For a sortable list of all available summon weapons, along with their stats for comparison, see
List of summon weapons.
Summon weapons are a type of weapon that spawns secondary characters that will aid the player during battle by automatically attacking enemies within range. They cannot be hurt or killed, and deal summon damage.
The characters spawned by most summon weapons fall into one of two categories: minions and sentries. Minions are mobile characters that follow the player, while sentries remain stationary. Additionally, the set bonuses of the Stardust armor, Chlorophyte armor, and Forbidden armor will summon an entity to fight for the player in a manner similar to minions.
Whips(Desktop, Console and Mobile versions) are related weapons that deal summon damage without summoning any minions. Hitting an enemy with a whip causes a player's minions and sentries to target it immediately.
There are 47 summon weapons on the Desktop version, Console version, and Mobile version, 11 on the Old-gen console version, and 5 on the Nintendo 3DS version.
Minions
Minions are mobile characters. They follow the player indefinitely until the player dies, summons a replacement minion, manually cancels their buff, or exits the world. There are several different minions available, some of which can walk or fly, and attack using melee or ranged means. A minion costs mana to summon initially, but follows the player indefinitely thereafter at no further cost.
Minions provide an ongoing source of damage against enemies which requires little or no attention from the player. The common limit of all minions is that each has a limited rate of attack and damage, but the different types also have various limits to their movement and/or attacks.
Minions follow players in a manner similar to pets, flying and passing through blocks as necessary to keep pace with the player's movements, though most cannot move through blocks for the purposes of attacking. Exceptions are the minions summoned by the Tempest Staff, Xeno Staff(Desktop, Console and Mobile versions), Desert Tiger Staff(Desktop, Console and Mobile versions), Stardust Dragon Staff(Desktop, Console and Mobile versions), Blade Staff(Desktop, Console and Mobile versions), Sanguine Staff(Desktop, Console and Mobile versions), and Terraprisma(Desktop, Console and Mobile versions), all of which can attack through blocks.
On the Desktop version, Console version, and Mobile version, it is possible to press ⚷ Open / Activate with a minion-summoning item. This will direct the respective minion to target the entity nearest to the cursor. As long as the minions have their target within their line of sight, they will specifically attack it. The targeted enemy will show swirling white curves on it.
The targeting graphic after 1.4.0.1.
Pre-1.4.0.1 targeting graphic when target is moving.
Pre-1.4.0.1 targeting graphic when target is stationary.
By default, a player can only have a single minion summoned at once. Various boosts can raise the player's minion capacity ("slots"), allowing multiple simultaneous minions. With minion cap boosts in effect, the same minion can be summoned multiple times, or several different minions can be summoned. Using the proper armor, accessories and buffs, the maximum number of minions can be raised up to 11.
Minion cap boosts do not affect pets or light pets. If the minion cap later drops below the number of minions in use, minions are randomly chosen and dismissed until the number of minions is below the current cap. Minions vanish when their player leaves the world, and are not re-summoned when the player re-enters that or another world.
The Optic Staff(Desktop, Console, Old-gen console and Mobile versions), Stardust Dragon Staff(Desktop, Console and Mobile versions), Abigail's Flower(Desktop, Console and Mobile versions), and Desert Tiger Staff(Desktop, Console and Mobile versions) have special minion capacity logic. See their pages for details.
Sentries
Sentries are stationary characters. Unlike minions, sentries do not follow the player, and will instead remain rooted in place. In normal use, sentries will last for a fixed 10(Desktop, Console and Mobile versions) / 2(Old-gen console and 3DS versions) minutes before vanishing; unlike minions, they can persist even after their owner dies. During the Old One's Army(Desktop, Console and Mobile versions) event, this time limit does not apply (see below for details).
On the Desktop version, Console version, and Mobile version, a player can normally only have a single sentry summoned at once. Tavernkeep armor, Stardust Helmet, Old One's Army Accessories, and the War Table can raise the player's sentry capacity, allowing multiple simultaneous sentries. Note that these accessories do not stack with each other, so the maximum sentry limit is 6: 1 by default, +1 from an accessory, +3 from armor, and +1 from the War Table buff. With sentry cap boosts in effect, the same sentry can be summoned multiple times, or several different sentries can be summoned.
On the Old-gen console version and Nintendo 3DS version, the player is limited to only summoning one of each sentry type, with no way to raise the cap.
A waiting sentry goes into a cooldown after attacking, before it can try to attack again. On the Desktop version, Console version, and Mobile version, the cooldown is also applied when the sentry is first summoned. On the Old-gen console version and Nintendo 3DS version, this cooldown is bypassed initially on summoning, which can dramatically increase sentry attack speed at the cost of greater mana expense by repeatedly summoning sentries.
Tavernkeep's sentries
Sentries summoned by items from the Tavernkeep are associated with the Old One's Army event. They are purchased with Defender Medals (instead of coins), which are awarded only during the event. At first, they can only be used within the event, where they will remain placed until the end of the event. Each sentry summoned will cost 10 Etherian Mana; at the beginning of the event, the player immediately gets the 10 Etherian Mana for their first sentry, and can collect more as they kill enemies. Sentries summoned with Etherian Mana are not subject to sentry limits (see above). Other sentries can be used in the event, but will have their usual mana cost, duration, and sentry limits.
Each of the Tavernkeep's sentry summon weapons come in three tiers: Rod, Cane, and Staff; with the Staff being the most expensive and the most powerful. The Tavernkeep's various armor sets each enhance one of his four sentry types; see related pages for full details.
After the event is completed once, these can be used outside the event, and will then function as normal sentries, costing ordinary mana to summon (5 points per tier) and lasting the usual 10 minutes. Etherian Mana cannot be used outside the event, so the usual sentry limits apply: By default only one sentry can be summoned at once, but armor sold by the Tavernkeep, and accessories dropped by event bosses such as Ogres, can raise a player's sentry limit. This limit increase does include non-Tavernkeep sentries such as the Queen Spider. Again, the accessories do not stack with each other.
