Slimes

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This is the main page whose information applies to the Desktop, Console, and Mobile versions of Terraria.
For the differences of this information on Old-gen console and 3DS, see Legacy:Slimes.
A Green Slime (right) and a Blue Slime (left) in a Forest.

You look half digested. Have you been chasing slimes again?

Emote Town Nurse.gif The Nurse

Not to be confused with Town Slimes.

Slimes are the most common enemy type. They are almost always the first enemy the player encounters in a new world. They come in multiple sizes and colors, each with different health, defense, and damage. Slimes generally follow the basic Slime AI: They hop in the direction of the player and rest a short amount of time afterwards. When a slime is preparing to hop, it bobs up and down rapidly. Slimes can float in water and move significantly faster while doing so, but only the Lava Slime can float in lava.

Slimes spawned on or near the surface are usually neutral and do not chase the player during the day, unless they take damage. All slimes become hostile at night and slimes spawned underground are always hostile. Green, Blue, Red, Purple, and Yellow Slimes usually spawn on or near the surface, while Mother Slime, Baby Slime, and Black Slime can only be found underground. Pinky may appear anywhere, yet rarely. Similar to Pinky, the Golden Slime(Desktop, Console and Mobile versions) may appear anywhere rarely, but only in Celebration MK 10 and Get fixed boi worlds. On Windy Days, certain slimes can spawn attached to Windy Balloons.

Most slime types drop 1–2 Gel, with exceptions noted in the table below, and also have a very small chance of dropping a Slime Staff.

