Nutcracker
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NutcrackerHardmode exclusive
Classic
Expert
Master
Statistics
Type | |
---|---|
Environment | |
AI Type | Fighter AI |
Banner | Nutcracker Banner(Desktop, Console, Mobile and 3DS versions) |
Drops
Coins | 15 SC37 SC50 CC |
---|
Sounds
Hurt | |
---|---|
Killed |
The Nutcracker is a Hardmode, post-Plantera enemy that starts to spawn beginning with wave 3 during the Frost Moon event. There are two Nutcracker variants, each with slightly differing damage and defense. The first variant will transform into the more powerful second variant when its health is reduced to below 55% (990 / 1,485 / 2,227).[1] The Nutcracker's spinning second form gains a higher resistance to knockback and significantly increased movement speed, although it loses the ability to jump.
Killing a Nutcracker during the Frost Moon event will add 4 / 8 / 10 points to the final score.[2]
Variants
Classic
Expert
Master
2 values: Pre-Hardmode › Hardmode
3 values: Pre-Hardmode › Hardmode › Post-Plantera
3 values: Pre-Hardmode › Hardmode › Post-Plantera
Trivia
- The Spinning Nutcracker moves by performing a pirouette, a type of dance turn executed while balancing on one foot that is commonly performed in a ballet.
- The Nutcracker, especially its Spinning Nutcracker form, is a reference to the classical ballet known as The Nutcracker by Russian composer Pyotr Ilyich Tchaikovsky.
- The Bestiary entry for the Nutcracker: "Bringing his massive chompers to bear, the Nutcracker frolics through the wintery night. Nuts aren't the only thing he can crack."
History
- Desktop 1.4.4: Increased the Frost Moon wave point progression per kill in Master Mode from 8 to 10.
- Desktop 1.4.0.1: Sprite updated.
- Desktop 1.3.0.1: Added Nutcracker Banner, damage of variant 2 decreased from 120 to 100.
- Desktop 1.2.2: Introduced.
- Console 1.05: Introduced.
- Switch 1.0.711.6: Introduced.
- Mobile 1.2.11212: Introduced.
- 3DS 1.03: Introduced.