Whips
Whips are unlike other summon weapons, and instead act more like a traditional weapon. When used, whips will perform a normal attack which costs no mana, swiping in a wide cone towards the cursor or wherever aimed. Whips deal summon damage, and as such cannot deal critical hits. All whips can pierce infinitely in their range, but will deal progressively less damage to each additional enemy they hit, until they start dealing 1 damage. Whips all vary in size as well. The severity of damage loss from piercing and the size of whips typically goes down and up, respectively, as whips get stronger.
Despite being summon weapons, whips are affected by some effects which only work on melee weapons, only get melee modifiers, and have a limited range like melee weapons. Whips are affected by any boosts to melee speed, as well as flasks and the autoswing feature of Feral Claws and its upgrades. Whips are not affected by boosts to melee damage or boosts to melee weapon size (such as the Titan Glove).
A feature of whips is how they make minions and sentries target the enemy hit, the same way that other summon weapons can target enemies. Whips can only target enemies by hitting them, unlike those other summon weapons. The enemy targeted will always be the last enemy hit by the whip, usually the furthest enemy away from the player that gets hit.
The main feature of whips is their summon tag damage, which increases the damage of each minion or sentry hit by a set amount. Two endgame whips also feature summon tag critical strike chance, which enables minions and sentries to deal critical hits. This summon tag critical strike chance cannot be increased by any other boosts to critical strike chance.
Some whips feature unique buffs and debuffs, aside from the common debuffs of Poisoned, Hellfire and Frostbite that three whips can inflict. Two whips feature debuffs which activate an effect when the enemy with the debuff is hit by a minion or sentry. These two debuffs are also universal; even universally immune enemies like The Destroyer can be affected by whip debuffs. The buffs that whips have are mostly boosts to melee speed, which get progressively more potent for stronger, later whips. These melee speed buffs are not exclusive to the whips that grant them, and will actually affect other whips as well. The Cool Whip features the only buff that does not affect melee speed; its buff creates a damaging projectile that lasts for 3 seconds after the last time the whip hit something.
Pre-Hardmode
Minions
Item |
Minion |
Damage |
Source |
Notes
|
|
Abigail's Flower(Desktop, Console and Mobile versions)
|
Abigail
|
6
|
Found on grass near placed Tombstones.
|
- The flower on top of Abigail's head changes shape and/or color every time she is summoned.
|
|
Finch Staff(Desktop, Console and Mobile versions)
|
Finch
|
7
|
Found in Living Wood Chests. Starting item in Journey Mode. Via Shimmer Transmutation with Living Wood Wand.
|
- Does not trigger invulnerability.
|
|
Flinx Staff(Desktop, Console and Mobile versions)
|
Flinx
|
8
|
Crafted:
|
|
|
Slime Staff
|
Baby Slime
|
8
|
Dropped by most slime types and Slimed Zombie. Also purchased from the Princess(Desktop, Console and Mobile versions) in Celebrationmk10(Desktop, Console and Mobile versions) worlds (10 GC).
|
|
|
Vampire Frog Staff(Desktop, Console and Mobile versions)
|
Vampire Frog
|
11
|
Dropped by Zombie Merman and Wandering Eye Fish.
|
|
|
Hornet Staff(Desktop, Console, Old-gen console and Mobile versions)
|
Hornet
|
12 (Desktop, Console and Mobile versions) / 9 (Old-gen console version)
|
Crafted:
|
|
|
Imp Staff(Desktop, Console, Old-gen console and Mobile versions)
|
Imp
|
17 (Desktop, Console and Mobile versions) / 21 (Old-gen console version)
|
Crafted:
|
|
Sentries
Standard
Item |
Sentry |
Damage |
Source |
Notes
|
|
Houndius Shootius(Desktop, Console and Mobile versions)
|
Houndius Shootius
|
24
|
Dropped by Deerclops.
|
|
Tavernkeep's sentries
Item |
Sentry |
Damage |
Source |
Notes
|
|
Lightning Aura Rod(Desktop, Console and Mobile versions)
|
Lightning Aura (tier 1)
|
4
|
Purchased from the Tavernkeep (50000*5 ).
|
- Ignores all defense stats of its targets, except for enemies with more than 999 defense.
|
|
Flameburst Rod(Desktop, Console and Mobile versions)
|
Flameburst Tower (tier 1)
|
17
|
Purchased from the Tavernkeep (50000*5 ).
|
|
|
Explosive Trap Rod(Desktop, Console and Mobile versions)
|
Explosive Trap (tier 1)
|
24
|
Purchased from the Tavernkeep (50000*5 ).
|
|
|
Ballista Rod(Desktop, Console and Mobile versions)
|
Ballista (tier 1)
|
30
|
Purchased from the Tavernkeep (50000*5 ).
|
|
Whips
Item |
Damage |
Source |
Notes
|
|
Leather Whip(Desktop, Console and Mobile versions)
|
|
14
|
Purchased from the Zoologist (10 GC).
|
- 4 summon tag damage.
- Damage reduced by 50% each hit in a single swing.
|
|
Snapthorn(Desktop, Console and Mobile versions)
|
|
18
|
Crafted:
|
- 6 summon tag damage.
- Hitting enemies increases attack speed with the Jungle's Fury buff.
- May inflict the Poisoned debuff.
- Damage reduced by 40% each hit in a single swing.
|
|
Spinal Tap(Desktop, Console and Mobile versions)
|
|
27
|
Crafted:
|
- 7 summon tag damage.
- Damage reduced by 10% each hit in a single swing.
|
Hardmode
Minions
Item |
Minion |
Damage |
Source |
Notes
|
|
Spider Staff(Desktop, Console, Old-gen console and Mobile versions)
|
Spider
|
26 (Desktop, Console and Mobile versions) / 25 (Old-gen console version)
|
Crafted:
|
|
|
Sanguine Staff(Desktop, Console and Mobile versions)
|
Sanguine Bat
|
35
|
Dropped by Dreadnautilus.
|
- Stays in the same position in relation to the player.
|
|
Pirate Staff(Desktop, Console, Old-gen console and Mobile versions)
|
Pirate
|
40 (Desktop, Console and Mobile versions) / 32 (Old-gen console version)
|
Dropped by Pirates and Flying Dutchman(Desktop, Console and Mobile versions).
|
- Does not trigger invulnerability.
|
|
Blade Staff(Desktop, Console and Mobile versions)
|
Enchanted Dagger
|
6
|
Dropped by Queen Slime.
|
- Ignores 25 defense. Does not trigger invulnerability.