Variants

 Classic
 Expert
 Master
2 values: Pre-Hardmode › Hardmode
3 values: Pre-Hardmode › Hardmode › Post-Plantera
Type Health Damage Defense Coins Banner Bonus
drops
Additional info
a Green SlimeGreen SlimeInternal NPC ID: -3 14/28246338/42369507 6/1286118/18129177 0 3 CCPre-Hardmode: 7 CCHardmode: 47 CCPost-Plantera: 65 CC Green Slime Banner ✔️
b Blue SlimeBlue SlimeInternal NPC ID: 1 25/50274330/75411495 7/146274/2193111 2/21012 25 CCPre-Hardmode: 62 CCHardmode: 2 SC50 CCPost-Plantera: 3 SC Blue Slime Banner ✔️
c Red SlimeRed SlimeInternal NPC ID: -8 35/70230308/105345462 12/246486/3696129 4/41216 8 CCPre-Hardmode: 20 CCHardmode: 47 CCPost-Plantera: 62 CC Red Slime Banner ✔️
d Purple SlimePurple SlimeInternal NPC ID: -7 40/80176264/120264396 12/244264/366396 6/61218 10 CCPre-Hardmode: 25 CCHardmode: 40 CCPost-Plantera: 60 CC Purple Slime Banner ✔️
  • Spawns primarily in the Forest biome during the day.
  • Cannot spawn within 400 tiles of the world's spawn point (except in Expert Mode).
e Yellow SlimeYellow SlimeInternal NPC ID: -9 45/90198296/135297444 15/305480/4581120 7/71421 10 CCPre-Hardmode: 25 CCHardmode: 40 CCPost-Plantera: 60 CC Yellow Slime Banner ✔️
f Black SlimeBlack SlimeInternal NPC ID: -6 45/90198296/135297444 15/305480/4581120 4/4812 20 CCPre-Hardmode: 50 CCHardmode: 80 CCPost-Plantera: 1 SC20 CC Black Slime Banner ✔️
r Ice SlimeIce SlimeInternal NPC ID: 147 30/60264330/90396495 8/165672/2484108 4/41620 50 CCPre-Hardmode: 1 SC25 CCHardmode: 4 SCPost-Plantera: 5 SC Ice Slime Banner
r Sand SlimeSand Slime(Desktop, Console and Mobile versions)Internal NPC ID: 537 50/100220330/150330495 15/305480/4581120 5/51015 75 CCPre-Hardmode: 1 SC87 CCHardmode: 3 SCPost-Plantera: 4 SC50 CC Sand Slime Banner
j Jungle SlimeJungle SlimeInternal NPC ID: -10 60/120264/180396 18/3664/5496 6/612 5 SCPre-Hardmode: 12 SC50 CCHardmode: 20 SC Jungle Slime Banner ✔️
r Spiked Ice SlimeSpiked Ice SlimeInternal NPC ID: 184 60/120264/180396 12/2442/3663 (contact)
183654 (Ice Spike)
8/816 2 SCPre-Hardmode: 5 SCHardmode: 8 SC Spiked Ice Slime Banner
  • Spawns in the Ice biome.
  • Fires Ice SpikeIce Spike projectiles.
  • Both the projectiles and the slime itself always inflict the Chilled debuff, and have a chance to inflict the Frozen debuff.
s Spiked Jungle SlimeSpiked Jungle SlimeInternal NPC ID: 204 65/130142/195213 28/5650/8475 (contact)
265278 (Jungle Spike)
8 3 SCPre-Hardmode: 7 SC50 CCHardmode: 6 SC Spiked Jungle Slime Banner
g Mother SlimeMother SlimeInternal NPC ID: 16 90/180198396/270297594 20/403672/6054108 7/7714 75 CCPre-Hardmode: 1 SC87 CCHardmode: 1 SC50 CCPost-Plantera: 3 SC Mother Slime Banner
  • Spawns in the Cavern layer and spawns up to three Baby Slimes upon death.
h Baby SlimeBaby SlimeInternal NPC ID: -5 30/60198264/90297396 13/267092/39105138 4/41216 10 CCPre-Hardmode: 25 CCHardmode: 60 CCPost-Plantera: 80 CC Mother Slime Banner ✔️
  • Spawns in groups of three, whenever Mother Slime is defeated.
k Lava SlimeLava SlimeInternal NPC ID: 59 50/100220/150330 15/3054/4581 10/1020 1 SC20 CCPre-Hardmode: 3 SCHardmode: 4 SC80 CC Lava Slime Banner
  • Spawns in the Underworld.
  • Can jump higher than most other slimes.
  • Immune to lava and leaves a small amount of lava upon death in Expert Mode(Desktop, Console and Mobile versions).
  • Does not drop Gel.
  • Emits an orange glow.
k Dungeon SlimeDungeon SlimeInternal NPC ID: 71 150/300330/450495 30/6054/9081 7 1 SC50 CCPre-Hardmode: 3 SC75 CCHardmode: 3 SC Dungeon Slime Banner
  • Spawns in the Dungeon.
