Christmas Tree Sword

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Christmas Tree Sword
  • Christmas Tree Sword item sprite
Autoswing
Stack digit 1.png
Statistics
Type
Damage86 (Desktop, Console and Mobile versions) / 73 (Old-gen console and 3DS versions) (Melee)
Knockback7 (Strong)
Critical chance4%
Use time23 (Fast)
Velocity5
TooltipShoots Christmas ornaments
RarityRarity level: 8
Sell10 GC
Research1 required
Projectiles created
  • Ornament (friendly)
    Ornament (friendly)
  • Ornament
    Ornament
Obtained from Obtained from
Classic mode icon.png Classic
Expert mode icon.png Expert
Master mode icon.png Master
EntityQty.Rate
EverscreamEverscream.gifEverscream13.11% - 7.78%6.22% - 31.11%
(Desktop, Console and Mobile versions) Animation of the Christmas Tree Sword.
(Old-gen console and 3DS versions) Animation of the Christmas Tree Sword.

The Christmas Tree Sword is a Hardmode, post-Plantera sword that fires ornament projectiles when swung that vary significantly depending on the version.

  • On the Desktop version Desktop version, Console version Console version, and Mobile version Mobile version, the Christmas Tree Sword hurls a star ornament projectile in a straight line in the direction of the cursor which releases an ornament once every 10 ticks[1] (0.167 seconds), releasing a maximum of four ornaments and one star ornament per every swing. The star lingers in midair for 100 ticks[1] (1.67 seconds) before dissipating, while its secondary ornament projectiles travel for 50 ticks[1] (0.83 seconds) before dropping directly downwards. The first and third ornaments will be released to the right (in the direction of flight) and the second and fourth to the left. Since each consecutive ornament has slightly less range, the five projectiles usually align in a roughly triangular shape. Ornament projectiles break upon contact with enemies and solid blocks and deal 100% of the weapon's base damage (86 damage). While the primary star ornament inflicts the weapon's base knockback, colored ornaments only inflict a quarter of its knockback (1.75 (Very weak)).[2]
  • On the Old-gen console version Old-gen console version and Nintendo 3DSNintendo 3DS version version, swinging the Christmas Tree Sword launches a single ornament in the direction of the cursor which is affected by gravity. It deals 100% of the sword's damage and breaks upon contact with enemies or blocks. Unlike most other late-game swords, the Christmas Tree Sword is not capable of autoswing in these versions.

The Christmas Tree Sword is dropped by the Everscream during the Frost Moon event with a 4.44%–7.78% (15.56%–31.11%) chance depending on the current wave.[3]

Its best modifier is Legendary.

Notes

  • (Desktop, Console and Mobile versions) Since most of this sword's damage comes from many projectiles, its damage is increased by Ichor or Betsy's Wrath debuffs.

Tips

  • (Desktop, Console and Mobile versions) An effective strategy for using the Christmas Tree Sword during events is to use flasks and rain down ornament projectiles upon groups of enemies from above using wings or other movement accessories.

Trivia

  • Prior to 1.3.5(Desktop, Console and Mobile versions), this item was also referred to as Christmas Sword in the source code.

See also

History

  • Desktop 1.4.4: Projectiles now deal 100% of the base damage instead of 75%.
  • Desktop 1.4.1.2: Projectiles now deal 75% of the base damage instead of 50%.
  • Desktop 1.4.0.1:
    • Now fires several ball ornaments and a star ornament that will hover in place for a few seconds before falling to the ground instead of only one ball ornament.
    • Projectiles now only deal 50% of the base damage.
    • Now autoswings.
  • Desktop 1.3.0.1:
    • Damage increased from 73 to 86.
    • Use time reduced from 25 to 22.
  • Console 1.0.750.0: (PlayStation 4)
    • Damage increased from 73 to 86.
    • Use time reduced from 25 to 22.
  • Mobile 1.3.0.7:
    • Damage increased from 73 to 86.
    • Use time reduced from 25 to 22.

References

  1. 1.0 1.1 1.2 A tick is a time unit countable by the software. Most of Terraria's updating logic happens every tick. A tick has the length of 1/60th of a second, hence there are 60 ticks in a second and 3600 ticks in a minute.
  2. Information taken from the Desktop version Desktop 1.4.1.2 source code, method AI() in Terraria.Projectile.cs. There may be inaccuracies, as the current Desktop version Desktop version is 1.4.4.9.
  3. See Frost Moon for more details on the loot drop rates. Information taken from the Desktop version Desktop 1.4.0.5 source code, method RegisterBoss_FrostMoon() in Terraria.GameContent.ItemDropRules.ItemDropDatabase.cs and class FrostMoonDropGatingChance in Terraria.GameContent.ItemDropRules.Conditions.cs. There may be inaccuracies, as the current Desktop version Desktop version is 1.4.4.9.