- Stays in the same position in relation to the player, flies through blocks to attack enemies.
|
|
Optic Staff(Desktop, Console, Old-gen console and Mobile versions)
|
Twins
|
24 (Desktop, Console and Mobile versions) / 30 (Old-gen console version)
|
Crafted:
|
- Both Twins are spawned as 1 minion.
|
|
Pygmy Staff
|
Pygmy
|
40 (Desktop, Console and Mobile versions) / 34 (Old-gen console and 3DS versions)
|
Dropped by Plantera.
|
|
|
Desert Tiger Staff(Desktop, Console and Mobile versions)
|
Desert Tiger
|
41
|
Found in Desert Chest.
|
- Does not trigger invulnerability.
- Will change form at 4 and 7 summoned minions. It will increase the tiger's damage and speed for each summon for up to 9 summons. Zap through blocks to attack enemies.
|
|
Deadly Sphere Staff(Desktop, Console and Mobile versions)
|
Deadly Sphere
|
40
|
Dropped by Deadly Sphere.
|
|
|
Raven Staff
|
Raven
|
55 (Desktop, Console and Mobile versions) / 37 (Old-gen console and 3DS versions)
|
Dropped by Pumpking.
|
- Does not trigger invulnerability.
|
|
Xeno Staff(Desktop, Console and Mobile versions)
|
UFO
|
36
|
Dropped by Martian Saucer.
|
- Attacks are instantaneous and cannot miss.
|
|
Tempest Staff
|
Sharknado
|
50
|
Dropped by Duke Fishron.
|
- Both Sharknado and Mini Sharkrons can hit an enemy.
|
|
Stardust Dragon Staff(Desktop, Console and Mobile versions)
|
Stardust Dragon
|
40
|
Crafted:
|
- Each extra minion summoned adds a segment to the main Dragon, increasing damage.
- Flies through blocks to attack enemies.
|
|
Stardust Cell Staff(Desktop, Console and Mobile versions)
|
Stardust Cell
|
60
|
Crafted:
|
- Launches additional projectiles at enemies the player hits.
|
|
Terraprisma(Desktop, Console and Mobile versions)
|
Terraprisma
|
90
|
Dropped by Empress of Light if all damage is dealt during the day.
|
- Does not trigger invulnerability.
- Stays in the same position in relation to the player, flies through blocks to attack enemies.
|
Sentries
Standard
Tavernkeep's sentries
Item |
Sentry |
Damage |
Source |
Notes
|
|
Lightning Aura Cane(Desktop, Console and Mobile versions)
|
Lightning Aura (tier 2)
|
11
|
Purchased from the Tavernkeep (150000*15 ).
|
- Ignores all defense stats of its targets, except for enemies with more than 999 defense.
|
|
Flameburst Cane(Desktop, Console and Mobile versions)
|
Flameburst Tower (tier 2)
|
42
|
Purchased from the Tavernkeep (150000*15 ).
|
|
|
Explosive Trap Cane(Desktop, Console and Mobile versions)
|
Explosive Trap (tier 2)
|
59
|
Purchased from the Tavernkeep (150000*15 ).
|
|
|
Ballista Cane(Desktop, Console and Mobile versions)
|
Ballista (tier 2)
|
74
|
Purchased from the Tavernkeep (150000*15 ).
|
|
|
Lightning Aura Staff(Desktop, Console and Mobile versions)
|
Lightning Aura (tier 3)
|
34
|
Purchased from the Tavernkeep (600000*60 ).
|
- Ignores all defense stats of its targets, except for enemies with more than 999 defense.
|
|
Flameburst Staff(Desktop, Console and Mobile versions)
|
Flameburst Tower (tier 3)
|
88
|
Purchased from the Tavernkeep (600000*60 ).
|
|
|
Explosive Trap Staff(Desktop, Console and Mobile versions)
|
Explosive Trap (tier 3)
|
126
|
Purchased from the Tavernkeep (600000*60 ).
|
|
|
Ballista Staff(Desktop, Console and Mobile versions)
|
Ballista (tier 3)
|
156
|
Purchased from the Tavernkeep (600000*60 ).
|
|
Whips
Item |
Damage |
Source |
Notes
|
|
Firecracker(Desktop, Console and Mobile versions)
|
|
37
|
Dropped by Wall of Flesh.
|
- Instead of increasing minion damage, a struck enemy is surrounded by fiery energy which explodes the next time a minion attacks it, which deals 2.75× the minion's usual damage.
- Inflicts the Hellfire debuff.
- Damage reduced by 33% each hit in a single swing.
|
|
Cool Whip(Desktop, Console and Mobile versions)
|
|
45
|
Crafted:
|
- 6 summon tag damage.
- Hitting enemies summons a snowflake minion that attacks that enemy and any nearby enemies, doing 15 damage. It has 30 armor penetration.
- Inflicts the Frostbite debuff.
- Damage reduced by 30% each hit in a single swing.
|
|
Durendal(Desktop, Console and Mobile versions)
|
|
55
|
Crafted:
|
- 9 summon tag damage.
- Hitting enemies increases attack speed with the Durendal's Blessing buff.
- Damage reduced by 20% each hit in a single swing.
|
|
Dark Harvest(Desktop, Console and Mobile versions)
|
|
100
|
Dropped by Pumpking.
|
- Hitting an enemy adds dark energy to it. When minions attack an enemy with dark energy, the dark energy flares, and damages nearby enemies and the original target for 10 damage per hit. It has 50 armor penetration.
- Hitting enemies increases attack speed with the Harvest Time buff.
