From Terraria Wiki
Jump to navigation Jump to search
NecromancerHardmode exclusive
Necromancer.pngOld-gen console version and Nintendo 3DS version
Classic mode icon.png Classic
Expert mode icon.png Expert
Master mode icon.png Master
Inflicts debuff
Inflicts debuff
Inflicts debuff
Debuff tooltipMovement speed is reduced
Duration5–1510–30 seconds
A Necromancer attacking a player, the beam bouncing off in a way that makes it a straight line.

The Necromancer is a Hardmode enemy found in the post-Plantera Dungeon. It is most common in areas backed by Brick Walls. These are identified by the related Faction Flag, the Necromantic Sign.

Necromancers attack by rapidly firing beams of purple light at the player which reflect off walls multiple times. They travel at an extremely high velocity, being fired nearly instantly, and inflict the Slow debuff. Necromancers teleport to a different location on-screen after firing six times or when being hit.


Classic mode icon.png Classic
Expert mode icon.png Expert
Master mode icon.png Master
2 values: Pre-Hardmode › Hardmode
3 values: Pre-Hardmode › Hardmode › Post-Plantera
NPC ID Type Health Damage Defense KB Resist
283 Necromancer 1.png Necromancer 300/600/900 50/100/150 (melee)
6096144 (ranged)
18 45%/51%/56%
284 Necromancer 2.png Armored Necromancer 450/900/1350 35/70/105 (melee)
6096144 (ranged)
24 50%/55%/60%


  • Necromancers can only teleport onto solid blocks. If there is no valid place to teleport to, they will remain in the same location.
  • They are only able to teleport while resting on a solid block.
  • A Necromancer's attack is always directly aimed at the player, regardless of obstacles.


  • Weapons that stick to enemies are exceptionally useful, as they remain on the Necromancer after the teleport. The Piranha Gun, Daybreak, and Bone Javelins are viable options.
  • Weapons that deal high damage in single hits are effective against Necromancers. Weapons that fire multiple projectiles simultaneously may be able to land multiple hits before they teleport as well.
  • Weapons with homing capacities or minions can continue to track Necromancers after they teleport. The Sanguine Staff is particularly effective at this, often causing the Necromancer to rapidly teleport as it takes damage and quickly dies.


  • Despite inflicting the Slow debuff, they do not drop Fast Clocks.
  • Necromancers are magicians that engage in communication with the dead, although in Terraria they do not have this ability.
  • The BestiaryBestiary entry for the Necromancer: "In life, these sorcerers bore the Necromantic Sign of their order, and they shall continue to do so forever . . . even in death."


  • Desktop 1.4.4: Now has a grace period of over a second after teleportation before they begin firing, which is the same as what Diabolists always had.
  • Desktop
    • Is now less likely to teleport when hit.
    • Can now drop its own respective banner.
    • Drop chance of Shadowbeam Staff increased from 2.5% to 5%.