 (Magic) |
| Knockback | 4.5 (Average) |
| Mana | 9 |
| Critical chance | 4% |
| Use time | 10 (Very fast) |
| Velocity | 30 (effective) |
| Tooltip | Showers meteors |
| Rarity | |
| Sell | 2 GC |
| Research | 1 required |
Projectiles created
- Meteor 1

- Meteor 2

- Meteor 3

Sounds
| Use | |
|---|---|
| Impact |
- Internal Item ID: 2750 (Desktop, Console and Mobile versions)
- Internal Projectile ID: 424, 425, 426
The Meteor Staff is a Hardmode wand. When used, it rapidly summons meteors from the sky which fall in the direction of the cursor and explode upon impact with an enemy or block.
Its best modifier is Mythical.
Crafting
Recipes
| Result | Ingredients | Crafting station |
|---|---|---|
or |
Notes
- The Meteor projectiles apply 5 ticks[1] of global invincibility frames upon hit.[2]
- The Meteor projectiles spawn 37.5 tiles above the player's center.[3]
- While underground, the Meteor projectiles can go through blocks as long as they are more than 18.75 tiles above the player's head. Otherwise, they break upon colliding with blocks.[4]
- The Meteor projectiles explode when hitting enemies or blocks, dealing damage in a rectangular area centered on the point of impact. The size of this area is randomized and ranges from 4×4 tiles to 6.375×6.375 tiles.[5]
- Lock On does not work with the Meteor Staff, rather the projectiles spawn above the cursor instead of the targeted enemy.
Tips
- This weapon is extremely useful in early Hardmode, as it can hit through walls and is easy to make.
- The Meteor Staff is one of the least mana-efficient weapons in the game, similar to the Lunar Flare, which has the same mana cost and a similar attack.
- The Meteor Staff is great at lighting up the minimap as the projectiles emit large quantities of light.
Trivia
- The Meteor Staff can be considered a magic counterpart to the Daedalus Stormbow.
- On the
Mobile version, when the inventory is open, the Meteor projectiles can be seen spawning due to the upwards screen movement when opening the inventory.
History
- Desktop 1.4.4: Mana cost reduced from 13 to 9.
- Desktop 1.3.0.1: Introduced.
- Console 1.0.933.1: Introduced. (
)
- Console 1.0.750.0: Introduced. (
)
- Switch 1.0.711.6: Introduced.
- Mobile 1.3.0.7: Introduced.
References
- ↑ A tick is a time unit countable by the software. Most of Terraria's updating logic happens every tick. A tick has the length of 1/60th of a second, hence there are 60 ticks in a second and 3600 ticks in a minute.
- ↑ Information taken from the
Desktop 1.4.4.9 source code, method Damage()inTerraria.Projectile.cs. There may be inaccuracies, as the current
Desktop version is 1.4.5.5.
- ↑ Information taken from the
Desktop 1.4.4.9 source code, method ItemCheck_Shoot()inTerraria.Player.cs. There may be inaccuracies, as the current
Desktop version is 1.4.5.5.
- ↑ Information taken from the
Desktop 1.4.4.9 source code, method AI_001()inTerraria.Projectile.cs. There may be inaccuracies, as the current
Desktop version is 1.4.5.5.
- ↑ Information taken from the
Desktop 1.4.4.9 source code, method Kill()inTerraria.Projectile.cs. There may be inaccuracies, as the current
Desktop version is 1.4.5.5.
