- Wand of Sparking
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- Thunder Zapper
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- Poison Staff
- Heat Ray
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- Unholy Trident
- Bubble Gun
- Laser Machinegun
- Charged Blaster Cannon
- Last Prism
- Betsy's Wrath
|Damage||60 / 35 (Melee)|
|Knockback||8 (Very strong)|
|Use time||14 (Very fast) /|
15 (Very fast)
|Velocity||16 / 13|
|Tooltip||'Greetings, programs!' / Stacks up to 5|
|Sell||15 / 10|
- Light Disc
- Internal Item ID: 561
- Internal Projectile ID: 106
The Light Disc is a Hardmode boomerang-type weapon that deals melee damage. It returns to the owner once it hits an enemy or reaches its maximum range. Light Disc physics are similar to those of the Thorn Chakram, being able to bounce off solid blocks, though Light Discs have nearly twice the range. It also has a glowing texture, allowing it to be seen in complete darkness.
On the Desktop version, Console version, and Mobile version, the Light Disc cannot be stacked, and can be rapidly fired, with a maximum of 6 Light Discs being thrown out at the same time. It also has a blue trail effect when thrown. Its best modifier is Godly or Demonic. Both modifiers increase the average damage output by the same amount.
On the Old-gen console version and Nintendo version, the Light Disc can be stacked up to 5 in one slot. The bigger the stack is, the more can be thrown out at the same time. The Light Disc cannot be reforged, and therefore cannot have modifiers.
|Light Disc||Mythril Anvil|
- Like most other projectiles, liquids slow their travel speed.
- Due to their infinite ricochet ability, Light Discs ricocheting at acute angles in small enclosure can cause excessive ricochets and particles, which might cause lag.
- Firing a Light Disc directly against a wall grants it the ability to penetrate a 1-block wide wall directly behind the player.
- Light Discs can be very effective when fighting monsters in small areas or rooms.
- Crafting and selling Light Discs can be a good source of coins. Two of the three materials needed for crafting drop from The Destroyer, with said materials worth 560 if sold separately (4 for 5 Souls of Might + 160 for 4 Hallowed Bars). Three Souls of Light add 6 to the total sell price (566). The 10 sell price of the Light Discs nets about 77% more profit.
- The Light Discs are quite effective against the Twins since they usually mirror the player's movement or chase them directly, setting up for easy hits.
- Light Discs resemble identity discs from the 1982 American science fiction action-adventure movie Tron. Their tooltip, 'Greetings, programs!', is a quote from the movie.
- The Light Disc's sprite is used as a loading icon of the map on the Old-gen console version and pre-1.3 Mobile version of Terraria.
- Light Discs can be assigned modifiers through use of an inventory editor. The best modifier that will stick is Godly, like other boomerangs.
- Prior to Mobile 1.2.6508 (the 1.2 equivalent), one could throw an infinite amount (though they will return to the player) of Light Discs regardless of the stack amount.
- Desktop 188.8.131.52: Sell value decreased from 30 to 15.
- Desktop 1.4.4:
- Is now a single item, not 5 stacked items. As a result, it can now have modifiers.
- Recipe cost has been multiplied by 5 (since the player now only needs to craft 1): Now requires 20 Hallowed Bars instead of 4, 15 Souls of Light instead of 3, and 25 Souls of Might instead of 5. Similarly, it now sells for 5× as much (30 instead of 6).
- Damage increased from 57 to 60.
- Use time reduced from 15 to 14.
- Can now shoot up to 6 discs at once instead of 5.
- Projectile speed/distance increased from 13 to 16.
- Desktop 184.108.40.206: Sell value decreased from 10 to 6.
- Desktop 1.3.1: Sprite updated.
- Desktop 220.127.116.11: Damage increased from 35 to 57.
- Desktop 1.2: Crafting recipe changed. Now crafted with 4 Hallowed Bars instead of 10 Cobalt and 10 Mythril Bars.
- Desktop 1.1: Introduced.
- Console 1.02: Now crafted with Hallowed Bars instead of Cobalt and Mythril Bars.
- Console 1.01: Can no longer throw an unlimited number of Light Discs (even when only 1 was in inventory).
- Console-Release: Introduced (Desktop equivalence of 1.1.2).
- Switch 1.0.711.6: Introduced.
- Mobile 1.2.12773: Removed as the loading icon upon entering the map function, a small Light Disc used to briefly appear (version?).
- Mobile 1.2.6508:
- Now crafted with Hallowed Bars instead of Cobalt and Mythril Bars.
- Can no longer throw an unlimited number of Light Discs (even when only 1 was in inventory) (or 1.2.10061 update?).
- Mobile 1.1.5536: Mimics have a
14.29*1/7 (14.29%) chance to drop the Light Disc.
- Mobile-Release: Introduced (? first mention in the page history was after the 1.1.5536 update).
- 3DS-Release: Introduced (Desktop equivalence of 1.2).
- Pages with non-numeric formatnum arguments
- Weapon items
- Drop items
- Melee weapons
- Craftable items
- Hardmode-only items
- Autoswing items
- Desktop content
- Console content
- Old-gen console content
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- 3DS content
- Items of rarity 5
- Recipes table with unexpected total number of rows
- Mythril or Orichalcum Anvil