  • Drops its Golden Key, which is not to be confused with bonus drops.
  • Does not drop Gel.
i PinkyPinkyInternal NPC ID: -4 150/300330660/450495990 5/10818/151227 5/5510 1 GCPre-Hardmode: 2 GC50 SCHardmode: 2 GCPost-Plantera: 4 GC Pinky Banner ✔️
  • Smallest slime, spawns very rarely.
  • Drops 25-50 Pink Gel(Desktop, Console and Mobile versions).
  • Defeating grants the Pretty in Pink achievement.
i Golden SlimeGolden Slime(Desktop, Console and Mobile versions)Internal NPC ID: 667 300/600600660/900900990 5/10108/151512 5 15 GCPre-Hardmode: 37 GC50 SCHardmode: 37 GC50 SCPost-Plantera: 30 GC n/a
l King SlimeKing SlimeInternal NPC ID: 50 2000/2800/3570 40/64/96 10 1 GC2 GC50 SC King Slime Trophy
  • Slime boss; rarely spawns in the outer sixths of the world, or after killing 150 slimes during a Slime Rain, but can also be manually summoned.
  • Does not follow the Slime AI.
  • Drops several pieces of Ninja armor upon defeat.
  • Does not drop Gel.
  • Defeating it grants the Slippery Shinobi achievement.
l Spiked SlimeSpiked Slime(Desktop, Console and Mobile versions)Internal NPC ID: 535 (Expert Mode only) 100220330/150330495 285074/4275111 (contact)
3654 (Slime Spike)
51015 Pre-Hardmode: 1 SCHardmode: 1 SC60 CCPost-Plantera: 2 SC40 CC n/a
s Umbrella SlimeUmbrella SlimeInternal NPC ID: 225 35/70230308/105345462 10/205472/3081108 5/51520 2 SCPre-Hardmode: 5 SCHardmode: 12 SCPost-Plantera: 16 SC Umbrella Slime Banner
  • Spawns during rain.
  • Drops 2-5 Gel.
  • Larger than most slimes.
  • One of the few slimes that can move down from platforms
a Shimmer SlimeShimmer Slime(Desktop, Console and Mobile versions)Internal NPC ID: 676 80/160176352/240264528 20/403672/6054108 5/5510 1 SC50 CCPre-Hardmode: 3 SC75 CCHardmode: 3 SCPost-Plantera: 6 SC Shimmer Slime Banner
  • Created when most slimes are submerged in Shimmer.
  • Lava Slimes, Dungeon Slimes, King Slime, Spiked Slimes, Gastropods, Queen Slime, Crystal Slimes, Bouncy Slimes, Heavenly Slimes, and Gold Slimes do not transform into a Shimmer Slime, and turn temporarily invisible instead.
  • Not needed for the Gelatin World Tour achievement.
rSlimeSlime(Bunny Slime)Internal NPC ID: 302 25/50274330/75411495 7/146274/2193111 2/21012 25 CCPre-Hardmode: 62 CCHardmode: 2 SC50 CCPost-Plantera: 3 SC Blue Slime Banner
  • Spawns in Forest biomes during Halloween.
  • Not needed for the Gelatin World Tour achievement.
rSlimeSlime(White Present Slime)Internal NPC ID: 333 25/50274330/75411495 7/146274/2193111 2/21012 25 CCPre-Hardmode: 62 CCHardmode: 2 SC50 CCPost-Plantera: 3 SC Blue Slime Banner
rSlimeSlime(Yellow Present Slime)Internal NPC ID: 334 23/46302354/69453531 6/126474/1896111 2/21214 25 CCPre-Hardmode: 62 CCHardmode: 3 SCPost-Plantera: 3 SC50 CC Blue Slime Banner
  • Spawns in Forest biomes during Christmas.
  • Can drop a Giant Bow.
  • Not needed for the Gelatin World Tour achievement.
rSlimeSlime(Green Present Slime)Internal NPC ID: 335 29/58254318/87381477 8/165672/2484108 3/31215 25 CCPre-Hardmode: 62 CCHardmode: 2 SCPost-Plantera: 2 SC50 CC Blue Slime Banner
  • Spawns in Forest biomes during Christmas.
  • Can drop a Giant Bow.
  • Not needed for the Gelatin World Tour achievement.
rSlimeSlime(Red Present Slime)Internal NPC ID: 336 22/44338434/66507651 5/106280/1593120 1/179 25 CCPre-Hardmode: 62 CCHardmode: 3 SC50 CCPost-Plantera: 4 SC50 CC Blue Slime Banner
  • Spawns in Forest biomes during Christmas.
  • Can drop a Giant Bow.
  • Not needed for the Gelatin World Tour achievement.

