Muramasa
Jump to navigation
Jump to search
Obtained from
Classic
Expert
Master
Muramasa
Statistics
Type | |
---|---|
Damage | 24 (Melee) |
Knockback | 3 (Very weak) |
Critical chance | 4% |
Use time | 18 (Very fast) |
Rarity | ![]() |
Sell | 1 GC75 SC |
Research | 1 required |
Projectile created
- Muramasa
Sounds
Use | |
---|---|
- Internal Item ID: 155
- Internal Projectile ID: 977




Entity | Qty. | Rate |
---|---|---|
![]() | 1 | 1/7 (14.29%) |
![]() | 1 | 1/7 (14.29%) |
The Muramasa is a pre-Hardmode, post-Skeletron sword that has a 1/7 (14.29%) chance of being obtained from the Locked Gold Chests found in the Dungeon, as well as a 1/7 (14.29%) chance of being obtained from Golden Lock Boxes(Desktop, Console and Mobile versions). It has a high attack speed and creates a blue slash projectile upon enemy hits. The slashes deal 50% of the weapon's damage (12 base damage)[1] and have 5 armor penetration.[2]
Its best modifier is Legendary.
Crafting
Used in
Result | Ingredients | Crafting station |
---|---|---|
![]() | ![]() or ![]() | |
Tips
- If the first Chest generated in the Dungeon is a Locked Gold Chest, it will usually contain the Muramasa.[3]
Trivia
- The Muramasa is named after a famous swordsmith of the same name who lived in 16th-century Japan. In lore and popular culture from the 18th century, Muramasa swords have been often depicted as demonic cursed blades that create bloodlust in those who wield them.
- When Terraria was first released, the Muramasa was the most powerful weapon in the game; its high attack speed combined with its knockback made it nearly impossible for enemies in front of the player to come close. This lasted until 1.0.5 (when its damage and knockback were reduced) or 1.0.6 (when the ability to equip more than one pair of Feral Claws was removed).
- The official changelog for 1.4.1 includes the phrase "How ya doin' Muramasa?" in the header for the weapon's section.[4] This is a reference to a video of the same title by YouTuber Hectique, in which he criticizes the weapon's comparatively low damage buff in 1.4.0.1.[5]
History
- Desktop 1.4.4:
- Added a projectile that spawns when hitting an enemy.
- Damage reduced from 26 to 24.
- Sprite updated. Old sprite was
.
- Desktop 1.4.1:
- Damage increased from 21 to 26.
- Knockback increased from 2.5 to 3.
- Desktop 1.4.0.1:
- Damage increased from 19 to 21.
- Sell value increased from 54 SC to 1 GC75 SC.
- Desktop 1.3.1: Sprite updated. Old sprite was
.
- Desktop 1.3.0.1:
- Damage increased from 18 to 19.
- Knockback increased from 1 to 2.5.
- Use time reduced from 20 to 18.
- Desktop 1.2: Sprite updated. Old sprite was
.
- Desktop 1.0.5:
- Damage reduced from 22 to 18.
- Knockback reduced from 3 to 1.
- Desktop-Release: Introduced.
- Console 1.0.933.1: Made changes from PS4's 1.0.750.0 update. (
)
- Console 1.0.750.0: (
)
- Sprite updated to the Desktop 1.3.1 sprite.
- Damage increased from 18 to 19.
- Knockback increased from 1 to 2.5.
- Use time reduced from 19 to 17.
- Console 1.02: Sprite updated.
- Console-Release: Introduced with the stats of Desktop 1.0.5.
- Switch 1.0.711.6: Introduced.
- Mobile 1.2.6508: Sprite updated to the Desktop 1.2 sprite.
- Mobile-Release: Introduced with the stats of Desktop 1.0.5.
- 3DS-Release: Introduced with the stats of Desktop 1.0.5 and Desktop 1.2 sprite.
References
- ↑ Information taken from the
Desktop 1.4.4.4 source code, method
ApplyNPCOnHitEffects()
inTerraria.Player.cs
. There may be inaccuracies, as the currentDesktop version is 1.4.4.9.
- ↑ Information taken from the
Desktop 1.4.4.4 source code, method
Damage()
inTerraria.Projectile.cs
. There may be inaccuracies, as the currentDesktop version is 1.4.4.9.
- ↑ See Dungeon § Notes for details.
- ↑ 1.4.1 Summary and Changelog
- ↑ How ya doin' Muramasa? - YouTube May 16, 2020