Revolver
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Revolver
Statistics
| Type | |
|---|---|
| Uses ammo | Bullets |
| Damage | 20 (Ranged) |
| Knockback | 4.5 (Average) |
| Critical chance | 4% |
| Use time | 22 (Fast) |
| Velocity | 16 |
| Tooltip | Well-timed shots reduce cooldown and increase critical strike chance |
| Rarity | |
| Buy | 15 GC |
| Sell | 3 GC |
| Research | 1 required |
Sounds
| Use | |
|---|---|
- Internal Item ID: 2269 (Desktop, Console, Old-gen console and Mobile versions)
The Revolver is a pre-Hardmode gun that can be purchased from the Traveling Merchant for 15 GC after a Shadow Orb or Crimson Heart has been smashed. Firing the Revolver just as it comes off cooldown will gradually increase its attack speed (up to 100%) and critical strike chance (up to 20%). This effect will not be triggered if the player is autofiring the weapon.
Its best modifier is Unreal.
Notes
- On each tick[1] where the Revolver's
itemAnimationis greater than zero and the player is not pressing ⚒ Use / Attack, the following things happen:[2]- Its
itemAnimationwill be decremented by an additional 1. This means the weapon can fire for up to twice as fast if the player perfectly spaces out their attacks, while accounting for this reduced animation. - Its critical strike chance will be increased by 1%, eventually capping out at a total 20% increase.
- Its
- The Revolver's critical strike chance bonus has a 1/3 (33.33%) chance to be reduced by 2% on each tick if any of following conditions are met:[2]
- The player is pressing ⚒ Use / Attack during the weapon's attack.
- The weapon's
itemAnimationhas reached zero. - The player is not holding the Revolver.
- In the
Desktop version,
Console version, and
Mobile version, the Traveling Merchant uses it to defend himself, but will switch to a Pulse Bow once the world is in Hardmode.
Trivia
- The Revolver and the Sniper Rifle have the highest projectile velocity of any ranged weapon, provided that High Velocity Bullets are used with the former (as the latter converts Musket Balls into High Velocity Bullets).
- The Revolver is one of the 11 guns in Terraria based on a real gun, the others being the Chain Gun, Flintlock Pistol, Handgun, Musket, Quad-Barrel Shotgun, Red Ryder, Shotgun, Sniper Rifle, Tactical Shotgun, and Uzi.
History
- Desktop 1.4.5.0:
- Firing the Revolver just as it comes off cooldown now gradually increases its attack speed (up to 100%) and critical strike chance (up to 20%). Does not work with autofire.
- Base critical strike chance removed (was 5%).
- Knockback increased by 12.5%.
- Buy price increased from 10 GC to 15 GC.
- Desktop 1.2.3: Introduced.
References
- ↑ A tick is a time unit countable by the software. Most of Terraria's updating logic happens every tick. A tick has the length of 1/60th of a second, hence there are 60 ticks in a second and 3600 ticks in a minute.
- ↑ 2.0 2.1 Information taken from the
Desktop 1.4.5.5 source code, method ItemCheck()inTerraria.Player.cs. There may be inaccuracies, as the current
Desktop version is 1.4.5.6.