Hardmode-only

 Classic
 Expert
 Master
2 values: Pre-Hardmode › Hardmode
3 values: Pre-Hardmode › Hardmode › Post-Plantera
Type Health Damage Defense Coins Banner Bonus
Drops
Additional info
p Toxic SludgeToxic SludgeInternal NPC ID: 141 150/300/450 50/100/150 18 4 SC10 SC Toxic Sludge Banner
m Corrupt SlimeCorrupt SlimeInternal NPC ID: 81 170/340/510 55/110/165 20 4 SC10 SC Corrupt Slime Banner
n SlimelingSlimelingInternal NPC ID: -1 90/198/297 45/80/120 10 1 SC2 SC Corrupt Slime Banner
o SlimerSlimerInternal NPC ID: 121 60/120132/180198 (first form)
90/180198/270297 (second form)
45/9080/135120 20 1 SCHardmode: 2 SC50 CCPost-Plantera: 2 SC n/a
s CrimslimeCrimslimeInternal NPC ID: 183 200/400/600 60/120/180 26 4 SC10 SC Crimslime Banner
q GastropodGastropodInternal NPC ID: 122 220/440/660 60/120/180 (contact)
50100150 (Pink Laser)
22 6 SC15 SC Gastropod Banner
  • Spawns in the Hallow at night.
  • Shoots laser beams from range.
  • Does not follow the Slime AI.
  • Drops 5-10 Gel.
q Illuminant SlimeIlluminant SlimeInternal NPC ID: 138 180/360/540 70/140/210 30 4 SC10 SC Illuminant Slime Banner
s Rainbow SlimeRainbow SlimeInternal NPC ID: 244 400/800/1200 85/170/255 26 20 SC50 SC Rainbow Slime Banner
  • Spawns during rain on Hallowed blocks.
  • Drops Rainbow Bricks.
  • Drops 1-20 Gel.
  • Very large size compared to other slimes.
t1 Queen SlimeQueen Slime(Desktop, Console and Mobile versions)Internal NPC ID: 657 18000/28800/36720 60120180 (contact)
80160240 (Queenly Smash)
60120180 (Regal Gel)
26 Queen Slime Trophy
  • Slime boss; summoned with the Gelatin Crystal in the Hallow.
  • Does not follow the Slime AI.
  • Does not drop Gel.
  • Not needed for the Gelatin World Tour achievement.
t2 Crystal SlimeCrystal Slime(Desktop, Console and Mobile versions)Internal NPC ID: 658 150/225/287 40/80/120 (contact)
3068120 (Crystal Spike)
35 n/a
  • Summoned by Queen Slime.
  • Not needed for the Gelatin World Tour achievement.
t2 Bouncy SlimeBouncy Slime(Desktop, Console and Mobile versions)Internal NPC ID: 659 150/225/287 40/80/120 (contact)
3068120 (Bouncy Gel)
35 n/a
  • Summoned by Queen Slime.
  • Not needed for the Gelatin World Tour achievement.
t2 Heavenly SlimeHeavenly Slime(Desktop, Console and Mobile versions)Internal NPC ID: 660 120/180/229 50/100/150 30 n/a
  • Summoned by Queen Slime.
  • Not needed for the Gelatin World Tour achievement.

Bonus drops

Certain slimes have a 1/20 (5%) chance of carrying a bonus item when spawning naturally.[1] This item can be seen inside the slime's body and will drop upon its death.

The slimes that can have bonus drops are the following:[2]

Slimes spawned from statues can never carry a bonus drop.

The following items can be dropped:[3][4]

Item Chance Quantity
Swiftness Potion Swiftness Potion 1/28 (3.57%) 1
Ironskin Potion Ironskin Potion 1/28 (3.57%) 1
Spelunker Potion Spelunker Potion 1/28 (3.57%) 1
Mining Potion Mining Potion 1/28 (3.57%) 1
Recall Potion Recall Potion 3/56 (5.36%) 1
Wormhole Potion Wormhole Potion[a] 3/56 (5.36%) 1
Torch Torch 1/16 (6.25%) 5–10
Bomb Bomb 1/16 (6.25%) 2–6
Rope Rope 1/16 (6.25%) 20–45
Heart Heart[b] 1/16 (6.25%) 1
Copper Ore Copper Ore[c] 1/32 (3.13%) 3–13
Tin Ore Tin Ore[c] 1/32 (3.13%) 3–13
Iron Ore Iron Ore[c] 1/32 (3.13%) 3–13
Lead Ore Lead Ore[c] 1/32 (3.13%) 3–13
Tungsten Ore Tungsten Ore[c] 1/32 (3.13%) 3–13
Silver Ore Silver Ore[c] 1/32 (3.13%) 3–13
Gold Ore Gold Ore[c] 1/32 (3.13%) 3–13
Platinum Ore Platinum Ore[c] 1/32 (3.13%) 3–13
Copper Coin Copper Coin[d] 1/12 (8.33%) 50–99
Silver Coin Silver Coin[d] 1/12 (8.33%) 20–99
Gold Coin Gold Coin[d] 1/12 (8.33%) 1–2

Other bonus drops:

Slimes that spawn attached to Windy Balloons can never carry any bonus drops. Instead, they have a chance to carry one of the Windy Balloon's unique items, which will also be visible in the slime's body.

