Santa-NK1
Type | |
---|---|
Environment | |
AI Type | Santa-NK1 AI |
Damage | 120/180/270 (contact) 72144216 (Chain Gun) 160320480 (Spiky Ball) 84168252 (Missile) 100200300 (Present) [1] |
Max Life | 18000/23400/29835 |
Defense | 56 |
KB Resist | 100% |
Immune to |
Coins | 1 GC2 GC50 SC |
---|
- Item (Quantity)Rate
- Higher item drop chances in later waves [2]
- 5.55% - 12.5%12.5% - 50%
- 5.55% - 12.5%12.5% - 50%
- 4.17% - 12.5% (Desktop, Console and Mobile versions)27.27% - 60%
25% - 50% (Old-gen console and 3DS versions) - During Wave 15 and up(Desktop, Console and Mobile versions) During Wave 15 and up [3]
(Old-gen console and 3DS versions) During Wave 8 and up - Toy Tank(Desktop, Console and Mobile versions)
- Santa-NK1 Relic(Desktop, Console and Mobile versions)
- Deadeye Bullet
- Missile
- Present
- Spike
Hurt | |
---|---|
Killed | |
Bullet | |
Missile |
- Internal NPC ID: 346
- Internal Projectile ID: 180, 350, 351, 352
Santa-NK1 is a Hardmode, post-Plantera mini-boss that spawns during the Frost Moon event. When below half health, the face and beard of the Santa mask are torn apart to reveal a rather morbid mechanical skull underneath.
Defeating Santa-NK1 will add 100 / 200 / 250 points during the Frost Moon.[4]
Behavior
Santa-NK1 has four different attacks, all of which occur independently of each other:
- Santa-NK1's chain gun arm periodically fires bullets at the player. The gun's rate of fire increases as its health lowers, starting from 3.75/sec (initially) to 7.5/sec when below 25% health.
- Santa-NK1 frequently drops large red spiky balls on the ground that deal very high damage. These increase in frequency as Santa-NK1's health drops.
- Santa-NK1 will randomly fire a barrage of missiles which can travel through blocks. These are fired at a constant rate of 5 per second. These barrages become more common as Santa-NK1's health drops.
- Santa-NK1 will also randomly launch a barrage of red presents high into the air before descending slowly through the ground via parachutes, dealing contact damage to players. These travel through blocks and are fired at a constant rate of 6.67 per second. These barrages also become more common as Santa-NK1's health drops.
All of Santa-NK1's attacks either increase their rate of fire or increase their chance of occurring as its health drops, as described above; the specific effects are listed in the following table. Note that these changes happen as Santa-NK1's health passes the listed thresholds, and are not continuous; thus, for example, its chain gun firing rate will be 3.75 bullets/second at 100% health and also at 75% health, but as soon as its health drops below 75%, the rate of fire will increase to 4.29/sec.
Health | Chain Gun Rate of Fire (bullets/sec) |
Average Spiked Ball Interval (seconds) |
Average Missile Barrage Interval (seconds) |
Average Present Barrage Interval (seconds) |
---|---|---|---|---|
≥ 75% (13500 / 17550 / 22376) |
3.75 | 10 | 20 | 45 |
≥ 50% (9000 / 11700 / 14917) |
4.29 | 9 | 18 | 40.5 |
≥ 25% (4500 / 5850 / 7458) |
5.46 | 7.5 | 15 | 33.75 |
< 25% | 7.5 | 5 | 10 | 22.5 |
Notes
- Santa-NK1 has one of the highest damage rates in the game.
- Santa-NK1 has a higher chance of dropping loot in later waves. See Frost Moon for more details.
Tips
- Players should note that his present launcher and rocket barrage attacks are highly inaccurate.
- Using wings to fly over him back and forth will make his chain gun and the missile barrage harder to hit the player.
- The Razorpine and Golden Shower/Betsy's Wrath(Desktop, Console and Mobile versions) are very effective against him. Hitting him first with the Golden Shower/Betsy's Wrath lowers his defense, increasing the DPS of the Razorpine. This is highly effective with Spectre armor with the Spectre Hood as it fully heals the player no matter how low the player's health is.
Trivia
- The spiked balls can nearly one-shot players in Master Mode(Desktop, Console and Mobile versions), due to their damage being 480. This is by far the most damage dealt by a single attack in the entire Frost Moon event; it is also stronger than most other bosses' attacks, even dealing higher damage per hit than the Moon Lord's Phantasmal Deathray.
- Santa-NK1 is a play on the portmanteau of Santa and tank, Santank, the name used when the enemy was first announced.
- The image in the game files used for when the face is ripped off uses the name
SantaTank.png
.
- The image in the game files used for when the face is ripped off uses the name
- Its arm appears to be a large Chain Gun, an item which it sometimes drops.
- The face and mask may be a reference to the Terminator science fiction action film series, as the Terminator has a metal frame and an outside "skin".
- It is one of the only three bosses whose map icon does not change after entering its second phase, the others being the Brain of Cthulhu and Queen Slime(Desktop, Console and Mobile versions).
- There is no Pumpkin Moon equivalent to Santa-NK1, unlike the other two Frost Moon bosses (Everscream and Ice Queen), who each have counterparts in the Pumpkin Moon event (Mourning Wood and Pumpking, respectively).
- The Bestiary entry for Santa-NK1: "This jolly bad boy wants to stuff everyone's stockings with the gift of their entrails. This cranky Kringle's gone postal."
History
- Desktop 1.4.4: Increased the Frost Moon wave point progression per kill in Master Mode from 200 to 250.
- Desktop 1.4.0.1: Now has Master Mode drops: it will always drop the Santa-NK1 Relic on death and also has a 25% chance of dropping the Toy Tank mount.
- Desktop 1.2.3.1:
- Its projectiles now fire slower and do less damage.
- Increased the Frost Moon wave point progression per kill from 80 to 100.
- Desktop 1.2.2: Introduced.
- Console 1.05: Introduced.
- Switch 1.0.711.6: Introduced.
- Mobile 1.2.11212: Introduced.
- 3DS 1.03: Introduced.
References
- ↑ Information taken from the Desktop 1.4.0.5 source code, method
AI()
inTerraria.NPC.cs
. The relevant part is theaiStyle == 61
block. There may be inaccuracies, as the current Desktop version is 1.4.4.9. - ↑ 2.0 2.1 See Frost Moon for more details on the loot drop rates. Information taken from the Desktop 1.4.0.5 source code, method
RegisterBoss_FrostMoon()
inTerraria.GameContent.ItemDropRules.ItemDropDatabase.cs
and classFrostMoonDropGatingChance
inTerraria.GameContent.ItemDropRules.Conditions.cs
. There may be inaccuracies, as the current Desktop version is 1.4.4.9. - ↑ Trophies have a different drop rate than other loot from Frost Moon minibosses; see Frost Moon for more detail on these loot drop rates. Information taken from the Desktop 1.4.0.5 source code, method
RegisterBoss_FrostMoon()
inTerraria.GameContent.ItemDropRules.ItemDropDatabase.cs
and classFrostMoonDropGateForTrophies
inTerraria.GameContent.ItemDropRules.Conditions.cs
. There may be inaccuracies, as the current Desktop version is 1.4.4.9. - ↑ Information taken from the Desktop 1.4.4.9 source code, method
CheckProgressFrostMoon()
inTerraria.NPC.cs
.