Houndius Shootius

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Desktop/Console/Mobile-Only Content: This information applies only to the Desktop, Console, and Mobile versions of Terraria.
Houndius Shootius
  • Houndius Shootius item sprite
Stack digit 1.png
Statistics
Type
Damage24 (Summon)
Knockback7.5 (Very strong)
Mana20
Use time30 (Average)
Velocity14
TooltipSummons a sentry
Summons an arcane construct to shoot optic blasts at your enemies
'Oh me oh my, look at that eye!'
RarityGreen (Rarity level: 2)
Sell1 GC50 SC
Research1 required
Projectiles created
  • Houndius Shootius
    Houndius Shootius
  • Houndius Shootius Fireball
    Houndius Shootius Fireball
Sounds
Use
Fireball
Fireball impact
Obtained from Obtained from Obtained from
Classic Mode.png Classic
Expert Mode.png Expert
Master Mode.png Master
EntityQty.Rate
Deerclops(Desktop, Console and Mobile versions)Deerclops.pngDeerclops(Desktop, Console and Mobile versions)125%
Treasure Bag(Desktop, Console and Mobile versions)
(Deerclops)
Treasure Bag (Deerclops)Treasure Bag
(Deerclops)
(Desktop, Console and Mobile versions)
125%
The Houndius Shootius attacking a Skeleton.

The Houndius Shootius is a pre-Hardmode summon weapon that summons the Houndius Shootius sentry. It shoots fireballs towards enemies, which dissipate upon contact with enemies or blocks. The Houndius Shootius has a 1/4 (25%) chance of being dropped by Deerclops.

Its best modifiers are Mythical, Furious, or Godly. Rounding reveals that these modifiers provide the same increase to damage as the Ruthless modifier, increasing it from 24 to 28.

Notes

  • The Houndius Shootius will be summoned on the closest blocks directly below the cursor's position.
  • The Houndius Shootius fires a fireball every 1.5 seconds.[1]
  • The Houndius Shootius's eye looks at the player unless an enemy is in range, during which it will look at the enemy instead.

Trivia

See also

History

  • Desktop 1.4.4: Now has a short delay on firing after being summoned.

References

  1. Information taken from the Desktop version Desktop 1.4.4.9 source code, method AI() in Terraria.Projectile.cs.