Tentacle Spike

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Desktop/Console/Mobile-Only Content: This information applies only to the Desktop, Console, and Mobile versions of Terraria.
Tentacle Spike
  • Tentacle Spike item sprite
Stack digit 1.png
Statistics
Type
Damage20 (Melee)
Knockback5.5 (Average)
Critical chance4%
Use time21 (Fast)
TooltipEmbeds damaging spikes in enemies
'Never grab the pointy end.'
RarityRarity level: 2
Sell50 SC
Research1 required
Projectile created
  • Tentacle Spike
    Tentacle Spike
Obtained from Obtained from
Classic mode icon.png Classic
Expert mode icon.png Expert
Master mode icon.png Master
EntityQty.Rate
Blood CrawlerBlood Crawler (ground).gifBlood Crawler10.19%
CrimeraCrimera (animated).gifCrimera10.19%
DevourerDevourerDevourer10.19%
Eater of SoulsEater of Souls.gifEater of Souls10.19%
Face MonsterFace Monster.gifFace Monster10.19%
Using the Tentacle Spike to attack a Target Dummy and a Skeleton. Note how the Tentacle Spike projectile stacks, each hit adding another 3 damage per second.

The Tentacle Spike is a pre-Hardmode sword dropped by Eaters of Souls, Devourers, Crimeras, Face Monsters, and Blood Crawlers with a 1/525 (0.19%) chance. On The Constant seed, the drop chance is increased to a 1/100 (1%) chance.

Similarly to the Daybreak and Bone Javelin, the Tentacle Spike embeds Tentacle Spike projectiles into an enemy once per hit, with each spike dealing 3 damage per second. These spikes last for 9 seconds and can stack up to 5 times on each target, leading to a total of 15 damage every second with all spikes embedded.[1]

Its best modifier is Legendary.

Trivia

  • The tooltip is a reference to Wickerbottom's examination quote for the Tentacle Spike in Don't Starve.
  • Internally, the Tentacle Spike inflicts a debuff on enemies, which inflicts the damage over time. Because it cannot be inflicted on players, it does not have a name nor tooltip and uses the icon of DistortedDistorted as a placeholder. Its buff ID is 337.

See also

History

  • Desktop 1.4.4:
    • Damage increased from 19 to 20.
    • Use time reduced from 23 to 21.

References

  1. Information taken from the Desktop version Desktop 1.4.4.9 source code, methods Damage() in Terraria.Projectile.cs, StatusNPC() in Terraria.Projectile.cs, UpdateNPC_BuffApplyDOTs() in Terraria.NPC.cs, and AI() in Terraria.Projectile.cs. The relevant part in Terraria.Projectile.AI is the aiStyle == 113 code block.