- Damage reduced by 10% each hit in a single swing.
|
|
Morning Star(Desktop, Console and Mobile versions)
|
|
165
|
Dropped by Blue Armored Bones, Hell Armored Bones, and Rusty Armored Bones.
|
- 8 summon tag damage.
- 12% summon tag critical strike chance.
- Damage reduced by 5% each hit in a single swing.
|
|
Kaleidoscope(Desktop, Console and Mobile versions)
|
|
180
|
Dropped by Empress of Light.
|
- 20 summon tag damage.
- +10% summon tag critical strike chance.
- Damage reduced by 10% each hit in a single swing.
|
Armor summons
See also the
Chlorophyte armor, a non-summoner armor set that summons a Leaf Crystal that attacks nearby enemies automatically.
Certain armor sets will summon a unique minion when the full set is worn:
- Each player can only have one armor minion that remains active as long as the armor is worn.
- They do not count against either minion or sentry caps.
Item |
Minion |
Damage |
Notes |
Source
|
Forbidden armor(Desktop, Console and Mobile versions)
|
Forbidden Sign(Desktop, Console and Mobile versions)
|
25
|
Double-press ▼ Down to send out an Ancient Storm to attack enemies.
|
Crafted: 3 / 46 ( or )
|
Stardust armor(Desktop, Console and Mobile versions)
|
Stardust Guardian(Desktop, Console and Mobile versions)
|
20
|
The Stardust Guardian will automatically seek enemies and attack them rapidly.
|
Crafted: 36 / 45
|
Boost gear
Basegame armor
Appearance
|
Set
|
Defense
|
Summon Bonuses
|
Source
|
Head
|
Chest
|
Legs
|
Total
|
|
Flinx Fur Coat(Desktop, Console and Mobile versions)
|
n/a
|
1
|
n/a
|
1
|
- +1 minion capacity
- +5% summon damage
|
|
|
Obsidian armor(Desktop, Console and Mobile versions)
|
4
|
6
|
5
|
15
|
- +1 minion capacity
- +16% summon damage
- Set Bonus: +15% whip speed, +30% whip range, +15% summon damage (+31% total)
|
|
|
Bee armor(Desktop, Console, Old-gen console and Mobile versions)
|
4
|
5
|
4
|
13
|
- +2 minion capacity
- +13% summon damage
- Set Bonus: +10% summon damage (+23% total)
|
|
|
Forbidden armor(Desktop, Console and Mobile versions)
|
6
|
12
|
8
|
26
|
- +2 minion capacity
- +25% summon damage
- Set Effect: Ancient Storm
|
|
|
Spider armor(Desktop, Console, Old-gen console and Mobile versions)
|
5
|
8
|
7
|
20
|
- +3 minion capacity
- +16% summon damage
- Set Bonus: +12% summon damage (+28% total)
|
|
|
Hallowed armor(with Hood)
|
1
|
15
|
11
|
27
|
- +1 minion capacity
- +10% summon damage
- +7% damage
- Set Bonus: +2 minion capacity (+3 total)
|
|
|
Tiki armor
|
6
|
17
|
12
|
35
|
- +3 minion capacity
- +30% summon damage
- +10% whip range
- (Desktop, Console and Mobile versions) Set Bonus: +20% whip range (+30% total)
- Set Bonus: +1 minion capacity (+4 total)
|
|
|
Spooky armor
|
(Desktop, Console and Mobile versions) 9 / (Old-gen console and 3DS versions) 8
|
(Desktop, Console and Mobile versions) 11 / (Old-gen console and 3DS versions) 10
|
(Desktop, Console and Mobile versions) 10 / (Old-gen console and 3DS versions) 9
|
(Desktop, Console and Mobile versions) 30 / (Old-gen console and 3DS versions) 27
|
- (Desktop, Console and Mobile versions) +4 minion capacity
- (Old-gen console and 3DS versions) +3 minion capacity
- +33% summon damage
- +20% movement speed
- Set Bonus: +25% summon damage (+58% total)
|
|
|
Stardust armor(Desktop, Console and Mobile versions)
|
10
|
16
|
12
|
38
|
- +5 minion capacity
- +1 sentry capacity
- +66% summon damage
- +30% whip range
- Set Effect: Stardust Guardian
|
|
Tavernkeep's armor
Appearance / Name |
Minion boost(s) |
Head
|
Chest
|
Legs
|
Total defense |
Source
|
Apprentice armor(Desktop, Console and Mobile versions)
|
- Flameburst sentry field of view and range are dramatically increased
- +2 sentry capacity
- +30% summon damage
|
7
|
15
|
10
|
|
Sold by Tavernkeep
|
Monk armor(Desktop, Console and Mobile versions)
|
|
8
|
22
|
16
|
|
Sold by Tavernkeep
|
Huntress armor(Desktop, Console and Mobile versions)
|
- Explosive Trap sentries apply Oiled debuff to enemies: Oiled enemies take extra damage from fire debuffs.
- +2 sentry capacity
- +30% summon damage
|
7
|
17
|
12
|
|
Sold by Tavernkeep
|
Squire armor(Desktop, Console and Mobile versions)
|
- Ballista sentry projectiles pierce more targets
- Grants Ballista Panic buff when the player takes damage, doubling the fire rate of Ballista sentries for 3 seconds.
- +2 sentry capacity
- +30% summon damage
|
12
|
27
|
17
|
|
Sold by Tavernkeep
|
Dark Artist armor(Desktop, Console and Mobile versions)
|
- +3 sentry capacity
- +60% summon damage
- Greatly enhances Flameburst effectiveness
|
7
|
21
|
14
|
|
Sold by Tavernkeep
|
Shinobi Infiltrator armor(Desktop, Console and Mobile versions)
|
- +3 sentry capacity
- +60% summon damage
- Greatly enhances Lightning Aura effectiveness
|
10
|
26
|
18
|
|
Sold by Tavernkeep
|
Red Riding armor(Desktop, Console and Mobile versions)
|
- +3 sentry capacity
- +60% summon damage
- Greatly enhances Explosive Traps effectiveness
|
8
|
24
|
16
|
|
Sold by Tavernkeep
|
Valhalla Knight armor(Desktop, Console and Mobile versions)
|
- +3 sentry capacity
- +60% summon damage
- Greatly enhances Ballista effectiveness
|
20
|
24
|
24
|
|
Sold by Tavernkeep
|
Accessories
Item |
Boost(s) |
Source
|
Pygmy Necklace
|
|
(Desktop, Console and Mobile versions) Sold by Witch Doctor during night.
