- Wand of Sparking
- Wand of Frosting
- Gray Zapinator
- Aqua Scepter
- Thunder Zapper
- Space Gun
- Ice Rod
- Golden Shower
- Demon Scythe
- Laser Rifle
- Magic Dagger
- Orange Zapinator
- Sky Fracture
- Shadowflame Hex Doll
- Crystal Serpent
- Leaf Blower
- Frost Staff
- Poison Staff
- Razorpine
- Heat Ray
- Venom Staff
- Unholy Trident
- Bubble Gun
- Laser Machinegun
- Charged Blaster Cannon
- Last Prism
- Betsy's Wrath
- Zapinator
Light's Bane

Type | |
---|---|
Damage | 16 / 17 (Melee) |
Knockback | 5 (Average) |
Critical chance | 4% |
Use time | 20 (Very fast) |
Rarity | ![]() |
Sell | 27 |
Research | 1 required |
- Light's Bane
Use | |
---|---|
- Internal Item ID: 46
- Internal Projectile ID: 974

The Light's Bane is a pre-Hardmode broadsword crafted from Demonite Bars.
On the Desktop version,
Console version, and
Mobile version, it creates a short-lived slash of darkness near the tip of the sword each time it is swung. The slashes has 5 armor penetration,[1] and will automatically target enemies within a radius of 3.125 tiles. There are two types of slashes: default small slashes, and random big slashes. Small slashes deal 50% base damage (8 base damage), while big slashes deal 100% base damage (16 base damage). The chance of big slashes occurring equals to the player's melee critical strike chance.[2]
Its Crimson counterpart is the Blood Butcherer, which is stronger and larger but also much slower.
Its best modifier is Legendary.
Crafting
Recipes
Result | Ingredients | Crafting station |
---|---|---|
![]() | ![]() or ![]() |
Used in
Result | Ingredients | Crafting station |
---|---|---|
![]() | ![]() or ![]() |
Notes
- It is one of the first five Demonite items available to the player, along with the Demon Bow, the War Axe of the Night, the Fisher of Souls, and the Malaise, as it does not require Shadow Scales to craft.
History
- Desktop 1.4.4:
- Sprite updated.
- Size scale increased.
- Now creates short-range slashes, dealing half of the base damage of Light's Bane.
- Damage reduced from 18 to 16.
- Desktop 1.4.1: Damage increased from 17 to 18.
- Desktop 1.4.0.1: Size scale increased from 1.1 to 1.4.
- Desktop 1.3.0.1: Sprite updated.
- Desktop 1.2: Sprite updated. Old sprite:
- Desktop 1.0.6: Damage increased from 16 to 17.
- Desktop-Release: Introduced.
- Console-Release: Introduced.
- Switch 1.0.711.6: Introduced.
- Mobile-Release: Introduced.
- 3DS-Release: Introduced.
References
- ↑ Information taken from the
Desktop 1.4.4.4 source code, method
Damage()
inTerraria.Projectile.cs
. There may be inaccuracies, as the currentDesktop version is 1.4.4.9.
- ↑ Information taken from the
Desktop 1.4.4.4 source code, method
ItemCheck_Shoot()
inTerraria.Player.cs
. There may be inaccuracies, as the currentDesktop version is 1.4.4.9.