Crystal Slime
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Crystal Slime
Classic
Expert
Master
Statistics
Type | |
---|---|
Environment | |
AI Type | Slime AI |
Damage | 40/80/120 (contact) 3068120 (Crystal Spike) |
Max Life | 150/225/286 |
Defense | 35 |
KB Resist | 0%/10%/20% |
Immune to |
Drops
Projectile created
Projectile created
Projectile created
- Crystal Spike
Sounds
Hurt | |
---|---|
Killed | |
Crystal Spike |
- Internal NPC ID: 658
- Internal Projectile ID: 920
The Crystal Slime is a Hardmode enemy and a slime variant frequently summoned by Queen Slime alongside Bouncy Slimes and Heavenly Slimes. It fires a Crystal Spike projectile every 0.83 seconds. In Expert Mode, it fires three projectiles at once every 0.42 seconds, but only if there are fewer than four other Crystal Slimes alive. Otherwise, it behaves like in Classic Mode.[1]
Trivia
- Crystal Slimes can be considered the Hardmode counterpart to the Spiked Slimes summoned by Expert Mode King Slime, as they fire in a similar manner. However, Crystal Slimes are immune to the Confused debuff and their projectiles have longer vertical range and lower horizontal range.
- The Crystal Slime, Spiked Slime, Baby Slime, Slimeling, Heavenly Slime, Golden Slime, and Bouncy Slime are the only slimes without their own banner.
- The Bestiary entry for the Crystal Slime: "The blue-spectrumed crystal slimes specialize in growing and ejecting pointed crystal shards from their gelatinous bodies."
History
- Desktop 1.4.1.2: Can now drop Gel and the Slime Staff.
- Desktop 1.4.0.1: Introduced.
- Console 1.4.0.5.4.1: Introduced.
- Switch 1.4.0.5.5: Introduced.
- Mobile 1.4.0.5.0: Introduced.