(Old-gen console and 3DS versions) Sold by Witch Doctor when spoken in the Jungle after Plantera has been defeated and there is a Pygmy Staff in the player's inventory.
|
Squire's Shield(Desktop, Console and Mobile versions)
|
- +1 sentry capacity
- +10% summon damage
|
Dropped by Dark Mage.
|
Apprentice's Scarf(Desktop, Console and Mobile versions)
|
- +1 sentry capacity
- +10% summon damage
|
Dropped by Dark Mage.
|
Summoner Emblem(Desktop, Console and Mobile versions)
|
|
Dropped by Wall of Flesh.
|
Putrid Scent(Desktop, Console and Mobile versions)
|
- +5% (all) damage
- -400 aggro
|
Dropped by Corrupt Mimic
|
Monk's Belt(Desktop, Console and Mobile versions)
|
- +1 sentry capacity
- +10% summon damage
|
Dropped by Ogre(Desktop, Console and Mobile versions).
|
Huntress's Buckler(Desktop, Console and Mobile versions)
|
- +1 sentry capacity
- +10% summon damage
|
Dropped by Ogre(Desktop, Console and Mobile versions).
|
Avenger Emblem
|
|
Crafted:
((Desktop, Console and Mobile versions)) 1 or 1 or 1 or 1 + 5 + 5 + 5 or ((Old-gen console and 3DS versions)) 1 + 1 + 1
|
Hercules Beetle
|
- +15% summon damage
- Increases minion knockback by 2
|
(Desktop, Console and Mobile versions) Sold by Witch Doctor when spoken in the Jungle after Plantera has been defeated.
(Old-gen console and 3DS versions) Sold by Witch Doctor when spoken in the Jungle after Plantera has been defeated and there is a Pygmy Staff in the player's inventory.
|
Necromantic Scroll
|
- +1 minion capacity
- +10% summon damage
|
Dropped by Mourning Wood.
|
Papyrus Scarab
|
- +1 minion capacity
- +15% summon damage
- Increases minion knockback by 2
|
Crafted: 1 + 1
|
Moon Stone
|
- +10% (all) damage
- +10% whip and melee speed
- Increases minion knockback by 0.5
(Bonuses only activate during the Night or a Solar Eclipse)
(Desktop, Console and Mobile versions) Does not stack with Celestial Stone or Celestial Shell
|
Dropped by Vampire.
|
Sun Stone
|
- +10% (all) damage
- +10% whip and melee speed
- Increases minion knockback by 0.5
(Bonuses only activate during the Day)
(Desktop, Console and Mobile versions) Does not stack with Celestial Stone or Celestial Shell
|
Dropped by Golem.
|
Celestial Stone
|
- +10% (all) damage
- +10% whip and melee speed
- Increases minion knockback by 0.5
(Desktop, Console and Mobile versions) Does not stack with Celestial Shell or either Sun or Moon Stone
|
Crafted: 1 + 1
|
Celestial Shell(Desktop, Console and Mobile versions)
|
- +10% (all) damage
- +10% whip and melee speed
- Increases minion knockback by 0.5
In Werewolf form, at Night or during a Solar Eclipse:
- +5.1% whip and melee speed, total of +15.1% at Night.
Does not stack with Celestial Stone or either Sun or Moon Stone
|
Crafted: 1 + 1
|
Destroyer Emblem
|
|
Crafted: 1 + 1
|
Additionally, any accessories which boost melee speed also boost whip speed, and the autoswing property of Feral Claws and its upgrades applies to whips. There are some melee accessories which have small boosts only to whips, not to the summons themselves.
Buffs
Buff |
From |
Minion Boost(s)
|
Well Fed
|
Foods
|
- +5% (All) Damage
- +0.5 minion knockback
|
Plenty Satisfied(Desktop, Console and Mobile versions)
|
Foods
|
- +7.5% (All) damage
- +0.75 minion knockback
|
Exquisitely Stuffed(Desktop, Console and Mobile versions)
|
Foods
|
- +10% (All) damage
- +1 minion knockback
|
Wrath
|
Wrath Potion
|
|
Cute Fishron Mount(Desktop, Console and Mobile versions)
|
Shrimpy Truffle(Desktop, Console and Mobile versions)
|
- +15% (All) Damage - (In Water / Under 50% Health)
|
Feral Bite(Desktop, Console and Mobile versions)
|
Some Bats and Duke Fishron
|
|
Damage Nebula(Desktop, Console and Mobile versions)
|
Damage Booster(Desktop, Console and Mobile versions)
|
- +15%/30%/45% (All) damage for 8 seconds
|
Cerebral Mindtrick(Desktop, Console and Mobile versions)
|
Brain of Confusion(Desktop, Console and Mobile versions)
|
- +10% summon damage (As an unlisted statistic)
|
Summoning
|
Summoning Potion
|
|
Bewitched(Desktop, Console and Mobile versions)
|
Bewitching Table(Desktop, Console and Mobile versions)
|
|
Strategist(Desktop, Console and Mobile versions)
|
War Table(Desktop, Console and Mobile versions)
|
|
Weapon Imbue: Confetti
|
Flask of Party
|
- Melee and whip attacks cause a burst of confetti
|
Weapon Imbue: Cursed Flames
|
Flask of Cursed Flames
|
|
Weapon Imbue: Fire
|
Flask of Fire
|
- Melee and whip attacks inflict On Fire! debuff on enemies
|
Weapon Imbue: Gold
|
Flask of Gold
|
- Melee and whip attacks inflict Midas debuff on enemies
|
Weapon Imbue: Ichor
|
Flask of Ichor
|
- Melee and whip attacks inflict Ichor debuff on enemies
|
Weapon Imbue: Nanites
|
Flask of Nanites
|
- Melee and whip attacks inflict Confused debuff on enemies
|
Weapon Imbue: Poison
|
Flask of Poison
|
- Melee and whip attacks inflict Poisoned debuff on enemies
|
Weapon Imbue: Venom
|
Flask of Venom
|
- Melee and whip attacks inflict Venom debuff on enemies
|
Achievements
You and What Army? •
“Command nine summoned minions simultaneously.”Have nine
minions summoned at the same time.