Special variants

A slime containing certain items as its bonus drop will turn into a special slime variant, granting them new color and behavior. Most of special variants also change the name of the slime, and some of the variants change the base stat of the slime.

These variants do not have their own banners and Bestiary entries. Some of them can only be spawned in worlds with the Skyblock seed active when the Skyblock tile threshold is reached.

None of these variants are needed for the Gelatin World Tour achievement.

Type Health Damage Defense Bonus drops
(amount)[5]
Additional info[1][6]
Dart Trap Slime Dart Trap Slime[e] - - - Dart Trap Dart Trap(1)
  • Has a 1/500 (0.2%) chance to replace any slime that can have bonus drops except Baby Slime and Pinky.
    • Chance increased to 1/20 (5%) when No Traps seed is active; otherwise, increased to 1/100 (1%) when For the Worthy seed is active.
  • Spawns in the Cavern layer and below.
  • Has a 1/300 (0.33%) chance per tick[7] to shoot a Dart when targeting a player with clear line of sight.
    • Denominator of this chance is reduced by 120 if No Traps and For the Worthy seeds are active, respectively (i.e. increased to 1/60 (1.67%) chance per tick if both are active).
  • Darts deal 40 / 80 / 120 damage and inflict Poisoned for 10 / 20 / 25 seconds to players.[8] Unlike Dart Traps, these Darts do not damage enemies.
Voice accessory Slime Voice accessory Slime[e] ×3 - - Vanity Accessories Voice accesory(1)
  • Has a 1/1000 (0.1%) chance to replace any slime that can have bonus drops except Baby Slime and Pinky when the Skyblock tile threshold is reached.
  • Spawns below surface.
  • Randomly contains one of the 14 voice accessories.
  • Plays the sound effect of the respective voice accessory when damaged.[9]
Dirt Slime Dirt Slime - - - Dirt Block Dirt Block(10–25)
  • Applicable to any slime that can have bonus drops except Baby Slime and Pinky.
  • Spawns in the Underground layer.
    • Spawns in the Cavern layer and below instead when Remix seed is active.
  • Intervals between hops are significantly shorter.
Stone Slime Stone Slime - - - Stone Block Stone Block(10–25)
  • Applicable to any slime that can have bonus drops except Baby Slime and Pinky.
  • Spawns in the Underground and Cavern layers.
  • Gravity increased by 200%.
    • Can "dive" up to 10 blocks to hit a player when in water.
  • Inflicts Stoned for 0.5–1 second.
Cloud Slime Cloud Slime - - - Cloud Cloud(10–25)
  • Applicable to any slime that can have bonus drops except Baby Slime and Pinky.
  • Spawns above surface.
  • Gravity reduced by 60%, which makes it jump higher and stay airborne longer.
Web Slime Web Slime - - - Cobweb Cobweb(10–25)
  • Applicable to any slime that can have bonus drops except Baby Slime and Pinky.
  • Spawns in the Cavern layer and below.
  • Inflicts Webbed for 0.5–1 second.
  • Has a 1/120 (0.83%) chance per tick to place a Cobweb on a random tile within its hitbox.
Wood Slime Wood Slime - - +16 Wood Wood(10–25)
  • Applicable to any slime that can have bonus drops except Baby Slime and Pinky.
  • Spawns in the Underground layer.
    • Can also spawn in the Cavern layer and below if the Vampirism secret seed is active and Remix seed is not active.
    • Spawns in the Cavern layer and below instead when Remix seed is active.
Granite Slime Granite Slime - - +16 Granite Block Granite Block(10–25)
  • Applicable to any slime that can have bonus drops except Baby Slime and Pinky.
  • Spawns in the Cavern layer and below.
