(Desktop, Console and Mobile versions) The Light Disc attacking
Target Dummies and ricocheting off blocks.
The Light Disc is a Hardmode boomerang that returns to the owner once it hits an enemy or reaches its maximum range. The Light Disc's physics are similar to those of the Thorn Chakram, being able to bounce off solid blocks, though Light Discs have nearly twice the range. Unlike most other boomerangs, after a Light Disc is thrown out, the player does not have to wait for it to return and can continue to throw out more Light Discs, with a maximum of 6 Light Discs being thrown out at the same time. The Light Disc has a glowing texture, allowing it to be seen in complete darkness, and has a blue trail effect when thrown.
Its best modifier is Godly or Demonic. Both modifiers increase the average damage output by the same amount. However, Ruthless might be preferred if the player already has very high critical strike chance.
Crafting
Recipes
Notes
- Like most other projectiles, liquids slow their travel speed.
- Due to their infinite ricochet ability, Light Discs ricocheting at acute angles in small enclosures can cause excessive ricochets and particles, which might cause lag.
- Firing a Light Disc directly against a wall grants it the ability to penetrate a 1-block wide wall directly behind the player.
Tips
- Light Discs can be very effective when fighting monsters in small areas or rooms.
- The Light Discs are quite effective against the Twins since they usually mirror the player's movement or chase them directly, setting up for easy hits.
Trivia
- Light Discs resemble identity discs from the 1982 American science fiction action-adventure movie Tron. Their tooltip, 'Greetings, programs!', is a quote from the movie.
- The Light Disc's sprite is used as a loading icon of the map on the
Old-gen console version and pre-1.3
Mobile version of Terraria.
Prior to Mobile 1.2.6508 (the 1.2 equivalent), one could throw an infinite amount (though they will return to the player) of Light Discs regardless of the stack amount.
History
- Desktop 1.4.4:
- Is now a single item instead of stacking up to 5. As a result, it can now have modifiers.
- Recipe cost has been multiplied by 5 (since the player now only needs to craft 1): Now requires 20 Hallowed Bars instead of 4, 15 Souls of Light instead of 3, and 25 Souls of Might instead of 5. Similarly, it now sells for 5× as much (30 GC instead of 6 GC).
- Damage increased from 57 to 60.
- Use time reduced from 15 to 14.
- Can now shoot up to 6 discs at once instead of 5.
- Projectile speed/distance increased from 13 to 16.
- Console 1.02: Now crafted with Hallowed Bars instead of Cobalt and Mythril Bars.
- Console 1.01: Can no longer throw an unlimited number of Light Discs (even when only 1 was in inventory).
- Mobile 1.2.12773: Removed as the loading icon upon entering the map function, a small Light Disc used to briefly appear.Verify

- Mobile 1.2.6508:
- Now crafted with Hallowed Bars instead of Cobalt and Mythril Bars.
- Can no longer throw an unlimited number of Light Discs (even when only 1 was in inventory).Verify
- 3DS-Release: Introduced with changes up to Desktop 1.2.
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Yoyos
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