(Desktop, Console and Mobile versions)Category:
Challenger
Notes
- While all Summon weapons can obtain the Mythical modifier, the Ruthless modifier offers the most effective minion boost by solely increasing a minion's hit damage. The reduced mana cost, increased speed, critical strike chance, and knockback provided by Mythical are less useful because Summon weapons use mana only once (on the initial summoning rather than the minion attacks themselves), minions cannot deal critical hits, and their knockback is negligible even with modifiers. However, due to damage rounding, the Ruthless and Mythical modifiers provide an equal damage boost for every minion and sentry in Pre-Hardmode. So, with the exceptions of the Blade Staff(Desktop, Console and Mobile versions) and Optic Staff, it is only worth going for the Ruthless Modifier in Hardmode.
- Weapon speed is not very useful for minion or sentry-summoning weapons, as it will only decrease the time it takes to summon a minion. Minions/sentries will not attack faster with a speed-boosting modifier.
- (Desktop, Console and Mobile versions) Once summoned, minions' stats will change dynamically if the player adds or removes boost equipment/buffs.
- (Old-gen console and 3DS versions) Once summoned, minions' stats will not change even if the player adds or removes boost equipment/buffs.
- Minions count as buffs and contribute to the (Desktop, Console and Mobile versions) 44 / (Old-gen console and 3DS versions) 22 buff/debuff limit. The player can potentially lose their minions in the middle of a fight if the buffs get pushed off by other buffs/debuffs. This can be mitigated by managing the total number of buffs:
- Turning off non-combat buffs (pets, light pets)
- Limiting number of active potions to only the most important potions
- Using only one or two types of minion at a given time
- Not activating un-needed buffs (e.g. Ammo Box if one does not intend to use ammo based weapons)
- Removing extraneous buff granting items from arenas (like Water Candles)
- Using debuff immunity items to prevent aquiring a debuff
- Minions will never attack other players, making them nearly useless in PvP. Some minion weapons can still damage players if specifically targeted (Frost Hydra, Rainbow Crystal Staff, etc.), or if they deal incidental contact damage (Ravens, Sharknados, etc.).
- All mounts that can attack are classified as summon damage. This includes the following: Painted Horse Mount, Majestic Horse Mount, Dark Horse Mount, Goat Mount, Pirate Ship Mount, Tree Mount, Santank Mount, Slime Mount, Winged Slime Mount, Basilisk Mount, Unicorn Mount, and Scutlix Mount.
- Only some minions have piercing attacks: Slime, Imp, Twins, the Stardust Dragon, Terraprisma, and all three Ballistas. This may be relevant if a player is using other piercing weapons.
- Note that when trying to obtain the "You and What Army?" achievement, a pair of the Twins count as one full minion.
Tips
- Minions do not differentiate between enemies summoned by Statues and normal enemy spawns. This causes them to sometimes interfere with enemy-based engines, as they will zip off to slaughter any statue-summoned enemies in range (The Stardust Dragon is especially prone to this behavior).
- Players may want to avoid using minions in some situations, as they may accidentally trigger events:
- Minions that deal contact damage may inadvertently spawn the Queen Bee if they accidentally touch the Larva present in Bee Hives.
- In the Underworld, minions may inadvertently spawn the Wall of Flesh by killing a Voodoo Demon, causing its Guide Voodoo Doll to fall into lava.
- While minions will not explicitly target the Cultists, minions that deal contact damage may inadvertently damage them, causing them to become hostile. It is also possible for minions to kill all four Cultists, causing the Lunatic Cultist to spawn.
- (Old-gen console and 3DS versions) Summon weapons are the only weapon type that is not regularly available in the first parts of the game. While the first summon weapon, the Slime Staff is technically the earliest obtainable weapon, it is extremely rare, and is likely to go unseen until far later in the game. It can, however, be farmed by the use of a Slime Statue.
- Since sentries do not suffer from Mana Sickness, repeatedly summoning sentries can be a viable way to deliver high damage constantly when using a sentry that attacks instantly after being summoned.
- (Old-gen console and 3DS versions) Since minions' stats will not change after it is summoned, it is worthwhile to load up all available damage bonuses and buffs (for both summon damage and damage in general) before summoning minions, even with no intention of using that equipment in the field.
- It is unnecessary to upgrade an Avenger Emblem to a Destroyer Emblem for the purpose of summon damage, as they cannot deal critical hits. However, the Destroyer Emblem may benefit players if they are using non-summon weapons. Players may also want to use a Destroyer Emblem if they want to stack its damage bonus with the bonus provided by an Avenger Emblem.
- Even if not playing as a summoner, it is always good to keep a minion around to help pick off minor or weakened enemies. Having a minion taking out some of the passing bats, slimes, zombies, etc. can sharply improve the player's quality of life while wandering around in the world. Doubly so if the player is trying to build, gather bait, chop wood, or otherwise do something besides fighting -- indeed, for such projects it may be worth adding a second minion to help fend off interruptions.
- Note that minions will attack Slimes even during the day, when the Slimes are nominally "neutral".
- Desktop version, Console version, and Mobile version The Kaleidoscope can prove to be more useful than the Morning Star, as the Kaleidoscope has higher drop rates from a specific boss than the Morning Star, the summon tag damage is higher and it is faster with more critical strike chance, which is better than simply a slightly longer range and more damage. The Morning Star, however, has high knockback and can be useful in events to keep enemies back.
