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Old-gen console versionNintendo 3DS version
Old-gen console/3DS-Only Content: This information applies only to the Old-gen console and 3DS versions of Terraria.
OcramFirst FormHardmode exclusive
Ocram animated.gif
3DS Boss Icon.png
Map Icon
AI TypeOcram AI
Max Life35000
Projectile created
  • Death Laser
    Death Laser
OcramSecond Form
Ocram animated 2.gif
3DS Boss Icon.png
Map Icon
AI TypeOcram AI
Damage130 (melee)
180 (demon scythe)
140 (laser)
Max Life17500/35000
Coins10 GC
Projectiles created
  • Demon Sickle
    Demon Sickle
  • Eye Laser
    Eye Laser

Ocram is one of the final Hardmode bosses of Terraria in the Old-gen console version Old-gen console version and Nintendo 3DSNintendo 3DS version version. It is summoned with the Suspicious Looking Skull at night. Ocram is the only source of Souls of Blight, and the only enemy/boss that drops Adamantite Ore (though the Shadow Hammer drops Adamantite Bars).

While Ocram is alive, the music Boss 5 will play.


Ocram has two stages, and summons Servant of OcramServants of Ocram (boss minions similar to Servants of Cthulhu, but stronger) in both of them. During its first stage, it hovers above the player while summoning Servants of Ocram and shooting Death Lasers that travel in Ocram's moving direction. Afterward, Ocram charges at the player three times in succession, before repeating the cycle.

When Ocram's health falls below 50% (17,500), it switches to its second stage, during which its contact damage doubles. It hovers at a closer distance while firing Eye Lasers in a larger spread, similar to the Death Lasers in its first stage. Ocram's dashes are longer and are now accompanied by volleys of Demon Sickle projectiles and more Servants of Ocram.


  • Attempting to use the Suspicious Looking Skull during the day will do nothing, and the item will not be consumed from the player's inventory.
  • Ocram's hitbox is strange in that it is vertically offset above its actual position, which causes irregular rotation when turning and entering into its second stage.
  • Ocram tends to get closer to the player than most bosses. This can sometimes prove helpful to players using melee or short ranged weapons.
  • Due to the high velocity of Ocram's Scythes, they can go through thin walls of blocks.


For more elaborate strategies on defeating Ocram, including weapon and arena recommendations, see Guide:Ocram strategies.
  • Using the Paladin's Hammer is a very good choice as it does high damage to the Servants of Ocram and Ocram itself.
  • Crystal Bullets or Chlorophyte Bullets with a strong gun such as the Megashark or Clockwork Assault Rifle can do high damage against Ocram.
  • The Flairon is very effective as the homing bubbles group together and home in towards Ocram and its Servants, dealing high damage.
  • Placing clouds from the Nimbus Rod helps to do damage while the player is busy avoiding attacks.
  • If the Piranha Gun is obtained, the player can focus on dodging the boss since the Mechanical Piranhas will automatically lock onto it.
  • The Nettle Burst can be useful as Ocram tends to float in one area.
  • The Bubble Gun is very effective for its rapid damage.
  • Minions such as the Optic Staff or Raven Staff are effective against Ocram. Sentries such as the Queen Spider Staff or Staff of the Frost Hydra are good additional minions.
  • Making an area underground 3 blocks high and about 7–10 blocks long will render most of Ocram's Demon Scythes and Laser attacks useless. The only problem with this is that the player will need to acquire a weapon that can pierce through walls.
  • While the Servants are weak on their own, they spawn in large numbers.
  • Spectre armor (with the Hood) with Razorpine combined with the effects of the Mana Flower (as long as the player have enough mana potions) can make the fight with Ocram ridiculously easy.
  • (3DS version) Use a Bow like the Tsunami with Heart Arrows to completely stun Ocram.
  • Firing up with the North Pole is very useful against Ocram for he stays in the same area for most of the battle.