- Wand of Sparking
- Wand of Frosting
- Gray Zapinator
- Aqua Scepter
- Thunder Zapper
- Space Gun
- Ice Rod
- Golden Shower
- Demon Scythe
- Laser Rifle
- Magic Dagger
- Orange Zapinator
- Sky Fracture
- Shadowflame Hex Doll
- Crystal Serpent
- Leaf Blower
- Frost Staff
- Poison Staff
- Razorpine
- Heat Ray
- Venom Staff
- Unholy Trident
- Bubble Gun
- Laser Machinegun
- Charged Blaster Cannon
- Last Prism
- Betsy's Wrath
- Zapinator
True Excalibur
Type | |
---|---|
Damage | 72 / 60 (Melee) |
Knockback | 4.5 (Average) |
Critical chance | 4% |
Use time | 18 (Very fast) / 16 (Very fast) |
Velocity | 11 |
Rarity | ![]() |
Sell | 10 |
Research | 1 required |
- True Excalibur
- Excalibur
- Light Beam
Use | |
---|---|
- Internal Item ID: 674
- Internal Projectile ID: 983, 982, 156


The True Excalibur is a Hardmode sword that is a direct upgrade to the Excalibur. The True Excalibur is one of the ingredients necessary to craft the Terra Blade.
On the Desktop version,
Console version, and
Mobile version, it possesses a stronger version of the Excalibur's effect, adding an additional pink aura past the existing yellow aura from its predecessor, which both follow along the sword's swing arc to increase its effective range. When the sword or its auras strike enemies, a bright pink and yellow flash is created.
On the Old-gen console version and Nintendo
version, it fires a glowing pink sword projectile called "Light Beam" in the direction of the cursor every 0.48 seconds on average. Because this ability has a short cooldown, not every swing of the sword launches a Light Beam. The Light Beam travels in a straight line until it impacts a tile or enemy.
Unlike the Excalibur, the True Excalibur is not capable of autoswing.
Its best modifier is Legendary.
Crafting
Recipes
Result | Ingredients | Crafting station |
---|---|---|
![]() | ![]() or ![]() | |
![]() |
Crafting tree
Desktop version,
Console version, and
Mobile version:
![]() ( ![]() ![]() ![]() | ![]() ( Underground Jungle in Hardmode ) | ||||||||||||||||||
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Old-gen console version and Nintendo
version:
![]() ( ![]() ![]() ![]() | |||||||||||||||||||||||||||
![]() ![]() | ![]() ![]() ![]() (0.4%) | ||||||||||||||||||||||||||
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Used in
Result | Ingredients | Crafting station |
---|---|---|
![]() | ![]() or ![]() |
Notes
- Unlike regular broadswords, the True Excalibur can only hit up to six targets per swing.
- The True Excalibur will always knock enemies away from the player, regardless of the direction it is swung.
- Due to their similar properties and counterpart characteristics, the True Excalibur can be compared to the True Night's Edge:
- The True Night's Edge does 30% more damage, but is only 50% as fast. The Light Beam, the glowing sword projectile fired by the True Excalibur, can go through one block-wide gaps, both horizontally and vertically, while the Night Beam can pass through solid one block-thick walls if standing directly adjacent. It cannot be fired vertically through ceilings or floors.
- Because it spins, the Night Beam effectively hits more enemies than the Light Beam. However, the Light Beam can be launched more often and moves at a faster speed.
- The True Excalibur has a 13.33% lower DPS as it may swing faster but has less damage than the True Night's Edge. Note that DPS is merely a rough estimate and far from being a reliable stat for comparison.
Trivia
- The Light Beams quickly pulsate, which can be viewed in detail by riding in a Minecart at full speed and firing straight forward.
History
- Desktop 1.4.4:
- True Excalibur now has a very large area of damaging energy around the blade, dealing damage in a dramatically wider area of effect, including better coverage behind the player.
- No longer fires a sword beam projectile.
- Now only hits up to six targets per swing.
- Damage increased from 70 to 72.
- Use time increased from 16 to 18.
- Desktop 1.4.1:
- Crafting recipe now requires Chlorophyte Bars rather than a Broken Hero Sword.
- Can now autoswing.
- Damage increased from 66 to 70.
- Projectile now pierces once, hitting up to 2 enemies.
- Desktop 1.3.1: Sprite updated.
- Desktop 1.3.0.1: Damage increased from 60 to 66.
- Desktop 1.2.3:
- Damage increased from 55 to 60.
- Projectile cooldown reduced from 0.5 to 0.2 seconds.
- Desktop 1.2: Introduced.
- Console 1.0.933.1: Made changes from PS4’s 1.0.750.0 update. (
)
- Console 1.0.750.0: (
)
- Sprite updated to match Desktop 1.3.1.
- Damage increased from 60 to 66.
- Console 1.06:
- Damage increased from 55 to 60.
- Projectile cooldown reduced from 0.5 to 0.2 seconds.
- Console 1.02: Introduced.
- Switch 1.0.711.6: Introduced.
- Mobile 1.2.11212: Damage increased from 55 to 60, shoots projectile more rapidly.
- Mobile 1.2.6508: Introduced.
- 3DS-Release: Introduced.