Maximizing minions
Minion count
Minion damage
Note that damage is calculated in a two-step process. First the weapon damage itself is adjusted for the weapon modifier (and rounded to the nearest integer). Only after that are all other modifiers added and applied to the weapon damage.
(Old-gen console and 3DS versions) Damage bonuses only need to be active while actually summoning the minions. This allows summoning some minions at maximum damage, and then unequipping some of the damage bonus for limit increases, to summon more minions at slightly lower damage.
(Desktop, Console and Mobile versions) Damage bonuses are calculated concurrently, meaning any damage bonus that is removed while a minion is active will be removed from the minion. Thus, the following loadout is no longer useful as a "setup" procedure, though it remains a powerful summoner build.
A Ruthless modifier on the minion-summoning staff yields +18% up front.
Other modifiers can be maximized as follows:
- A mixed armor set:
- Accessories:
- + 15% from the Papyrus Scarab.
- + 15% from the Hercules Beetle.
- + 15% from the Summoner Emblem.
- + 12% from the Avenger Emblem.
- + 10% from any of the following accessories: Necromantic Scroll, Destroyer Emblem, Celestial Stone, Celestial Shell, any of the Ogre accessories (Apprentice's Scarf, Huntress's Buckler, Monk's Belt, Squire's Shield), or either the Sun Stone (during the day) or the Moon Stone (at night).
- These all offer the same damage bonus for the actual summoning of minions, but they have different features for continued use: The Necromantic scroll grants players an extra minion slot, the Ogre accessories grants players an extra sentry slot, while the other accessories extend their damage bonus to other damage types, and provide other bonuses.
- + 20% from reforging all five accessories to have Menacing (+4% damage).
- Buffs:
- Expert Mode only:
- Master Mode only:
+14% from a third accessory from the "10%" list above, likewise reforged to Menacing.
Total maximum: +224% / +283% / +297%. On top of the bonus for a Ruthless weapon, this will yield approximately +282% / +352% / +368%.
Examples
- An ordinary Stardust Cell Staff would summon a Stardust Cell hitting for 60 summon damage. After reforging the staff to have the Ruthless modifier, the staff would summon a Stardust Cell hitting for 60 + 18% = 71 summon damage. After wearing the above gear, eating food, drinking a Wrath Potion, entering a body of water while riding the Cute Fishron, getting bitten by a bat (in Expert mode), and picking up a 3-stack of Damage Booster buffs in multiplayer, the staff would summon a Stardust Cell hitting for 229 / 264 / 274 damage.
- A Ruthless Stardust Dragon has a modified damage of 47. With a Summoning Potion and Bewitching Table, the above will allow up to six summons (188 base damage). With the above damage bonuses, the resulting dragon will do an average of 609 / 701 damage per hit.
(Old-gen console and 3DS versions) The procedure
To achieve "maximum minion power" in single-player, follow the following procedure:
- All accessories being used to achieve maximum minion power must be reforged to Menacing, and all summoning weapons to Ruthless.
- Arrange the desired summoning weapons on the hotbar.
- Wear the following accessories: Papyrus Scarab, Hercules Beetle, Avenger Emblem, Necromantic Scroll, and the Celestial Stone. Keep a Pygmy Necklace handy for later.
- Armor: Start off in Spooky Armor, and prepare a set of Tiki armor.
- Use the potions: Food, Wrath Potion, and Summoning Potion.
- Summon the desired minions. In total, there should be seven minions (or pairs of Twins) at the maximum of +173% damage.
- Now swap out the armor and an accessory to summon two more minions at slightly lower damage:
- Replace the Avenger Emblem with the Pygmy Necklace. This brings damage values down to +157% and summon another minion.
- Swap out the Spooky Armor for the Tiki Armor and summon another minion at +129% damage.
- Note: If the player later loses some of the many extra-slot bonuses in use (removing accessories or armor, letting buffs expire), the minion(s) that vanish will be chosen randomly. Each individual minion will keep the damage bonus in effect when it was summoned.
Trivia
- All minion-summoning items (with the exception of Abigail's Flower(Desktop, Console and Mobile versions), Houndius Shootius(Desktop, Console and Mobile versions), and the Terraprisma(Desktop, Console and Mobile versions)) and the Tavernkeep's tier three sentry summoning items have the word Staff in their names.
- The Tavernkeep's tier two sentry summon items also all have the word Cane in their names. The same applies to the tier one items, which share the word Rod. This can be used to help tell the difference between the sentry tiers.
- That said, a number of other magical weapons and tools are also called Staff or Rod, e.g. Frost Staff or Nimbus Rod.