  • Immune to knockback.
Marble Slime Marble Slime - - +16 Marble Block Marble Block(10–25)
Spike Slime Spike Slime - ×2 - Spike Spike(2–5)
Torch Slime Torch Slime - - - Torch Torch(5–10)
Poo Slime Poo Slime - - - Poo Poo(10–25)
Hive Slime Hive Slime - - - Hive Hive(2–5)
  • Has a 1/60 (1.67%) chance to replace Jungle Slimes.
  • Has a 1/60 (1.67%) chance per tick[7] to spawn a Bee (either variant) when targeting a player with clear line of sight.
Honey Slime Honey Slime - - - Honey Block Honey Block(2–5)
Herb Slime Herb Slime - - - Moonglow Moonglow(2–5)
  • Has a 1/60 (1.67%) chance to replace Jungle Slimes.
  • Emits light, and Occasionally emits glowing particles.
  • 1/180 (0.56%) chance per 0.08 seconds to plant an herb (in its sprout stage) when stationary on suitable soil (except Mowed grass and Mowed Hallowed grass).[10] This equates to about 4 herbs a minute, not counting when the slime is jumping.
Balloon Slime Balloon Slime - - - Silly Balloons Silly Balloons(2–5)
  • 1/2 (50%) chance to replace all slimes that can have bonus drops except Baby Slime and Pinky.
  • Spawns above surface during naturally-occurring Parties.
  • Only contains and drops one type of Silly Balloon.
  • Bounces from solid blocks on collision.
Confetti Slime Confetti Slime - - - Confetti Confetti(2–5)
  • 1/2 (50%) chance to replace all slimes that can have bonus drops except Baby Slime and Pinky.
  • Spawns above surface during naturally-occurring Parties.
  • Occasionally emits confetti and releases a burst of confetti upon death.
Slush Slime Slush Slime - - - Slush Block Slush Block(10–25)
Snow Slime Snow Slime - - - Snow Block Snow Block(10–25)
Fossil Slime Fossil Slime - +10 - Desert Fossil Desert Fossil(3–13)
Heart Slime Heart Slime ×2 - +4 Life Crystal Life Crystal(1)
Hell Slime Hell Slime ×2 +20 +14 Hellstone Hellstone(3–13)
  • Has a 1/15 (6.67%) chance to replace Lava Slimes.
  • Only spawns after Skeletron has been defeated and if there are no Hellstones placed in the world.
  • Regenerates 16 health per second while in contact with lava.[11]
  • Size increased by 20%.
  • Knockback resistance modified by this formula: [math]\displaystyle{ 1-\frac{1-\text{KB resistance}}{3} }[/math]
    • [math]\displaystyle{ \text{KB resistance} }[/math] is the knockback resistance on this wiki, in decimal (e.g. 10% knockback resistance means [math]\displaystyle{ \text{KB resistance}=0.1 }[/math].
    • Result is also knockback resistance displayed on this wiki, in decimal (e.g. with an original knockback resistance of 10%, the modified knockback resistance is 70%).
[math]\displaystyle{ 1-\frac{1-0.1}{3}=0.7 }[/math].
  • Inflicts Burning for 1–3 seconds.
Conveyor Slime Conveyor Slime - +8 +8 Conveyor Belt (Clockwise) Conveyor Belt (Clockwise)(10–25)
  • Has a 1/10 (10%) chance to replace any slime that can have bonus drops except Baby Slime and Pinky.
  • Spawns in the Cavern layer and below.
  • Has a constant momentum rightwards, increasing speed when moving right and decreasing speed when moving left.
  • Is the pre-Hardmode source for Conveyor Belts.
Cobalt Slime Cobalt Slime ×3 ×3 +30 Cobalt Ore Cobalt Ore(3–13)
Palladium Slime Palladium Slime Palladium Ore Palladium Ore(3–13)
Mythril Slime Mythril Slime Mythril Ore Mythril Ore(3–13)
Orichalcum Slime Orichalcum Slime Orichalcum Ore Orichalcum Ore(3–13)
Adamantite Slime Adamantite Slime Adamantite Ore Adamantite Ore(3–13)
Titanium Slime Titanium Slime Titanium Ore Titanium Ore(3–13)
A player encountering a Cloud Slime on the surface.

