Shadowflame Hex Doll

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Shadowflame Hex Doll
  • Shadowflame Hex Doll item sprite
Autofire
Stack digit 1.png
Statistics
Type
Damage32 / 40 (Magic)
Knockback3.75 (Weak)
Mana6
Critical chance7%
Use time21 (Fast)
Velocity27 (effective)
TooltipSummons Shadowflame tentacles to strike your foes
RarityRarity level: 5
Sell2
Research1 required
Inflicts Debuff
DebuffShadowflameShadowflame
Debuff tooltipLosing life
Chance100%
Duration4–8 seconds
Projectile created
  • Shadowflame
    Shadowflame
Obtained from Obtained from
Classic mode icon.png Classic
Expert mode icon.png Expert
Master mode icon.png Master
EntityQty.Rate
Goblin WarlockGoblin Warlock.pngGoblin Warlock116.7%33.3%
The Shadowflame Hex Doll in use.

The Shadowflame Hex Doll is a Hardmode magic weapon that fires curving purple tentacle projectiles at decent range, which inflict the Shadowflame debuff with the same purple flame effects. Using it a single time will fire 3 projectiles at once, but the weapon can be quickly used to make up to 9 projectiles at once. It has a 16.67*1/6 (16.67%) / 33.33*1/3 (33.33%) chance to drop from Goblin Warlock during a Hardmode Goblin Invasion.

Its best modifier is Mythical.

Notes

  • Randomly, the Shadowflame tentacle will appear to bounce off a solid surface. This appears to happen most often when the tentacle was already going to be bending in a direction away from or parallel to the surface to start with. (The tentacles can technically bounce, but only when traveling mostly parallel to the surface[1])
  • Like many projectiles, the tentacles are slowed by liquids. They will not travel as far if used in a liquid.

Tips

  • Because of the random deviation of the tentacles as they travel further away, the Shadowflame Hex Doll is less effective at its maximum range against smaller targets.
  • The Shadowflame Hex Doll can prove to be very useful if acquired in early Hardmode, especially in tight caverns.
  • The tentacles' piercing and area-of-effect damage is effective against worms, e.g. The Destroyer, and crowds of enemies, e.g. Plantera's Tentacles.

History

  • Desktop 1.4.4:
    • Damage reduced from 40 to 32.
    • Now uses local immunity frames on its projectiles.
    • Now always fires one tendril directly towards the cursor, though the others will continue to vary wildly beyond close range.

References

  1. Information taken from the Desktop version Desktop 1.4.3.6 source code, method HandleMovement() in Terraria.Projectile.cs. There may be inaccuracies, as the current Desktop version Desktop version is 1.4.4.9.