Christmas Tree Sword
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Obtained from
Classic
Expert
Master
Christmas Tree Sword
Statistics
| Type | |
|---|---|
| Damage | 86 (Melee) |
| Knockback | 7 (Strong) |
| Critical chance | 4% |
| Use time | 23 (Fast) |
| Velocity | 5 |
| Tooltip | Shoots Christmas ornaments |
| Rarity | |
| Sell | 10 GC |
| Research | 1 required |
Projectiles created
- Ornament (friendly)

- Ornament

Sounds
| Use | |
|---|---|
| Impact |
- Internal Item ID: 1928
- Internal Projectile ID: 335, 907
| Entity | Qty. | Rate |
|---|---|---|
Everscream | 1 | 3.46–10.37%6.22–31.11% |
The Christmas Tree Sword is a Hardmode, post-Plantera broadsword that is dropped by the Everscream during the Frost Moon event with a 3.46%–10.37% (6.22%–31.11%) chance depending on the current wave.[1] When swung, it fires a star ornament that releases a ball ornament every 0.17 seconds while traveling. The stars dissipate after piercing one enemy or after 1.67 seconds. The balls linger for 0.83 seconds before falling. Both types of projectiles cannot pass through blocks or enemies.
Its best modifier is Legendary.
Notes
- Ball ornaments inflict 25% of the weapon's knockback (base knockback of 1.75 (Very weak)).[2]
- The star ornament projectile fires every 0.38 seconds if the sword has no modifier.
Trivia
- Until 1.3.5, items had an unused internal name. The Christmas Tree Sword's name was Christmas Sword.[3]
See also
History
- Desktop 1.4.4: Projectiles now deal 100% of the base damage instead of 75%.
- Desktop 1.4.1.2: Projectiles now deal 75% of the base damage instead of 50%.
- Desktop 1.4.0.1:
- Now fires several ball ornaments and a star ornament that will hover in place for a few seconds before falling to the ground instead of only one ball ornament.
- Projectiles now only deal 50% of the base damage.
- Now autoswings.
- Desktop 1.3.0.1:
- Damage increased from 73 to 86.
- Use time reduced from 25 to 22.
- Desktop 1.2.2: Introduced.
- Console 1.0.933.1: Made changes from PS4's 1.0.750.0 update. (
)
- Console 1.0.750.0: (
)
- Damage increased from 73 to 86.
- Use time reduced from 25 to 22.
- Console 1.05: Introduced.
- Switch 1.0.711.6: Introduced.
- Mobile 1.3.0.7:
- Damage increased from 73 to 86.
- Use time reduced from 25 to 22.
- Mobile 1.2.11212: Introduced.
- 3DS 1.03: Introduced.
References
- ↑ Detailed drop rates in each wave:
See Frost Moon § Loot for more information.W4: 3.46% 6.22% W5: 3.46% 6.22% W6: 3.89% 7.78% W7: 3.89% 7.78% W8: 3.89% 7.78% W9: 4.44% 10.37% W10: 4.44% 10.37% W11: 5.19% 15.56% W12: 5.19% 15.56% W13: 5.19% 15.56% W14: 6.22% 31.11% W15: 6.22% 31.11% W16: 7.78% 31.11% W17: 7.78% 31.11% W18: 7.78% 31.11% W19: 10.37% 31.11% W20: 10.37% 31.11% - ↑ Information taken from the
Desktop 1.4.1.2 source code, method AI()inTerraria.Projectile.cs. There may be inaccuracies, as the current
Desktop version is 1.4.4.9.
- ↑ Information taken from the
Desktop 1.3.4.4 source code, method SetDefaults2()inTerraria.Item.cs.