Notes

  • Smaller slimes may clip through walls and one block-wide holes.Verify
  • The Royal Gel(Desktop, Console and Mobile versions) accessory (dropped by King Slime in Expert Mode) turns all slimes passive (i.e., behaving neutral and not dealing damage), with the exception of King Slime, Queen Slime, and their exclusive minions.
  • Conveyor Slimes, Granite Slimes, Marble Slimes and Web Slimes also spawn in the cavern layer of non-Skyblock worlds in pre-Hardmode.Verify

Achievements

Achievement Gelatin World Tour.png
Gelatin World Tour • “Defeat every type of slime there is!”
Defeat at least one of every type of slime. (Desktop, Console and Mobile versions)
Category: Challenger Challenger
Achievement Slippery Shinobi.png
Slippery Shinobi • “Defeat King Slime, the lord of all things slimy.”
Defeat King Slime for the first time. (Desktop, Console and Mobile versions)
Category: Slayer Slayer
Achievement Pretty in Pink.png
Pretty in Pink • “Kill pinky.”
Defeat Pinky for the first time. (Desktop, Console and Mobile versions)
Category: Slayer Slayer
Achievement Just Desserts.png
Just Desserts • “Defeat Queen Slime, giving the coup-de-grace to the sovereign of all that jiggles.”
Defeat the Queen Slime for the first time. (Desktop, Console and Mobile versions)
Category: Slayer Slayer

Tips

  • Combat can be avoided by standing close to a slime and waiting for them to jump over, as most Surface slimes are passive during the day.
  • Due to the small hitbox of slimes, broadswords or melee weapons attacking in an arc are preferable to projectile weapons. Exceptions to this exist, such as controllable magic weapons like the Flamelash or Magic Missile.
  • Farming slimes with a Slime Statue can produce an infinite amount of Gel. This an easy way to obtain ammunition for the Flamethrower and Elf Melter.

Trivia

  • Slimes are hinted to be made of a digestive substance by the Nurse in her dialogue: "You look half digested. Have you been chasing slimes again?"
    • Most of the basic Slimes' Bestiary entries mention Slimes taking a long time to digest anything; this could be the explanation for the bonus drops they sometimes carry.
  • The fact that Slimes are usually a player's first enemy encounter is referenced in the painting First Encounter.
  • According to the Collector's Edition trading card of the Blue Slime, there is a single source where all the slimes originate, and destroying that source will make the slimes vanish from the world. However, no such source exists in the game.
  • Grasshoppers use the same AI as slimes, which causes them to float in water.
  • The following types of slimes appear in the video game Palworld as a part of a crossover: Green Slime, Blue Slime, Red Slime, Purple Slime, Illuminant Slime, and Rainbow Slime.

BestiaryBestiary entries

  • Bunny Slime: "Is it a slime in a bunny costume? Or is it a bunny in a slime costume? Halloween can be very confusing sometimes."
  • Present Slimes: "A perfectly gift wrapped bundle of slime. A wonderfully deadly present for any festive occasion."