Pre-Hardmode
- Wooden Sword
- Cactus Sword
- Zombie Arm
- Gladius(Desktop, Console and Mobile versions)
- Breathing Reed ((Desktop, Console and Mobile versions))
- Ruler ((Desktop, Console and Mobile versions))
- Umbrella ((Desktop, Console and Mobile versions))
- Tragic Umbrella(Desktop, Console and Mobile versions)
- Tentacle Spike(Desktop, Console and Mobile versions)
- Mandible Blade(Desktop, Console and Mobile versions)
- Bladed Glove
- Stylish Scissors(Desktop, Console and Mobile versions)
- Candy Cane Sword(Desktop, Console, Old-gen console and Mobile versions)
- Bat Bat(Desktop, Console and Mobile versions)
- Bone Sword
- Flymeal(Desktop, Console and Mobile versions)
- Katana(Desktop, Console, Old-gen console and Mobile versions)
- Ice Blade
- Muramasa
- Exotic Scimitar(Desktop, Console and Mobile versions)
- Phaseblade
- Starfury
- Purple Clubberfish
- Enchanted Sword
- Bee Keeper
- Blade of Grass
- Falcon Blade
- Night's Edge
- Pearlwood Sword
- Classy Cane(Desktop, Console and Mobile versions)
- Waffle's Iron(Desktop, Console and Mobile versions)
- Ham Bat(Desktop, Console and Mobile versions)
- Slap Hand(Desktop, Console and Mobile versions)
- Breaker Blade
- Phasesaber
- Ice Sickle
- Cutlass
- Frostbrand
- Excalibur
- Seedler(Desktop, Console and Mobile versions)
- Beam Sword
- Bladetongue(Desktop, Console and Mobile versions)
- Brand of the Inferno(Desktop, Console and Mobile versions)
- Death Sickle
- Fetid Baghnakhs(Desktop, Console and Mobile versions)
- Keybrand
- Psycho Knife(Desktop, Console and Mobile versions)
- Flying Dragon(Desktop, Console and Mobile versions)
- The Horseman's Blade
- Christmas Tree Sword
- True Excalibur
- True Night's Edge
- Terra Blade
- Influx Waver(Desktop, Console and Mobile versions)
- Starlight(Desktop, Console and Mobile versions)
- Star Wrath(Desktop, Console and Mobile versions)
- Meowmere(Desktop, Console and Mobile versions)
- Tizona(Old-gen console and 3DS versions)
Yoyos(Desktop, Console and Mobile versions) Other
- Terragrim(Desktop, Console and Mobile versions)
- Arkhalis(Desktop, Console and Mobile versions)
- Shadowflame Knife(Desktop, Console and Mobile versions)
- Jousting Lance(Desktop, Console and Mobile versions)
(
- Hallowed(Desktop, Console and Mobile versions)
- Shadow(Desktop, Console and Mobile versions)
)
- Sleepy Octopod(Desktop, Console and Mobile versions)
- Scourge of the Corruptor
- Vampire Knives
- Sky Dragon's Fury(Desktop, Console and Mobile versions)
- Daybreak(Desktop, Console and Mobile versions)
- Solar Eruption(Desktop, Console and Mobile versions)
- Zenith(Desktop, Console and Mobile versions)
Bows- Wooden
- Copper
- Tin
- Iron
- Lead
- Silver
- Tungsten
- Gold
- Platinum
- Blood Rain(Desktop, Console and Mobile versions)
- Demon
- Tendon
- Hellwing(Desktop, Console and Mobile versions)
- The Bee's Knees(Desktop, Console and Mobile versions)
- Molten Fury
- Marrow
- Phantom Phoenix(Desktop, Console and Mobile versions)
- Daedalus Stormbow(Desktop, Console and Mobile versions)
- Ice
- Shadowflame(Desktop, Console and Mobile versions)
- Aerial Bane(Desktop, Console and Mobile versions)
- Tsunami
- Pulse(Desktop, Console, Old-gen console and Mobile versions)
- Eventide(Desktop, Console and Mobile versions)
- Phantasm(Desktop, Console and Mobile versions)
- Sharanga(Old-gen console and 3DS versions)
Consumable
- Paper Airplanes(Desktop, Console and Mobile versions)
- Snowball
- Rotten Egg
- Shuriken
- Throwing Knife
- Star Anise(Desktop, Console, Old-gen console and Mobile versions)
- Spiky Ball
- Frost Daggerfish(Desktop, Console and Mobile versions)
- Javelin(Desktop, Console and Mobile versions)
(
- Bone(Desktop, Console and Mobile versions)
)
- Holy Water
- Bone
- Molotov Cocktail(Desktop, Console, Old-gen console and Mobile versions)
- Beenade
- Grenade
(
- Sticky(Desktop, Console, Old-gen console and Mobile versions)
- Bouncy(Desktop, Console and Mobile versions)
- Happy(Desktop, Console and Mobile versions)
)
Direct
Other- Wand of Sparking(Desktop, Console and Mobile versions)
- Wand of Frosting(Desktop, Console and Mobile versions)
- Gray Zapinator(Desktop, Console and Mobile versions)
- Aqua Scepter
- Thunder Zapper(Desktop, Console and Mobile versions)
- Space Gun
- Ice Rod
- Golden Shower
- Demon Scythe
- Laser Rifle
- Magic Dagger
- Orange Zapinator(Desktop, Console and Mobile versions)
- Sky Fracture(Desktop, Console and Mobile versions)
- Shadowflame Hex Doll(Desktop, Console and Mobile versions)
- Crystal Serpent(Desktop, Console and Mobile versions)
- Leaf Blower
- Frost Staff
- Poison Staff
- Razorpine
- Heat Ray
- Venom Staff(Desktop, Console, Old-gen console and Mobile versions)
- Unholy Trident
- Bubble Gun
- Laser Machinegun(Desktop, Console and Mobile versions)
- Charged Blaster Cannon(Desktop, Console and Mobile versions)
- Last Prism(Desktop, Console and Mobile versions)
- Betsy's Wrath(Desktop, Console and Mobile versions)
- Zapinator(3DS version)
Minions
- Finch Staff(Desktop, Console and Mobile versions)
- Slime Staff
- Flinx Staff(Desktop, Console and Mobile versions)
- Abigail's Flower(Desktop, Console and Mobile versions)
- Vampire Frog Staff(Desktop, Console and Mobile versions)
- Hornet Staff(Desktop, Console, Old-gen console and Mobile versions)
- Imp Staff(Desktop, Console, Old-gen console and Mobile versions)
- Blade Staff(Desktop, Console and Mobile versions)
- Spider Staff(Desktop, Console, Old-gen console and Mobile versions)
- Sanguine Staff(Desktop, Console and Mobile versions)
- Optic Staff(Desktop, Console, Old-gen console and Mobile versions)
- Pirate Staff(Desktop, Console, Old-gen console and Mobile versions)
- Pygmy Staff
- Desert Tiger Staff(Desktop, Console and Mobile versions)
- Raven Staff
- Deadly Sphere Staff(Desktop, Console and Mobile versions)
- Tempest Staff
- Terraprisma(Desktop, Console and Mobile versions)
- Xeno Staff(Desktop, Console and Mobile versions)
- Stardust Cell Staff(Desktop, Console and Mobile versions)
- Stardust Dragon Staff(Desktop, Console and Mobile versions)
Whips(Desktop, Console and Mobile versions)