Sand Elemental





Type | |
---|---|
Environment | |
AI Type | Sand Elemental AI |
Damage | 40/80/120 (contact) 6088132 (Ancient Storm) |
Max Life | 5000/10000/15000 |
Defense | 30 |
KB Resist | 95%/96% (when >50% health) 100% (when ≤50% health) |
Banner | ![]() |
Immune to | ![]() ![]() |
Coins | 1 GC50 SC3 GC75 SC |
---|
- Item (Quantity)Rate
Forbidden Fragment(Desktop, Console and Mobile versions)
100%
- Ancient Storm (hostile)
- Ancient Storm Mark
Hurt | |
---|---|
Killed | |
Ancient Storm Mark | |
Ancient Storm |
- Internal NPC ID: 541
- Internal Projectile ID: 657, 658
The Sand Elemental is a rare Hardmode enemy that spawns in the Desert during Sandstorms. She attacks by summoning three Ancient Storms randomly around the general location of the player, which each lasts 5 seconds. The distance between them varies, and they remain stationary for their lifespan. The Sand Elemental cannot travel through blocks and flies in a non-linear pattern. She attempts to move toward the player and travels faster as her health is depleted. She has a guaranteed chance to drop a Forbidden Fragment, the main ingredient for the Forbidden armor, Spirit Flame, and Sandstorm in a Bottle.
She is one of the few entities that can be detected by the Lifeform Analyzer or its upgrades. The Sand Elemental requires 25 kills to be awarded completion of her Bestiary entry and corresponding banner, as opposed to the usual 50 kills.[1]
Notes
- Like all Sandstorm enemies, the Sand Elemental is subject to certain spawning restrictions. She can only spawn on Sand Blocks (of any variant) and requires enough Sand Blocks nearby.
Tips
- The Ancient Storms cannot pass through blocks. Standing underneath a platform of solid blocks will make the Sand Elemental unable to hit the player with Ancient Storms. However, this may leave the player vulnerable to burrowing enemies, specifically Dune Splicers and Sand Sharks.
- Using the Rod of Discord to teleport to the other side of the Ancient Storms may be useful; however, it inflicts the Chaos State debuff after use, so the player should be careful with how often they use it.
- The Sand Elemental deals much more damage with her Ancient Storms than by contact, which can be exploited to avoid most of her damage through invincibility frames or through absorbing the damage with high defense.
- It might be preferable to lure the Sand Elemental out of the Desert biome to avoid the other powerful enemies that spawn during a Sandstorm, like Dune Splicers and Sand Sharks.
- Alternatively, a mount that offers infinite flight could be used to avoid these enemies. In Master Mode, the Pirate Ship Mount can be obtained from the Pirate Invasion before fighting any major Hardmode bosses.
Trivia
- Elementals are magical entities who embody or personify a force of nature. Historically, elementals personify one of the four classical elements: earth, water, air, or fire (sometimes plants, and later included aether). In the fantasy role-playing game Dungeon & Dragons, elementals which are fusions and other unconventional elementals have been introduced.
- The Sand Elemental is the only Hardmode surface Desert enemy that has no Corruption, Crimson, nor Hallow variations.
- Similar to the Ice Golem, Mothron, and the Dreadnautilus, the Sand Elemental is not a boss or mini-boss even though she has stats comparable to a boss. This is evidenced by her lack of a boss health bar, the fact that she drops a banner, not a trophy, and the fact that she does not drop a relic in Master Mode.
- The
Bestiary entry for the Sand Elemental: "The most intense sandstorms draw forth powerful earth elementals. With this feminine form, her tornadoes tear all asunder."
History
- Desktop 1.3.3: Introduced.
- Console 1.17: Introduced.
- Switch 1.0.1096.2: Introduced.
- Mobile 1.4.0.5.0: Introduced.