See also

History

  • Desktop 1.4.0.1: Queen Slime, Crystal Slime, Bouncy Slime and Heavenly Slime introduced.
  • Desktop 1.3.1: Slimes should no longer be able to go through 1 block high gaps.
  • Desktop 1.3.0.1:
    • Slimes are guaranteed to spawn in the Slime Rain event.
    • King Slime can now move through platforms.
    • Slimes can now have items visible inside them that will drop when they die.
    • Some slimes now drop their unique banner when they die instead of Slime Banner.
    • Sand Slime and Spiked Slime introduced.
  • Desktop 1.2: Umbrella Slime, Rainbow Slime, Crimslime, Spiked Jungle Slime, Ice Slime, Spiked Ice Slime, and Slimed Zombie introduced.
  • Desktop 1.1: Corrupt Slime, Slimeling, Gastropod, Slimer, Toxic Sludge, and Illuminant Slime introduced.
  • Desktop 1.0.6.1: Slimes no longer chase the player in water when they are not in aggressive mode.
  • Desktop 1.0.5:
    • Lava Slime introduced.
    • All slimes now float in liquids (water and, for the Lava Slime, lava) and do not make a splash sound when hitting water.
    • Only one giant slime will appear at a time.
  • Desktop-Release: Introduced all the various colored slimes, Pinky, Mother, and Baby Slimes.

References

  1. 1.0 1.1 Information taken from the Desktop version Desktop 1.4.5.3 source code, method AI_001_Slimes() in Terraria.NPC.cs. There may be inaccuracies, as the current Desktop version Desktop version is 1.4.5.4.
  2. Information taken from the Desktop version Desktop 1.4.4.9 source code, method CanDrop() in Terraria.GameContent.ItemDropRules.SlimeBodyItemDropRule.cs. All NPCs that have a base NPC ID of 1. There may be inaccuracies, as the current Desktop version Desktop version is 1.4.5.4.
  3. Information taken from the Desktop version Desktop 1.4.4.9 source code, method AI_001_Slimes_GenerateItemInsideBody() in Terraria.NPC.cs. There may be inaccuracies, as the current Desktop version Desktop version is 1.4.5.4.
  4. Information taken from the Desktop version Desktop 1.4.4.9 source code, methods TryDroppingItem() in Terraria.GameContent.ItemDropRules.SlimeBodyItemDropRule.cs and GetDropInfo() in Terraria.GameContent.ItemDropRules.SlimeBodyItemDropRule.cs. There may be inaccuracies, as the current Desktop version Desktop version is 1.4.5.4.
  5. Information taken from the Desktop version Desktop 1.4.5.3 source code, method GetDropInfo() in Terraria.GameContent.ItemDropRules.SlimeBodyItemDropRule.cs. There may be inaccuracies, as the current Desktop version Desktop version is 1.4.5.4.
  6. Information taken from the Desktop version Desktop 1.4.5.3 source code, methods Update_NPCCollision() in Terraria.Player.cs and StatusFromNPC() in Terraria.Player.cs. There may be inaccuracies, as the current Desktop version Desktop version is 1.4.5.4.
  7. 7.0 7.1 A tick is a time unit countable by the software. Most of Terraria's updating logic happens every tick. A tick has the length of 1/60th of a second, hence there are 60 ticks in a second and 3600 ticks in a minute.
  8. Information taken from the Desktop version Desktop 1.4.5.3 source code, method StatusPlayer() in Terraria.Projectile.cs. There may be inaccuracies, as the current Desktop version Desktop version is 1.4.5.4.
  9. Information taken from the Desktop version Desktop 1.4.5.4 source code, method StrikeNPC() in Terraria.NPC.cs.
  10. Information taken from the Desktop version Desktop 1.4.5.3 source code, method PlaceSuitableHerbHere() in Terraria.WorldGen.cs. There may be inaccuracies, as the current Desktop version Desktop version is 1.4.5.4.
  11. 11.0 11.1 11.2 Information taken from the Desktop version Desktop 1.4.5.3 source code, method UpdateNPC_BuffApplyDOTs() in Terraria.NPC.cs. There may be inaccuracies, as the current Desktop version Desktop version is 1.4.5.4.
  1. When in single player mode, this item will be replaced by Recall Potion.
  2. Not counting the normal Heart drop rate of all enemies.
  3. 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 Any of these ores may spawn inside of a slime, regardless of whether it was generated in the world or not.
  4. 4.0 4.1 4.2 Not counting the normal drop rate of coins for different slimes.
  5. 5.0 5.1 No special name. The name will be the same as the original slime.