Wandering Eye

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Wandering EyeHardmode exclusive
Wandering Eye.gif
Wandering Eye2.gif
Second form
Classic Mode.png Classic
Expert Mode.png Expert
Master Mode.png Master
Statistics
Type
Environment
AI TypeDemon Eye AI
Damage40/80/120
Max Life300/600/900
Defense20
KB Resist20%/28%/36%
BannerWandering Eye BannerWandering Eye Banner(Desktop, Console and Mobile versions)
Immune toConfused
Drops
Coins5 SC12 SC50 CC
Not to be confused with Wandering Eye Fish.

The Wandering Eye is a Hardmode flying enemy that spawns on the surface at night. It behaves like a larger Demon Eye, as it pursues the player, bounces off blocks, and is highly susceptible to knockback. However, when its health is reduced to below 50% (150 / 300 / 450), the Wandering Eye's pupil will peel off and reveal a mouth with a row of sharp teeth, similar to the Eye of Cthulhu's second phase, and gains increased movement speed, but its behavior otherwise remains unchanged. On the Nintendo 3DSNintendo 3DS version version, it can pass through blocks and becomes completely resistant to knockback in its second form.

Similarly to Demon Eyes, Wandering Eyes will flee when the sun rises before despawning when off-screen.

Notes

  • (Old-gen console and 3DS versions) The Wandering Eye counts towards the Demon Eye Banner.
  • Wandering Eyes become much more common during the night of a new moon.[1]

Trivia

  • The BestiaryBestiary entry for the Wandering Eye: "That suspicious feeling of being watched may very well come true in the dark of night, when Cthulhu's minions roam the skies."
  • This Bestiary entry is shared with the Demon Eye. A separate entry for the Wandering Eye exists in the game files, but it is unused: "Given time to mature, Demon Eyes will continue to grow in size and danger. These ones are old enough that their teeth have come in."[2]

History

  • Desktop 1.3.0.1:
    • Sprite updated. Old sprite: Wandering Eye (old).png
    • Can now drop Lenses, Black Lenses, and Demon Eye Banners.

References

  1. Information taken from the Desktop version Desktop 1.4.3.6 source code, method SpawnNPC() in Terraria.NPC.cs. There may be inaccuracies, as the current Desktop version Desktop version is 1.4.4.9.
  2. Information taken from the Desktop version Desktop 1.4.3.6 source code, first Bestiary_FlavorText.npc_WanderingEye key in Terraria.Localization.Content.en-US.Game.json. There may be inaccuracies, as the current Desktop version Desktop version is 1.4.4.9.