Ice Sickle

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This is the main page whose information applies to the Desktop, Console, and Mobile versions of Terraria.
For the differences of this information on Old-gen console and 3DS, see Legacy:Ice Sickle.
Ice Sickle
  • Ice Sickle item sprite
9999
Statistics
Type
Damage50 (Melee)
Knockback5.5 (Average)
Critical chance4%
Use time25 (Fast)
Velocity12
TooltipShoots an icy sickle
RarityPink (Rarity level: 5)
Sell5 GC
Research1 required
Projectile created
  • Ice Sickle
    Ice Sickle
Sounds
Use
Impact
Obtained from Obtained from
Classic Mode.png Classic
Expert Mode.png Expert
Master Mode.png Master
EntityQty.Rate
Armored VikingArmored Viking.gifArmored Viking1(Desktop, Console and Mobile versions) 1% / (Old-gen console and 3DS versions) 0.56%
Ice ElementalIce Elemental.gifIce Elemental1(Desktop, Console and Mobile versions) 1% / (Old-gen console and 3DS versions) 0.56%
Ice TortoiseIce Tortoise.gifIce Tortoise11%
Icy MermanIcy Merman.gifIcy Merman1(Desktop, Console and Mobile versions) 1% / (Old-gen console and 3DS versions) 0.56%
Not to be confused with Death Sickle or Sickle.
The Ice Sickle in use.

The Ice Sickle is a Hardmode broadsword that can be dropped with a 1/100 (1%) chance by Armored Vikings, Ice Elementals, Ice Tortoises, and Icy Mermen. When swung, it fires a spinning blue sickle projectile that deals 67% of the weapon's damage (33 base damage) and can pierce up to 3 enemies. The sickle gradually slows down after being fired, dissipating after traveling for 3 seconds.

Its best modifier is Legendary.

Notes

Tips

  • The weapon is very effective for close-range area control, as most enemies will be knocked back and take high damage by trying to pass through the hovering projectile. It is also potent against worm enemies (like The Destroyer, Dune Splicer, Digger or World Feeder) that take multiple hits from each projectile.

Trivia

  • The name Ice Sickle is a play on the word icicle.
  • The Ice Sickle is improperly named; it more resembles a real-life scythe than a sickle, as it is much larger than sickles and lacks their short handle and circular blade.

History

  • Desktop 1.4.4.8:
    • Projectile damage increased from 50% of base to 67%.
    • Pierce count on projectile increased from 3 to 4.
  • Desktop 1.4.4:
    • Damage increased from 42 to 50.
    • Range of Ice Sickle projectiles increased by 50%.
    • Projectile damage reduced from 100% of base damage to 50% of base damage.
    • Projectile changed to use static invincibility frames, and reduced the invincibility time between hits (deals damage slightly more often).
    • Projectile pierce count reduced from 5 to 3.
    • Drop rate increased from 1/180 (0.56%) to 1/100 (1%).

References

  1. A tick is a time unit countable by the software. Most of Terraria's updating logic happens every tick. A tick has the length of 1/60th of a second, hence there are 60 ticks in a second and 3600 ticks in a minute.
  2. Information taken from the Desktop version Desktop 1.4.4.9 source code, method SetDefaults() in Terraria.Projectile.cs. There may be inaccuracies, as the current Desktop version Desktop version is 1.4.5.5.