Enchanted Boomerang

Type | |
---|---|
Damage | 17 (Desktop, Console and Mobile versions) / 13 (Old-gen console and 3DS versions) (Melee) |
Knockback | 8 (Very strong) |
Critical chance | 4% |
Use time | 20 (Very fast) (Desktop, Console and Mobile versions) / 15 (Very fast) (Old-gen console and 3DS versions) |
Velocity | 10 |
Rarity | ![]() |
Sell | 1 GC |
Research | 1 required |
- Enchanted Boomerang
Use | |
---|---|
- Internal Item ID: 55
- Internal Projectile ID: 6
The Enchanted Boomerang is a pre-Hardmode boomerang that can be fired rapidly, has medium range, and releases light particles during use. Like all boomerangs, it inflicts melee damage, so melee-boosting accessories and armor bonuses will benefit it. On the Desktop version,
Console version, and
Mobile version, it is crafted with a Wooden Boomerang and a Fallen Star. On the
Old-gen console version and Nintendo
version, it is found rarely in naturally-occurring Gold Chests.
The Enchanted Boomerang operates at range without using any mana, and knocks enemies back much further than most other weapons. Like most other Boomerangs, it returns to the user after reaching its maximum distance, or after colliding with an object.
Its best modifier is Godly or Demonic. Both modifiers increase the average damage output by the same amount. However, Ruthless might be preferred if the player already has very high critical strike chance.
Crafting
Recipes
Result | Ingredients | Crafting station |
---|---|---|
![]() | By Hand |
Used in
Result | Ingredients | Crafting station |
---|---|---|
![]() | ![]() or ![]() | |
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| ![]() |
Notes
- The Enchanted Boomerang can travel for 0.5 seconds before it starts decelerating, and eventually turning around to return towards the player. This results in having a maximum range of roughly 22.35 tiles.[1]
- melee speed bonuses increase velocity of the boomerang, which allow it to travel a further distance for this duration before it has to turn around.
- Inversely, liquids will slow down the boomerang and result in it travelling a shorter distance.
- As soon as the boomerang begins decelerating, it gains infinite piercing and becomes capable of going through solid tiles. This allows it to hit enemies multiple times near end of its maximum range and slightly penetrate into tiles.
- melee speed bonuses increase velocity of the boomerang, which allow it to travel a further distance for this duration before it has to turn around.
- The Enchanted Boomerang has a top speed of 46 mph when returning to player, and can only exist for up to 1 minute before despawning. It will also despawn if its distance from the player is more than 187.5 tiles.
- While in flight, it releases sparks that travel through walls, making it handy for cave exploration.
- In the
Mobile version, when the player throws the boomerang in the air and then dies from fall damage, the boomerang will go into an infinite loop until they respawn.
Tips
- Due to its decent damage and knockback, the Enchanted Boomerang can be a powerful weapon for early-game players.
- Because it autoswings and can be found in Living Wood Chests, 3DS players easily have an early game advantage.
- The Enchanted Boomerang can be useful for damaging multiple enemies at once from a distance. One can aim just above the enemies so that it flies over their heads, then move away in the opposite direction. The boomerang will sweep downwards for its return, striking through all enemies. This will also knock the enemies away from the player, despite the direction the boomerang is traveling at the time. This technique works with all boomerangs.
- Although the player must wait for the boomerang to return before being able to throw it again, the actual use time of the enchanted boomerang is 1/3th of a second, meaning that the rate of fire is mostly influenced by the time it takes the boomerang to return to the player. This means that the damage potential significantly increases against close-up crowds of slow-moving enemies, where the boomerang returns (and thus, is able to be thrown) at a much faster rate. The fact that it has such a high knockback rating will keep one safe against most melee enemies, even while the player charges them.
- If the boomerang happens to miss and enemies are coming into melee range, one can simply change to a new weapon before the boomerang returns. Since the boomerang might take several seconds to return to the player after a missed shot, having another backup weapon is highly advised.
- If standing far enough the boomerang will go through walls.
- Prior to 1.4.0.1, the Enchanted Boomerang would eventually catch up with the player if thrown up while falling a great distance. After 1.4.0.1, this is no longer true, and the boomerang will only catch up to the player when they stop falling.
- Since the Enchanted Boomerang sells for 10× more than the Wooden Boomerang, it is worth upgrading to it before selling any spares, as in 1.4, Fallen Stars are considerably easy to get a hold of in large numbers.
Trivia
- The Enchanted Boomerang resembles Link's boomerang from The Legend of Zelda: A Link to the Past.
- The Enchanted Sword is very similar to this weapon in terms of name and appearance.
History
- Desktop 1.4.4:
- Damage increased from 13 to 17.
- Use time increased from 15 to 20.
- Now used to craft the Trimarang.
- Desktop 1.4.0.1: Now craftable rather than found in chests.
- Desktop 1.1: Now listed as melee.
- Desktop-Release: Introduced.
- Console-Release: Introduced, listed as melee.
- Switch 1.0.711.6: Introduced, listed as melee.
- Mobile 1.1.5536: Now listed as melee.
- Mobile-Release: Introduced.
- 3DS-Release: Introduced, listed as melee.