Phantom Phoenix

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Phantom Phoenix
  • Phantom Phoenix item sprite
Autofire
Stack digit 1.png
Statistics
Type
Uses ammoArrows
Damage32 (Ranged)
Knockback2 (Very weak)
Critical chance4%
Use time18 (Very fast)
Velocity20
TooltipHarnesses the power of undying flames
RarityRarity level: 5
Sell1
Research1 required
Inflicts Debuff
DebuffHellfireHellfire
Debuff tooltipSlowly losing life
Chance100%
Duration8 seconds
Projectiles created
  • Phantom Phoenix
    Phantom Phoenix
  • Phantom Phoenix
    Phantom Phoenix
Obtained from Obtained from
Classic mode icon.png Classic
Expert mode icon.png Expert
Master mode icon.png Master
EntityQty.Rate
Ogre
(T2)
Ogre.pngOgre
(T2)
110%20%
Ogre
(T3)
Ogre.pngOgre
(T3)
15%
The Phantom Phoenix being used on a group of Target Dummies.

The Phantom Phoenix is a Hardmode bow dropped by the Ogre mini-boss during the Old One's Army event. It fires two arrows at a time, spreading randomly similarly to the Chlorophyte Shotbow, and also fires a large Phoenix projectile with a waving arc every third shot. The Phoenix projectile deals double base damage (64base damage)[1], can pierce an infinite amount of enemies (with a 5% damage penalty to the next hit for each enemy the projectile pierces[2]), inflicts the Hellfire debuff, and explodes when colliding with a solid block. It also converts regular Wooden Arrows into Flaming Arrows, similar to the Molten Fury.

Its best modifier is Unreal.

Notes

  • Upon impacting with solid blocks, the Phoenix projectile explodes and damages enemies within a 6×6-tile rectangle area centered on the impact location. Although unlisted, when wearing the Dark Artist armor, this area of the explosion will be increased to a 13×13-tile rectangle area.[3]
  • The Phoenix projectile will dissipate upon touching liquids[4], making the Phantom Phoenix significantly less effective underwater.

Tips

  • The Phantom Phoenix has lower base damage than the repeaters available during early Hardmode. However, it fires two arrows at once, doubling total damage done, and converts normal arrows into Flaming Arrows, making the Endless Quiver more powerful. This makes it compete with or exceed the repeaters for DPS when using normal arrows.
    • With Holy Arrows, the double-shooting of the Phantom Phoenix makes it operate like the Daedalus Stormbow, with slightly fewer arrows per shot but easier to aim.
    • On the other hand, using piercing arrows such as Jester's or Unholy Arrows will make enemies only take damage from one of the arrows, cutting the damage output in half.

Trivia

  • Like the other Old One's Army weapons, the Phantom Phoenix is a direct reference to the weapon of the same name in Dungeon Defenders 2, due to the Old One's Army event being a crossover event.

History

  • Desktop 1.4.4: The Phoenix projectile now inflicts Hellfire instead of On Fire!.
  • Desktop 1.4.0.1:
    • Damage increased from 24 to 32.
    • Use time decreased from 20 to 18.
    • Phoenix projectile now fires on every 3rd shot instead of every 4th.

References

  1. Information taken from the Desktop version Desktop 1.4.3.6 source code, method AI_075() in Terraria.Projectile.cs. There may be inaccuracies, as the current Desktop version Desktop version is 1.4.4.9.
  2. Information taken from the Desktop version Desktop 1.4.3.6 source code, method Damage() in Terraria.Projectile.cs. There may be inaccuracies, as the current Desktop version Desktop version is 1.4.4.9.
  3. Information taken from the Desktop version Desktop 1.4.3.6 source code, method Kill() in Terraria.Projectile.cs. There may be inaccuracies, as the current Desktop version Desktop version is 1.4.4.9.
  4. Information taken from the Desktop version Desktop 1.4.3.6 source code, method AI_001() in Terraria.Projectile.cs. There may be inaccuracies, as the current Desktop version Desktop version is 1.4.4.9.