Meteor Staff
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Meteor Staff
Statistics
Type | |
---|---|
Damage | 50 (Magic) |
Knockback | 4.5 (Average) |
Mana | 9 |
Critical chance | 4% |
Use time | 10 (Very fast) |
Velocity | 30 (effective) |
Tooltip | Showers meteors |
Rarity | ![]() |
Sell | 2 GC |
Research | 1 required |
Projectiles created
- Meteor 1
- Meteor 2
- Meteor 3
Sounds
Use | |
---|---|
Impact |
- Internal Item ID: 2750 (Desktop, Console and Mobile versions)
- Internal Projectile ID: 424, 425, 426
The Meteor Staff is a Hardmode magic weapon which summons a falling Meteor projectile from the sky. The Meteor falls in the direction of the cursor, damaging nearby enemies upon colliding with an enemy or solid block. Meteors cannot pass through solid objects but may pass through platforms, and also emit light particles that continue traveling after the impact.
Its best modifier is Mythical.
Crafting
Recipes
Result | Ingredients | Crafting station |
---|---|---|
![]() | ![]() or ![]() |
Notes
- The Meteor projectiles apply 5 ticks[1] of global immunity frames upon hit.[2]
- The meteor projectiles spawn 37.5 tiles above the player's center.[3]
- While underground, the meteor projectiles can go through blocks as long as they are more than 18.75 tiles above the player's head. Otherwise, they dissipate upon colliding with blocks.[4]
- The meteor projectiles emits an explosion when it dissipates, allowing the player to attack multiple entities at the same time.
- The size of explosions is randomized, ranging from a 4×4 to 6.375×6.375 tile rectangular area centered on the point of impact.[5]
- Lock On does not work with the Meteor Staff, rather the projectiles spawn above the cursor instead of the targeted enemy.
Tips
- This weapon is extremely useful in early Hardmode, as it can hit through walls and is easy to make.
- The Meteor Staff can be thought of as a magic counterpart to the Daedalus Stormbow, with the latter matching the staff's attack the most closely when used with Hellfire Arrows. The Stormbow allows for substantially higher damage per second and more varied attack effects, but obtaining it requires fighting a Hallowed Mimic, while the Meteor Staff can be crafted from ingredients dropped by regular enemies met in the Hallow, making it easier to obtain.
- The Meteor Staff is one of the least mana-efficient weapons in the game, similarly to the Lunar Flare, which has the same mana cost and a similar attack.
- This weapon also helps against the Flying Dutchman, as the boss cannot pass through walls. It can also be used against the Martian Saucer which cannot pass or attack through low ceilings (though it can attack through blocks, making this strategy less viable against it).
- The Meteor Staff can be very useful when lighting up the minimap as the projectiles emit high quantities of light.
Trivia
- On the
Mobile version, when the inventory is open, the Meteor projectiles can be seen spawning due to the upwards screen movement when the inventory is opened.
- The Meteor projectiles' animation bears a striking resemblance to the Meteor spell prominently seen in the role-playing game series Final Fantasy, in which meteors fall from the sky and explode in an extremely similar fashion.
History
- Desktop 1.4.4: Mana cost reduced from 13 to 9.
- Desktop 1.3.0.1: Introduced.
- Console 1.0.933.1: Introduced. (
)
- Console 1.0.750.0: Introduced. (
)
- Switch 1.0.711.6: Introduced.
- Mobile 1.3.0.7: Introduced.
References
- ↑ A tick is a time unit countable by the software. Most of Terraria's updating logic happens every tick. A tick has the length of 1/60th of a second, hence there are 60 ticks in a second and 3600 ticks in a minute.
- ↑ Information taken from the
Desktop 1.4.4.9 source code, method
Damage()
inTerraria.Projectile.cs
. - ↑ Information taken from the
Desktop 1.4.4.9 source code, method
ItemCheck_Shoot()
inTerraria.Player.cs
. - ↑ Information taken from the
Desktop 1.4.4.9 source code, method
AI_001()
inTerraria.Projectile.cs
. - ↑ Information taken from the
Desktop 1.4.4.9 source code, method
Kill()
inTerraria.Projectile.cs
.